Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DarthxFuzz
Heimdallr
Level 105
God Stats
11W - 13L
1,586 SR
Queue Stats
298W - 264L
1,409 Elo+
Party 1
Loki
Loki
HisQueenxz
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
I_Bims_Asim_
Khepri
Level 127
God Stats
4W - 10L
1,471 SR
Queue Stats
9W - 14L
1,456 Elo+
Solo
Team Averages
Level 111
1,511 SR
1,473 Elo+

VS

Team Averages
Level 113
1,532 SR
1,494 Elo+
Scylla
Scylla
 
Scylla
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Barrett476
Tsukuyomi
Level 101
God Stats
7W - 1L
2,031 SR
Queue Stats
108W - 95L
1,566 Elo+
Solo
King Arthur
King Arthur
ConorInCrocs
King Arthur
Level 118
God Stats
9W - 4L
1,713 SR
Queue Stats
211W - 196L
1,503 Elo+
Solo
Hachiman
Hachiman
DerUnechte770
Hachiman
Level 98
God Stats
6W - 5L
1,203 SR
Queue Stats
347W - 343L
1,473 Elo+
Solo
Athena
Athena
JoeNLO89
Athena
Level 155
God Stats
3W - 2L
1,212 SR
Queue Stats
215W - 208L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 3 / 4
6,845
527
4,507
9,156
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
 
Merlin
10
2 / 6 / 1
6,474
498
4,421
6,683
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
DarthxFuzz
Heimdallr
9
0 / 0 / 1
5,369
413
1,409
2,299
691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 1 / 2
7,860
605
8,325
8,035
4,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
9
0 / 1 / 1
4,989
384
791
2,960
1,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
8 / 1 / 0
7,984
614
6,530
4,399
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Barrett476
Tsukuyomi
12
2 / 3 / 3
6,978
537
4,544
8,213
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
ConorInCrocs
King Arthur
10
0 / 4 / 1
6,041
465
2,410
10,958
6,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
DerUnechte770
Hachiman
12
0 / 0 / 1
6,504
500
2,170
4,911
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
JoeNLO89
Athena
11
1 / 0 / 5
6,986
537
3,372
8,026
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
11
11
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
4
1.33
L
Merlin
 
Merlin
2
6
1
0.42
W
Scylla
 
Scylla
8
1
0
8
W
Tsukuyomi
Barrett476
Tsukuyomi
2
3
3
1.17
W
King Arthur
ConorInCrocs
King Arthur
0
4
1
0.13
L
Heimdallr
DarthxFuzz
Heimdallr
0
0
1
0.5
W
Hachiman
DerUnechte770
Hachiman
0
0
1
0.5
L
4
1
2
5
L
Khepri
0
1
1
0.5
W
Athena
JoeNLO89
Athena
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,453
Damage
19,026
29,133
Taken
36,507
12,221
Mitigated
19,687
6,124
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,507
1,486
0
2,127
9,156
3,308
28
2,552
6,408
0
36,558
L
Merlin
 
Merlin
4,421
376
0
519
6,683
2,387
0
4,363
2,068
29,148
0
W
Scylla
 
Scylla
6,530
367
0
750
4,399
1,446
0
997
3,180
42,343
0
W
Tsukuyomi
Barrett476
Tsukuyomi
4,544
905
0
3,232
8,213
2,987
0
895
7,216
0
39,450
W
King Arthur
ConorInCrocs
King Arthur
2,410
272
0
3,848
10,958
6,762
0
612
10,303
0
30,633
L
Heimdallr
DarthxFuzz
Heimdallr
1,409
730
0
809
2,299
691
231
478
1,821
0
27,168
W
Hachiman
DerUnechte770
Hachiman
2,170
1,181
0
2,802
4,911
1,312
172
561
4,350
0
44,896
L
8,325
2,122
0
2,059
8,035
4,409
0
1,354
6,385
0
46,242
L
Khepri
791
129
0
610
2,960
1,426
0
724
2,236
4,774
0
W
Athena
JoeNLO89
Athena
3,372
779
270
1,983
8,026
7,180
28
1,700
6,246
18,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,537
Gold Earned
34,493
293
Minions Killed
370
0
Camps Cleared
0
1,185,811
Distance Traveled
1,183,451
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,845
527
74
6
0
295,902
3
L
Merlin
6,474
498
59
5
0
221,432
1
W
Scylla
7,984
614
97
7
0
237,980
2
W
Tsukuyomi
6,978
537
75
6
0
266,686
4
W
King Arthur
6,041
465
67
5
0
198,403
3
L
Heimdallr
5,369
413
59
5
0
202,549
1
W
Hachiman
6,504
500
89
7
0
211,654
5
L
Loki
7,860
605
97
7
0
257,045
3
L
Khepri
4,989
384
4
0
0
208,883
1
W
Athena
6,986
537
42
3
0
268,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role