Player Matchup

Ymir
Ymir
DMC2ji
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,729 Elo+
Party 1
Chronos
Chronos
NotChanny
Chronos
Level 25
God Stats
7W - 1L
1,936 SR
Queue Stats
145W - 130L
1,628 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rom4n
Tsukuyomi
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 77L
1,685 Elo+
Party 1
Neith
Neith
eltodo123
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,867 Elo+
Party 1
Horus
Horus
gotohellp
Horus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 254L
1,684 Elo+
Solo
Team Averages
Level 45
1,587 SR
1,719 Elo+

VS

Team Averages
Level 21
1,530 SR
1,563 Elo+
Ra
Ra
NickChubb
Ra
Level 28
God Stats
2W - 1L
1,861 SR
Queue Stats
135W - 133L
1,606 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tanre
Tsukuyomi
Level 29
God Stats
4W - 5L
1,288 SR
Queue Stats
205W - 152L
1,605 Elo+
Solo
Anhur
Anhur
Xx420X69X420xX
Anhur
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
83W - 60L
1,737 Elo+
Solo
Khepri
Khepri
koffi0729
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
rrexxer
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DMC2ji
Ymir
10
4 / 2 / 7
6,335
634
3,618
7,121
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
NotChanny
Chronos
11
3 / 1 / 3
6,217
622
3,477
5,810
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Rom4n
Tsukuyomi
11
5 / 1 / 3
6,290
629
6,493
6,450
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
eltodo123
Neith
10
5 / 2 / 4
6,472
647
5,424
5,981
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
gotohellp
Horus
10
1 / 3 / 5
6,055
606
3,132
8,769
3,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,107
611
4,882
7,061
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Tanre
Tsukuyomi
12
4 / 2 / 1
6,704
670
7,105
6,981
4,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 1
5,385
539
4,730
6,229
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
koffi0729
Khepri
6
0 / 4 / 1
4,515
452
1,342
6,026
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
rrexxer
Thanatos
8
2 / 5 / 0
5,322
532
1,834
6,618
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
9
9
Deaths
18
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
DMC2ji
Ymir
4
2
7
3.75
L
2
4
0
0.5
W
Chronos
NotChanny
Chronos
3
1
3
4.5
W
Tsukuyomi
Rom4n
Tsukuyomi
5
1
3
6.5
L
Tsukuyomi
Tanre
Tsukuyomi
4
2
1
2.25
L
1
3
1
0.5
W
Neith
eltodo123
Neith
5
2
4
3.5
W
Horus
gotohellp
Horus
1
3
5
1.17
L
Khepri
koffi0729
Khepri
0
4
1
0.13
L
Thanatos
rrexxer
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,144
Damage
19,893
34,131
Taken
32,915
12,941
Mitigated
13,985
14,377
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DMC2ji
Ymir
3,618
796
0
2,822
7,121
3,691
0
1,688
5,326
15,214
0
L
4,882
476
55
1,768
7,061
2,330
0
790
6,271
40,437
0
W
Chronos
NotChanny
Chronos
3,477
1,628
0
2,993
5,810
1,337
0
526
5,284
37,813
0
W
Tsukuyomi
Rom4n
Tsukuyomi
6,493
2,476
0
3,985
6,450
2,120
38
840
5,550
0
29,947
L
Tsukuyomi
Tanre
Tsukuyomi
7,105
2,280
0
2,525
6,981
4,326
0
329
6,652
0
39,707
L
4,730
2,622
0
2,477
6,229
1,907
0
1,971
4,258
0
26,139
W
Neith
eltodo123
Neith
5,424
2,821
0
1,922
5,981
1,910
74
2,367
3,424
0
33,418
W
Horus
gotohellp
Horus
3,132
1,190
133
2,522
8,769
3,883
0
444
8,323
0
24,046
L
Khepri
koffi0729
Khepri
1,342
300
0
311
6,026
3,720
0
2,756
3,270
6,335
0
L
Thanatos
rrexxer
Thanatos
1,834
379
0
3,842
6,618
1,702
0
1,249
5,369
0
14,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,369
Gold Earned
28,033
276
Minions Killed
260
0
Camps Cleared
0
1,013,484
Distance Traveled
977,049
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,335
634
18
2
0
201,340
3
L
Ra
6,107
611
87
9
0
201,901
1
W
Chronos
6,217
622
77
8
0
178,747
0
W
Tsukuyomi
6,290
629
68
7
0
233,885
4
L
Tsukuyomi
6,704
670
78
8
0
202,904
1
L
Anhur
5,385
539
50
5
0
152,826
1
W
Neith
6,472
647
61
6
0
195,581
3
W
Horus
6,055
606
52
5
0
203,931
0
L
Khepri
4,515
452
13
1
0
211,680
4
L
Thanatos
5,322
532
32
3
0
207,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role