Player Matchup

Thanatos
Thanatos
ACEDAVE7
Thanatos
Level 8
God Stats
6W - 7L
1,333 SR
Queue Stats
6W - 8L
1,252 Elo+
Party 1
Sun Wukong
Sun Wukong
Bagelboi5567
Sun Wukong
Level 7
God Stats
1W - 2L
1,221 SR
Queue Stats
2W - 5L
1,106 Elo+
Party 1
Neith
Neith
Sepicgame
Neith
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 10L
1,253 Elo+
Party 1
Hades
Hades
THE DETRON
Hades
Level 17
God Stats
30W - 22L
1,384 SR
Queue Stats
33W - 26L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
Xl revent lX
Baron Samedi
Level 15
God Stats
3W - 4L
1,374 SR
Queue Stats
29W - 30L
1,296 Elo+
Party 1
Team Averages
Level 10
1,362 SR
1,248 Elo+

VS

Team Averages
Level 16
1,495 SR
1,259 Elo+
Nemesis
Nemesis
IXL_TOTTI_091
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,305 Elo+
Party 2
Ullr
Ullr
PEPOTE86
Ullr
Level 25
God Stats
1W - 2L
1,521 SR
Queue Stats
47W - 73L
1,288 Elo+
Party 2
Neith
Neith
milicia
Neith
Level 29
God Stats
16W - 14L
1,379 SR
Queue Stats
98W - 143L
1,299 Elo+
Party 2
Janus
Janus
sers1721
Janus
Level 5
God Stats
1W - 1L
1,706 SR
Queue Stats
4W - 8L
1,183 Elo+
Solo
Cernunnos
Cernunnos
tepelo10
Cernunnos
Level 8
God Stats
2W - 7L
1,370 SR
Queue Stats
3W - 11L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ACEDAVE7
Thanatos
18
11 / 1 / 5
11,938
543
9,243
13,132
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Sun Wukong
Bagelboi5567
Sun Wukong
16
6 / 1 / 0
10,993
500
11,622
10,366
12,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Sepicgame
Neith
18
14 / 3 / 10
12,474
567
23,746
14,639
6,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
19
5 / 2 / 4
11,993
545
11,362
12,656
5,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Xl revent lX
Baron Samedi
16
5 / 8 / 15
10,498
477
11,522
14,048
12,602
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
2 / 6 / 1
9,105
414
3,834
16,979
6,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
13
3 / 11 / 5
8,829
401
5,665
19,398
6,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
milicia
Neith
16
2 / 7 / 0
10,023
456
4,804
14,645
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
sers1721
Janus
18
6 / 6 / 0
11,305
514
12,960
16,920
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
tepelo10
Cernunnos
12
2 / 12 / 4
8,481
386
5,601
17,635
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
25
41
Kills
15
15
Deaths
42
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ACEDAVE7
Thanatos
11
1
5
13.5
W
Sun Wukong
Bagelboi5567
Sun Wukong
6
1
0
6
L
Nemesis
2
6
1
0.42
L
Ullr
3
11
5
0.5
W
Neith
Sepicgame
Neith
14
3
10
6.33
W
Hades
5
2
4
3.5
W
Baron Samedi
Xl revent lX
Baron Samedi
5
8
15
1.56
L
Neith
milicia
Neith
2
7
0
0.29
L
Janus
sers1721
Janus
6
6
0
1
L
Cernunnos
tepelo10
Cernunnos
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,495
Damage
32,864
64,841
Taken
85,577
41,647
Mitigated
30,566
31,923
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ACEDAVE7
Thanatos
9,243
2,836
0
16,786
13,132
5,029
0
1,446
11,616
0
60,539
W
Sun Wukong
Bagelboi5567
Sun Wukong
11,622
2,392
0
1,251
10,366
12,087
1,104
0
10,366
0
58,739
L
Nemesis
3,834
683
0
4,077
16,979
6,787
233
3,121
13,808
0
43,854
L
Ullr
5,665
3,993
0
2,613
19,398
6,469
546
5,309
14,089
0
36,109
W
Neith
Sepicgame
Neith
23,746
12,426
0
6,901
14,639
6,000
6,460
3,558
10,935
0
80,688
W
Hades
11,362
1,749
61
5,695
12,656
5,929
2,143
6,021
6,137
71,342
0
W
Baron Samedi
Xl revent lX
Baron Samedi
11,522
1,971
391
838
14,048
12,602
1,760
1,157
12,827
33,359
0
L
Neith
milicia
Neith
4,804
1,033
0
3,107
14,645
5,611
868
882
13,088
0
58,496
L
Janus
sers1721
Janus
12,960
1,080
0
2,116
16,920
6,359
0
9,044
7,826
79,860
0
L
Cernunnos
tepelo10
Cernunnos
5,601
2,226
0
1,445
17,635
5,340
415
4,528
13,107
0
42,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,896
Gold Earned
47,743
474
Minions Killed
467
0
Camps Cleared
0
1,893,475
Distance Traveled
1,893,076
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,938
543
88
4
0
398,270
3
W
Sun Wukong
10,993
500
97
4
0
413,834
0
L
Nemesis
9,105
414
80
4
0
441,094
0
L
Ullr
8,829
401
52
2
0
353,535
0
W
Neith
12,474
567
121
6
0
355,574
2
W
Hades
11,993
545
135
6
0
377,899
2
W
Baron Samedi
10,498
477
33
2
0
347,898
0
L
Neith
10,023
456
104
5
0
377,576
0
L
Janus
11,305
514
157
7
0
350,886
3
L
Cernunnos
8,481
386
74
3
0
369,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role