Player Matchup

Yemoja
Yemoja
Silver IV
EnjoyYourSpawn
Yemoja
Silver IV
Level 98
God Stats
1W - 1L
1,254 SR
Queue Stats
15W - 27L
1,197 MMR
Party 1
Izanami
Izanami
Gold V
HeliosPixote
Izanami
Gold V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver I
UMADORBAD
Camazotz
Silver I
Level 121
God Stats
82W - 71L
1,600 SR
Queue Stats
127W - 134L
974 MMR
Party 1
Scylla
Scylla
Silver I
comanderC
Scylla
Silver I
Level 102
God Stats
2W - 1L
1,529 SR
Queue Stats
37W - 55L
1,198 MMR
Solo
Fenrir
Fenrir
Silver I
stormliest
Fenrir
Silver I
Level 146
God Stats
3W - 0L
1,783 SR
Queue Stats
127W - 139L
1,270 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,533 SR
1,228 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,400 SR
1,222 MMR
Hel
Hel
Gold V
GandalfTheQuack
Hel
Gold V
Level 139
God Stats
0W - 3L
1,084 SR
Queue Stats
67W - 77L
1,282 MMR
Solo
Heimdallr
Heimdallr
Silver I
LuluLovesYou
Heimdallr
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
MinimusExtreme
Thanatos
Silver I
Level 145
God Stats
27W - 22L
1,628 SR
Queue Stats
427W - 447L
1,026 MMR
Solo
Khepri
Khepri
Silver I
StewDew
Khepri
Silver I
Level 68
God Stats
9W - 4L
1,402 SR
Queue Stats
535W - 551L
1,219 MMR
Solo
Cerberus
Cerberus
Silver I
Wattatavi
Cerberus
Silver I
Level 129
God Stats
3W - 5L
1,385 SR
Queue Stats
75W - 65L
1,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
9,943
552
6,242
8,029
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
HeliosPixote
Izanami
17
6 / 0 / 3
10,764
598
12,127
11,704
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
UMADORBAD
Camazotz
18
1 / 4 / 3
11,038
613
6,570
14,744
4,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
comanderC
Scylla
16
3 / 6 / 2
10,309
573
6,449
13,736
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
stormliest
Fenrir
16
9 / 3 / 2
10,731
596
13,197
16,964
7,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TsukuyomiSetDanzaburouTiamatApollo

VS

Bans
AthenaCu ChulainnSobekAnhurSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
8,314
462
9,830
10,383
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
LuluLovesYou
Heimdallr
15
0 / 1 / 0
8,546
475
3,688
10,803
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
15
7 / 5 / 7
9,460
526
10,327
13,767
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
StewDew
Khepri
12
0 / 5 / 1
7,429
413
4,297
13,937
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Wattatavi
Cerberus
15
5 / 3 / 5
9,345
519
11,559
15,233
11,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
20
Kills
14
14
Deaths
20
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
2
6
4
0.67
W
Izanami
HeliosPixote
Izanami
6
0
3
7.5
L
Heimdallr
LuluLovesYou
Heimdallr
0
1
0
0
L
Thanatos
7
5
7
2.1
L
Khepri
StewDew
Khepri
0
5
1
0.1
W
Camazotz
UMADORBAD
Camazotz
1
4
3
0.63
L
Cerberus
Wattatavi
Cerberus
5
3
5
2.5
W
Scylla
comanderC
Scylla
3
6
2
0.67
W
Fenrir
stormliest
Fenrir
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,585
Damage
39,701
65,177
Taken
64,123
24,342
Mitigated
32,696
24,074
Healing
26,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,242
1,922
2,563
1,845
8,029
3,632
48
5,337
2,570
20,338
0
L
9,830
975
2,824
3,028
10,383
3,252
0
1,923
8,322
57,702
0
W
Izanami
HeliosPixote
Izanami
12,127
8,650
0
2,776
11,704
3,769
5,501
2,834
8,828
0
80,146
L
Heimdallr
LuluLovesYou
Heimdallr
3,688
1,760
0
3,303
10,803
3,893
2,650
1,147
9,656
0
70,367
L
Thanatos
10,327
2,891
0
8,273
13,767
6,022
31
2,613
11,080
0
58,179
L
Khepri
StewDew
Khepri
4,297
117
0
2,792
13,937
8,177
0
3,397
10,462
17,422
0
W
Camazotz
UMADORBAD
Camazotz
6,570
1,173
0
7,978
14,744
4,721
1,934
4,934
9,810
0
74,491
L
Cerberus
Wattatavi
Cerberus
11,559
807
0
6,132
15,233
11,352
0
3,247
11,912
51,634
0
W
Scylla
comanderC
Scylla
6,449
987
117
3,343
13,736
4,553
0
6,384
6,968
69,595
0
W
Fenrir
stormliest
Fenrir
13,197
5,533
0
5,452
16,964
7,667
0
5,505
11,315
0
55,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,785
Gold Earned
43,094
509
Minions Killed
449
0
Camps Cleared
0
1,646,622
Distance Traveled
1,633,818
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,943
552
36
2
0
357,492
4
L
Hel
8,314
462
115
6
0
324,770
4
W
Izanami
10,764
598
113
6
0
348,631
3
L
Heimdallr
8,546
475
135
8
0
316,957
9
L
Thanatos
9,460
526
78
4
0
330,617
2
L
Khepri
7,429
413
16
1
0
349,392
3
W
Camazotz
11,038
613
137
8
0
313,987
3
L
Cerberus
9,345
519
105
6
0
312,082
8
W
Scylla
10,309
573
139
8
0
278,463
3
W
Fenrir
10,731
596
84
5
0
348,049
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role