Player Matchup

Ah Puch
Ah Puch
Alogag
Ah Puch
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,512 Elo+
Solo
Khepri
Khepri
MIMAYMO
Khepri
Level 15
God Stats
1W - 1L
1,768 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
Scralcher
Fenrir
Level 24
God Stats
50W - 53L
1,528 SR
Queue Stats
150W - 166L
1,544 Elo+
Solo
King Arthur
King Arthur
Xeazy1
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Cupid
Cupid
沐灬辰灬
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,726 Elo+
Solo
Team Averages
Level 12
1,559 SR
1,556 Elo+

VS

Team Averages
Level 26
1,578 SR
1,507 Elo+
Da Ji
Da Ji
Bony3232
Da Ji
Level 17
God Stats
4W - 6L
1,524 SR
Queue Stats
20W - 24L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
CallmeRepty
Heimdallr
Level 29
God Stats
2W - 2L
1,560 SR
Queue Stats
58W - 41L
1,681 Elo+
Solo
Janus
Janus
CowDucky
Janus
Level 11
God Stats
12W - 12L
1,482 SR
Queue Stats
69W - 61L
1,540 Elo+
Solo
Sol
Sol
Leftysek
Sol
Level 60
God Stats
3W - 1L
1,831 SR
Queue Stats
20W - 21L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
MatovyCaj
Cthulhu
Level 13
God Stats
7W - 7L
1,494 SR
Queue Stats
16W - 18L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alogag
Ah Puch
13
1 / 8 / 3
7,318
430
6,456
11,761
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
MIMAYMO
Khepri
11
1 / 6 / 5
7,372
434
2,762
12,813
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Scralcher
Fenrir
13
5 / 4 / 5
9,002
530
10,371
16,913
7,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Xeazy1
King Arthur
9
0 / 5 / 0
5,840
344
2,946
12,450
6,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 9 / 2
7,495
441
4,686
12,639
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bony3232
Da Ji
14
6 / 3 / 7
9,663
568
10,409
13,267
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
CallmeRepty
Heimdallr
17
7 / 2 / 2
10,990
646
9,221
10,286
5,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
CowDucky
Janus
14
2 / 1 / 6
9,488
558
11,992
6,655
2,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
16 / 2 / 4
11,733
690
16,082
11,576
4,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
MatovyCaj
Cthulhu
13
1 / 3 / 13
8,425
496
6,681
9,855
8,696
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
10
Kills
32
32
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Alogag
Ah Puch
1
8
3
0.31
W
Da Ji
Bony3232
Da Ji
6
3
7
3.17
W
Heimdallr
CallmeRepty
Heimdallr
7
2
2
4
W
Janus
CowDucky
Janus
2
1
6
5
W
16
2
4
9
L
Khepri
MIMAYMO
Khepri
1
6
5
0.58
W
Cthulhu
MatovyCaj
Cthulhu
1
3
13
2.5
L
Fenrir
Scralcher
Fenrir
5
4
5
1.88
L
King Arthur
Xeazy1
King Arthur
0
5
0
0
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,221
Damage
54,385
66,576
Taken
51,639
30,150
Mitigated
25,439
5,914
Healing
19,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Alogag
Ah Puch
6,456
814
0
1,399
11,761
4,084
0
6,850
4,861
42,620
0
W
Da Ji
Bony3232
Da Ji
10,409
2,963
0
4,689
13,267
5,353
478
2,017
11,200
0
53,098
W
Heimdallr
CallmeRepty
Heimdallr
9,221
3,617
0
3,421
10,286
5,130
5,410
2,079
8,207
0
90,027
W
Janus
CowDucky
Janus
11,992
241
219
1,986
6,655
2,034
3,380
0
6,480
62,686
0
W
16,082
3,136
0
7,365
11,576
4,226
4,001
2,733
8,818
69,094
0
L
Khepri
MIMAYMO
Khepri
2,762
358
0
566
12,813
7,662
0
8,173
4,640
12,049
0
W
Cthulhu
MatovyCaj
Cthulhu
6,681
402
63
1,337
9,855
8,696
380
2,389
7,466
20,380
0
L
Fenrir
Scralcher
Fenrir
10,371
2,362
0
2,058
16,913
7,463
0
8,785
8,078
0
38,581
L
King Arthur
Xeazy1
King Arthur
2,946
732
0
410
12,450
6,986
0
6,565
5,885
0
16,280
L
4,686
2,935
29
1,452
12,639
3,955
0
4,282
8,349
0
28,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,027
Gold Earned
50,299
234
Minions Killed
513
0
Camps Cleared
0
1,617,679
Distance Traveled
1,570,264
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,318
430
79
5
0
291,435
3
W
Da Ji
9,663
568
90
5
0
297,546
3
W
Heimdallr
10,990
646
154
9
0
322,179
3
W
Janus
9,488
558
97
6
0
335,346
1
W
Sol
11,733
690
139
8
0
302,589
3
L
Khepri
7,372
434
11
1
0
342,318
1
W
Cthulhu
8,425
496
33
2
0
312,604
2
L
Fenrir
9,002
530
64
4
0
385,768
2
L
King Arthur
5,840
344
24
1
0
252,360
0
L
Cupid
7,495
441
56
3
0
345,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role