Player Matchup

Da Ji
Da Ji
Crail
Da Ji
Level 50
God Stats
5W - 3L
1,500 SR
Queue Stats
276W - 267L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
Eternal_Leader_
Nu Wa
Level 160
God Stats
25W - 37L
1,500 SR
Queue Stats
550W - 575L
1,528 Elo+
Solo
Vulcan
Vulcan
GeneralYeeeet
Vulcan
Level 83
God Stats
34W - 23L
1,684 SR
Queue Stats
436W - 425L
1,490 Elo+
Solo
Bellona
Bellona
KenshiBeep
Bellona
Level 46
God Stats
1W - 1L
1,224 SR
Queue Stats
221W - 240L
1,494 Elo+
Party 1
Ares
Ares
Otrant
Ares
Level 81
God Stats
11W - 5L
1,687 SR
Queue Stats
214W - 217L
1,435 Elo+
Party 1
Team Averages
Level 84
1,519 SR
1,486 Elo+

VS

Team Averages
Level 97
1,525 SR
1,514 Elo+
Medusa
Medusa
Angaraka
Medusa
Level 117
God Stats
2W - 3L
1,662 SR
Queue Stats
57W - 51L
1,515 Elo+
Solo
Mercury
Mercury
BuckFerguson
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,598 Elo+
Party 2
Khepri
Khepri
ValidPatriot
Khepri
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Osiris
Osiris
Xenoclypse
Osiris
Level 103
God Stats
1W - 4L
1,583 SR
Queue Stats
10W - 11L
1,466 Elo+
Party 2
Chronos
Chronos
Zhaaark
Chronos
Level 128
God Stats
0W - 4L
1,382 SR
Queue Stats
41W - 57L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Crail
Da Ji
19
7 / 5 / 14
13,926
819
21,428
21,633
15,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 0 / 14
12,692
747
19,743
6,146
3,324
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 1 / 5
14,188
835
24,855
6,473
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KenshiBeep
Bellona
17
2 / 4 / 14
11,847
697
9,652
19,180
17,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
Otrant
Ares
18
1 / 3 / 18
11,375
669
10,051
20,651
25,490
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Angaraka
Medusa
19
4 / 3 / 4
12,191
717
12,371
18,217
7,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
BuckFerguson
Mercury
19
4 / 3 / 5
12,268
722
16,037
19,222
7,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
17
2 / 5 / 7
10,694
629
8,331
18,901
18,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Xenoclypse
Osiris
16
1 / 8 / 7
10,526
619
8,191
18,391
13,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
Zhaaark
Chronos
19
2 / 5 / 6
11,682
687
11,404
21,268
8,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
42
24
Kills
13
13
Deaths
24
65
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
Angaraka
Medusa
4
3
4
2
L
Mercury
BuckFerguson
Mercury
4
3
5
2.17
W
Da Ji
Crail
Da Ji
7
5
14
2.8
W
4
0
14
11
W
10
1
5
12.5
W
Bellona
KenshiBeep
Bellona
2
4
14
2.25
W
Ares
Otrant
Ares
1
3
18
3.33
L
Khepri
2
5
7
1.1
L
Osiris
Xenoclypse
Osiris
1
8
7
0.56
L
Chronos
Zhaaark
Chronos
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,729
Damage
56,334
74,083
Taken
95,999
65,019
Mitigated
54,866
11,978
Healing
13,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Angaraka
Medusa
12,371
4,338
0
2,349
18,217
7,640
0
10,343
7,350
0
78,629
L
Mercury
BuckFerguson
Mercury
16,037
7,780
0
3,353
19,222
7,511
0
11,029
7,762
0
69,987
W
Da Ji
Crail
Da Ji
21,428
3,899
0
1,416
21,633
15,042
0
4,882
16,651
0
43,968
W
19,743
7,346
305
2,188
6,146
3,324
2,000
660
5,386
69,356
0
W
24,855
6,693
0
398
6,473
3,369
1,766
1,510
4,888
76,557
0
W
Bellona
KenshiBeep
Bellona
9,652
1,829
0
3,568
19,180
17,794
43
5,988
13,017
0
24,384
W
Ares
Otrant
Ares
10,051
813
1,227
2,876
20,651
25,490
266
7,116
13,360
18,841
0
L
Khepri
8,331
363
0
837
18,901
18,047
1
11,042
7,090
30,791
0
L
Osiris
Xenoclypse
Osiris
8,191
1,936
0
1,340
18,391
13,317
0
10,210
7,713
0
26,027
L
Chronos
Zhaaark
Chronos
11,404
4,533
0
5,656
21,268
8,351
256
10,633
10,130
68,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,028
Gold Earned
57,361
344
Minions Killed
469
8
Camps Cleared
9
1,650,142
Distance Traveled
1,624,532
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,191
717
142
8
1
358,206
3
L
Mercury
12,268
722
114
7
3
385,113
1
W
Da Ji
13,926
819
63
4
2
306,975
4
W
Nu Wa
12,692
747
112
7
2
315,194
2
W
Vulcan
14,188
835
117
7
1
351,112
3
W
Bellona
11,847
697
25
1
2
347,214
4
W
Ares
11,375
669
27
2
1
329,647
2
L
Khepri
10,694
629
38
2
0
305,729
0
L
Osiris
10,526
619
39
2
1
281,021
2
L
Chronos
11,682
687
136
8
4
294,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role