Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Number-24
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,475 Elo+
Solo
Janus
Janus
Rabbitse
Janus
Level 46
God Stats
3W - 5L
1,615 SR
Queue Stats
84W - 99L
1,377 Elo+
Solo
Team Averages
Level 93
1,538 SR
1,451 Elo+

VS

Team Averages
Level 104
1,559 SR
1,463 Elo+
Nike
Nike
RAEGS1
Nike
Level 68
God Stats
16W - 18L
1,628 SR
Queue Stats
263W - 327L
1,405 Elo+
Party 1
Arachne
Arachne
darko1313
Arachne
Level 156
God Stats
1W - 0L
1,550 SR
Queue Stats
99W - 82L
1,485 Elo+
Solo
Kukulkan
Kukulkan
xxMichaelYTxx
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
6 / 6 / 5
12,240
765
10,737
14,909
16,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
14
3 / 4 / 6
10,623
664
7,155
12,735
6,448
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Rabbitse
Janus
14
4 / 7 / 6
10,596
662
14,751
11,375
4,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
RAEGS1
Nike
15
3 / 2 / 14
10,877
680
8,090
13,011
9,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
darko1313
Arachne
15
7 / 6 / 5
12,046
753
11,545
17,672
7,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
xxMichaelYTxx
Kukulkan
15
7 / 5 / 8
11,149
697
11,497
10,655
4,251
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
13
Kills
17
17
Deaths
13
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
6
6
5
1.42
L
Thor
3
4
6
1.5
W
Nike
RAEGS1
Nike
3
2
14
5
L
Janus
Rabbitse
Janus
4
7
6
1
W
Arachne
darko1313
Arachne
7
6
5
1.58
W
Kukulkan
xxMichaelYTxx
Kukulkan
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,643
Damage
31,132
39,019
Taken
41,338
26,812
Mitigated
21,388
8,241
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,737
1,787
450
1,208
14,909
16,350
349
4,662
10,247
40,203
0
L
Thor
7,155
1,560
0
2,726
12,735
6,448
0
3,342
9,393
0
24,218
W
Nike
RAEGS1
Nike
8,090
1,577
0
0
13,011
9,975
433
7,438
5,448
4,399
18,954
L
Janus
Rabbitse
Janus
14,751
1,677
856
3,001
11,375
4,014
553
4,845
6,530
56,842
0
W
Arachne
darko1313
Arachne
11,545
6,936
0
6,886
17,672
7,162
1,011
9,681
7,662
0
62,253
W
Kukulkan
xxMichaelYTxx
Kukulkan
11,497
647
0
2,046
10,655
4,251
1,243
8,497
2,158
53,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
34,072
181
Minions Killed
185
0
Camps Cleared
0
761,792
Distance Traveled
845,603
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,240
765
55
3
0
251,637
4
L
Thor
10,623
664
47
3
0
275,167
2
W
Nike
10,877
680
24
2
0
299,735
4
L
Janus
10,596
662
79
5
0
234,988
2
W
Arachne
12,046
753
72
5
0
279,318
0
W
Kukulkan
11,149
697
89
6
0
266,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role