Player Matchup

Set
Set
Ballplaya
Set
Level 20
God Stats
6W - 8L
1,308 SR
Queue Stats
61W - 46L
1,466 Elo+
Party 1
Odin
Odin
DuhovnyLider92
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,449 Elo+
Solo
Vulcan
Vulcan
ICECUBEX
Vulcan
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 11L
1,462 Elo+
Party 1
Apollo
Apollo
SneakyNoob
Apollo
Level 8
God Stats
7W - 9L
1,652 SR
Queue Stats
102W - 83L
1,517 Elo+
Solo
Khepri
Khepri
Swagdaddy222
Khepri
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,711 Elo+
Party 1
Team Averages
Level 30
1,492 SR
1,521 Elo+

VS

Team Averages
Level 26
1,521 SR
1,481 Elo+
Thanatos
Thanatos
HADDÉ
Thanatos
Level 29
God Stats
26W - 20L
1,642 SR
Queue Stats
113W - 115L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
LBotti
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 106L
1,526 Elo+
Party 2
Janus
Janus
LordN0ob
Janus
Level 27
God Stats
0W - 2L
1,326 SR
Queue Stats
119W - 109L
1,420 Elo+
Solo
Nike
Nike
Piztak0
Nike
Level 18
God Stats
0W - 1L
1,789 SR
Queue Stats
10W - 7L
1,591 Elo+
Solo
Skadi
Skadi
purrpure
Skadi
Level 29
God Stats
0W - 2L
1,347 SR
Queue Stats
89W - 133L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 16
15,743
525
18,724
23,339
10,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 10 / 8
13,961
465
14,561
25,395
25,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vulcan
ICECUBEX
Vulcan
20
14 / 5 / 14
16,835
561
55,865
15,813
7,420
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
SneakyNoob
Apollo
20
8 / 3 / 8
15,274
509
22,557
18,822
9,128
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
20
5 / 5 / 20
14,806
494
8,510
16,269
20,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HADDÉ
Thanatos
20
17 / 9 / 5
15,259
509
24,355
33,539
15,254
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
LBotti
Kuzenbo
17
3 / 5 / 14
12,282
409
10,631
31,701
35,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
LordN0ob
Janus
16
3 / 9 / 9
11,513
384
10,328
26,381
8,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Piztak0
Nike
18
5 / 6 / 15
12,474
416
13,561
27,421
23,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
purrpure
Skadi
15
1 / 11 / 10
10,107
337
5,719
20,411
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
82
40
Kills
29
29
Deaths
40
66
Assists
53
Player
Kills
Deaths
Assists
KDA
W
6
6
16
2.33
W
7
10
8
1.1
L
Thanatos
HADDÉ
Thanatos
17
9
5
2.17
W
Vulcan
ICECUBEX
Vulcan
14
5
14
4.2
L
Kuzenbo
LBotti
Kuzenbo
3
5
14
2
L
Janus
LordN0ob
Janus
3
9
9
0.83
L
Nike
Piztak0
Nike
5
6
15
2.08
W
Apollo
SneakyNoob
Apollo
8
3
8
4
W
Khepri
5
5
20
3
L
Skadi
purrpure
Skadi
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,217
Damage
64,594
99,638
Taken
139,453
73,086
Mitigated
89,605
25,820
Healing
31,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,724
8,225
0
6,280
23,339
10,730
1,846
3,300
19,756
0
129,296
W
14,561
4,121
522
4,234
25,395
25,491
321
5,783
19,009
0
58,143
L
Thanatos
HADDÉ
Thanatos
24,355
7,557
0
20,185
33,539
15,254
316
12,840
20,213
0
108,183
W
Vulcan
ICECUBEX
Vulcan
55,865
13,617
0
3,165
15,813
7,420
2,376
2,716
12,823
152,057
0
L
Kuzenbo
LBotti
Kuzenbo
10,631
3,843
1,017
5,832
31,701
35,332
0
12,721
18,567
38,344
0
L
Janus
LordN0ob
Janus
10,328
1,362
126
2,297
26,381
8,504
197
15,835
10,091
56,873
0
L
Nike
Piztak0
Nike
13,561
2,437
0
905
27,421
23,566
107
14,578
12,307
179
48,743
W
Apollo
SneakyNoob
Apollo
22,557
16,341
0
8,144
18,822
9,128
1,534
3,659
14,997
0
133,937
W
Khepri
8,510
848
0
3,475
16,269
20,317
995
5,020
10,912
40,022
0
L
Skadi
purrpure
Skadi
5,719
1,997
0
1,266
20,411
6,949
435
7,094
13,218
0
40,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,619
Gold Earned
61,635
717
Minions Killed
453
0
Camps Cleared
0
2,885,737
Distance Traveled
2,565,261
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,743
525
185
6
0
652,652
4
W
Odin
13,961
465
96
3
0
500,737
4
L
Thanatos
15,259
509
126
4
0
558,883
4
W
Vulcan
16,835
561
177
6
0
573,645
5
L
Kuzenbo
12,282
409
52
2
0
537,751
4
L
Janus
11,513
384
114
4
0
499,460
0
L
Nike
12,474
416
79
3
0
554,433
3
W
Apollo
15,274
509
213
7
0
578,743
6
W
Khepri
14,806
494
46
2
0
579,960
3
L
Skadi
10,107
337
82
3
0
414,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role