Player Matchup

Tiamat
Tiamat
BLAST 2401
Tiamat
Level 53
God Stats
31W - 33L
1,442 SR
Queue Stats
132W - 124L
1,399 Elo+
Party 1
Cerberus
Cerberus
HL Gaius Julius
Cerberus
Level 115
God Stats
18W - 16L
1,539 SR
Queue Stats
253W - 263L
1,418 Elo+
Party 1
Skadi
Skadi
Playboy75
Skadi
Level 126
God Stats
13W - 11L
1,538 SR
Queue Stats
635W - 620L
1,421 Elo+
Party 1
Bellona
Bellona
SecludedElk99
Bellona
Level 61
God Stats
0W - 7L
1,205 SR
Queue Stats
22W - 49L
1,147 Elo+
Solo
Loki
Loki
SkywalkeR-652004
Loki
Level 69
God Stats
7W - 8L
1,458 SR
Queue Stats
33W - 44L
1,420 Elo+
Solo
Team Averages
Level 85
1,437 SR
1,361 Elo+

VS

Team Averages
Level 84
1,399 SR
1,481 Elo+
Loki
Loki
Gold Titanz
Loki
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JC Draco
Cernunnos
Level 89
God Stats
27W - 15L
1,525 SR
Queue Stats
166W - 165L
1,531 Elo+
Solo
Sylvanus
Sylvanus
cofimaste313
Sylvanus
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
446W - 433L
1,458 Elo+
Solo
Chaac
Chaac
golemgalactico
Chaac
Level 64
God Stats
8W - 11L
1,357 SR
Queue Stats
356W - 342L
1,481 Elo+
Solo
Hera
Hera
gon11f
Hera
Level 64
God Stats
1W - 2L
1,112 SR
Queue Stats
34W - 41L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BLAST 2401
Tiamat
17
6 / 2 / 2
10,222
568
12,364
14,276
10,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
15
4 / 5 / 8
9,637
535
8,387
16,688
12,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Playboy75
Skadi
16
3 / 2 / 4
9,486
527
8,277
10,689
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
14
2 / 2 / 1
8,887
494
5,086
11,921
9,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 3 / 3
9,231
513
9,152
14,008
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,114
451
3,259
13,239
3,878
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
JC Draco
Cernunnos
16
5 / 3 / 2
9,683
538
9,429
9,272
3,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
cofimaste313
Sylvanus
13
1 / 6 / 6
8,623
479
8,471
16,283
10,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
3 / 2 / 2
10,084
560
9,325
11,680
8,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
gon11f
Hera
16
4 / 4 / 3
10,404
578
11,337
11,171
4,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
19
Kills
14
14
Deaths
20
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BLAST 2401
Tiamat
6
2
2
3.5
W
1
5
4
0.6
L
Cerberus
4
5
8
1.6
W
Cernunnos
JC Draco
Cernunnos
5
3
2
2
L
Skadi
Playboy75
Skadi
3
2
4
2.5
L
Bellona
2
2
1
1.25
L
4
3
3
1.83
W
Sylvanus
cofimaste313
Sylvanus
1
6
6
0.67
W
3
2
2
2
W
Hera
gon11f
Hera
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,266
Damage
41,821
67,582
Taken
61,645
40,647
Mitigated
30,422
25,326
Healing
18,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BLAST 2401
Tiamat
12,364
1,438
263
7,620
14,276
10,208
624
6,064
8,212
68,643
0
W
3,259
904
0
2,812
13,239
3,878
0
3,824
9,290
0
48,364
L
Cerberus
8,387
640
909
5,445
16,688
12,675
1,158
3,457
13,231
45,068
0
W
Cernunnos
JC Draco
Cernunnos
9,429
4,426
0
1,794
9,272
3,104
999
2,390
6,774
0
69,409
L
Skadi
Playboy75
Skadi
8,277
3,454
0
2,103
10,689
3,366
2,294
3,049
7,640
0
67,284
L
Bellona
5,086
2,021
0
2,911
11,921
9,631
190
2,383
9,538
0
38,435
L
9,152
1,653
0
6,075
14,008
4,767
0
4,855
9,153
0
60,761
W
Sylvanus
cofimaste313
Sylvanus
8,471
2,748
1,550
4,312
16,283
10,236
107
4,489
11,640
30,580
0
W
9,325
2,820
0
6,081
11,680
8,884
193
2,836
8,435
0
65,347
W
Hera
gon11f
Hera
11,337
3,686
0
2,141
11,171
4,320
615
6,480
4,306
65,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,463
Gold Earned
46,908
562
Minions Killed
528
0
Camps Cleared
0
1,654,289
Distance Traveled
1,624,213
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,222
568
142
8
0
361,125
5
W
Loki
8,114
451
72
4
0
335,766
2
L
Cerberus
9,637
535
87
5
0
293,194
9
W
Cernunnos
9,683
538
117
7
0
321,065
0
L
Skadi
9,486
527
131
7
0
338,109
4
L
Bellona
8,887
494
94
5
0
328,644
1
L
Loki
9,231
513
108
6
0
333,217
0
W
Sylvanus
8,623
479
37
2
0
299,976
3
W
Chaac
10,084
560
142
8
0
358,054
1
W
Hera
10,404
578
160
9
0
309,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role