Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Anubiskta
Ah Muzen Cab
Level 28
God Stats
3W - 3L
1,734 SR
Queue Stats
82W - 87L
1,496 Elo+
Solo
Horus
Horus
ArtOfBrunno
Horus
Level 25
God Stats
0W - 1L
1,697 SR
Queue Stats
27W - 25L
1,558 Elo+
Solo
Thor
Thor
S2Dark_SlayerS2
Thor
Level 29
God Stats
4W - 10L
1,460 SR
Queue Stats
817W - 864L
1,440 Elo+
Solo
Hachiman
Hachiman
VotedBiscuit318
Hachiman
Level 24
God Stats
3W - 9L
1,399 SR
Queue Stats
99W - 112L
1,417 Elo+
Solo
Anubis
Anubis
VsfBrayan
Anubis
Level 18
God Stats
26W - 15L
1,708 SR
Queue Stats
75W - 62L
1,586 Elo+
Solo
Team Averages
Level 25
1,600 SR
1,500 Elo+

VS

Team Averages
Level 27
1,481 SR
1,451 Elo+
Tyr
Tyr
Draapbo
Tyr
Level 29
God Stats
4W - 7L
1,205 SR
Queue Stats
339W - 420L
1,435 Elo+
Party 1
Poseidon
Poseidon
Löker
Poseidon
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Magota886
Cerberus
Level 30
God Stats
23W - 25L
1,700 SR
Queue Stats
524W - 608L
1,440 Elo+
Solo
Nemesis
Nemesis
SuspeitoKirud
Nemesis
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
144W - 191L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
xandaogp
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 66L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Anubiskta
Ah Muzen Cab
19
4 / 11 / 5
13,156
454
11,387
21,439
8,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 5 / 5
12,555
433
13,103
27,705
32,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 13 / 7
10,435
360
8,737
27,626
10,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
18
4 / 8 / 5
12,471
430
9,335
24,965
7,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
VsfBrayan
Anubis
20
5 / 7 / 6
14,638
505
20,080
21,439
10,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
3 / 2 / 12
14,754
509
14,089
22,910
30,325
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
Löker
Poseidon
20
20 / 1 / 6
17,990
620
38,220
16,614
6,383
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Magota886
Cerberus
20
6 / 5 / 14
13,826
477
19,550
25,959
16,968
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
20
11 / 5 / 11
15,071
520
17,115
24,200
11,252
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
xandaogp
Danzaburou
20
4 / 5 / 11
13,711
473
6,938
13,906
4,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
98
18
Kills
44
44
Deaths
18
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Anubiskta
Ah Muzen Cab
4
11
5
0.59
L
5
5
5
1.5
W
Tyr
3
2
12
4.5
W
Poseidon
Löker
Poseidon
20
1
6
23
W
Cerberus
Magota886
Cerberus
6
5
14
2.6
L
0
13
7
0.27
W
Nemesis
11
5
11
3.3
L
Hachiman
4
8
5
0.81
L
Anubis
VsfBrayan
Anubis
5
7
6
1.14
W
Danzaburou
xandaogp
Danzaburou
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,642
Damage
95,912
123,174
Taken
103,589
69,984
Mitigated
69,923
32,427
Healing
22,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Anubiskta
Ah Muzen Cab
11,387
4,177
0
3,597
21,439
8,777
1,082
8,665
12,598
0
60,594
L
13,103
4,423
1,730
8,548
27,705
32,407
111
12,687
14,788
11,521
43,561
W
Tyr
14,089
2,011
0
4,448
22,910
30,325
1,517
5,199
16,955
0
88,839
W
Poseidon
Löker
Poseidon
38,220
4,043
0
5,001
16,614
6,383
4,732
3,527
13,037
145,536
0
W
Cerberus
Magota886
Cerberus
19,550
847
491
6,131
25,959
16,968
0
6,468
19,366
102,348
0
L
8,737
1,433
623
4,502
27,626
10,233
649
9,136
18,330
0
54,668
W
Nemesis
17,115
9,223
0
2,004
24,200
11,252
691
5,320
18,730
0
123,937
L
Hachiman
9,335
7,000
0
4,374
24,965
7,984
204
12,700
12,095
0
59,269
L
Anubis
VsfBrayan
Anubis
20,080
742
335
8,718
21,439
10,583
0
13,484
7,593
109,577
0
W
Danzaburou
xandaogp
Danzaburou
6,938
3,382
0
3,941
13,906
4,995
2,882
2,744
11,137
0
64,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,255
Gold Earned
75,352
563
Minions Killed
795
0
Camps Cleared
0
2,313,933
Distance Traveled
2,827,050
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,156
454
95
3
0
413,567
1
L
Horus
12,555
433
102
4
0
536,690
2
W
Tyr
14,754
509
152
5
0
599,516
0
W
Poseidon
17,990
620
206
7
0
611,950
7
W
Cerberus
13,826
477
167
6
0
518,357
2
L
Thor
10,435
360
94
3
0
452,878
1
W
Nemesis
15,071
520
143
5
0
594,155
3
L
Hachiman
12,471
430
104
4
0
450,876
0
L
Anubis
14,638
505
168
6
0
459,922
4
W
Danzaburou
13,711
473
127
4
0
503,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role