Player Matchup

Aphrodite
Aphrodite
BlazeHunterX100
Aphrodite
Level 14
God Stats
5W - 6L
1,713 SR
Queue Stats
194W - 210L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
GHOSH_JAWA555
Cthulhu
Level 4
God Stats
6W - 12L
1,500 SR
Queue Stats
48W - 76L
1,612 Elo+
Party 4
Pele
Pele
Itz Dare7334
Pele
Level 18
God Stats
100W - 66L
1,648 SR
Queue Stats
859W - 806L
1,434 Elo+
Party 1
Anubis
Anubis
King Trimba
Anubis
Level 66
God Stats
79W - 50L
1,621 SR
Queue Stats
605W - 550L
1,454 Elo+
Party 1
Set
Set
dr201ago
Set
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 132L
1,504 Elo+
Party 4
Team Averages
Level 23
1,596 SR
1,475 Elo+

VS

Team Averages
Level 46
1,400 SR
1,461 Elo+
Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
GhostyFever
Da Ji
Level 16
God Stats
1W - 2L
1,305 SR
Queue Stats
49W - 54L
1,537 Elo+
Party 3
Athena
Athena
JackRanger
Athena
Level 18
God Stats
20W - 14L
1,515 SR
Queue Stats
80W - 91L
1,422 Elo+
Party 3
Scylla
Scylla
Nepsis
Scylla
Level 139
God Stats
17W - 11L
1,466 SR
Queue Stats
73W - 84L
1,413 Elo+
Party 3
Kuzenbo
Kuzenbo
ThebrightBAZINGA
Kuzenbo
Level 29
God Stats
0W - 2L
1,214 SR
Queue Stats
16W - 12L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlazeHunterX100
Aphrodite
17
0 / 2 / 0
11,295
452
278
10,822
5,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
0 / 13 / 5
9,959
398
7,218
25,427
15,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 6 / 5
13,612
544
10,795
21,445
10,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
20
11 / 5 / 3
16,250
650
23,718
25,117
14,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 14 / 2
8,947
358
2,365
15,982
10,647
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
4
0 / 0 / 1
6,680
267
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
14 / 7 / 17
11,850
474
16,104
17,769
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
JackRanger
Athena
19
7 / 4 / 26
13,052
522
8,669
23,511
19,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Nepsis
Scylla
19
19 / 5 / 13
13,552
542
36,511
13,918
3,568
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
6,174
247
0
146
39

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
16
Kills
40
40
Deaths
16
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
0
1
0.5
W
Aphrodite
BlazeHunterX100
Aphrodite
0
2
0
0
W
Cthulhu
0
13
5
0.19
L
14
7
17
3.21
W
5
6
5
1.25
L
Athena
JackRanger
Athena
7
4
26
5
W
Anubis
11
5
3
2.5
L
Scylla
Nepsis
Scylla
19
5
13
5.1
L
0
0
0
0
W
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,374
Damage
61,284
98,793
Taken
55,344
57,125
Mitigated
29,278
31,679
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
BlazeHunterX100
Aphrodite
278
0
246
4,148
10,822
5,949
2,836
2,207
8,615
48,895
0
W
Cthulhu
7,218
573
0
1,902
25,427
15,526
213
14,984
10,443
33,046
0
L
16,104
6,282
0
2,778
17,769
6,083
395
7,775
9,772
0
42,138
W
10,795
2,032
0
7,244
21,445
10,204
1,339
7,575
13,870
0
95,621
L
Athena
JackRanger
Athena
8,669
3,363
0
1,482
23,511
19,588
155
14,566
8,720
21,406
0
W
Anubis
23,718
531
0
17,773
25,117
14,799
6,544
10,818
14,299
154,067
0
L
Scylla
Nepsis
Scylla
36,511
3,780
1,155
1,482
13,918
3,568
506
8,629
5,214
96,572
0
L
0
0
0
0
146
39
0
0
146
414
0
W
2,365
1,166
0
366
15,982
10,647
410
9,596
6,386
806
11,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,063
Gold Earned
51,308
518
Minions Killed
202
0
Camps Cleared
0
1,956,167
Distance Traveled
1,445,846
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,680
267
0
0
0
17,379
0
W
Aphrodite
11,295
452
85
3
0
329,936
0
W
Cthulhu
9,959
398
47
2
0
437,022
1
L
Da Ji
11,850
474
59
2
0
484,306
0
W
Pele
13,612
544
139
6
0
484,566
5
L
Athena
13,052
522
12
0
0
481,769
4
W
Anubis
16,250
650
230
9
0
327,826
0
L
Scylla
13,552
542
130
5
0
443,482
0
L
Kuzenbo
6,174
247
1
0
0
18,910
0
W
Set
8,947
358
17
1
0
376,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role