Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
AceMAteus0202
Zhong Kui
Gold III
Level 129
God Stats
2W - 0L
1,799 SR
Queue Stats
43W - 44L
1,557 MMR
Solo
Ares
Ares
Gold II
BoS Hyqe
Ares
Gold II
Level 153
God Stats
14W - 8L
1,380 SR
Queue Stats
161W - 160L
1,543 MMR
Solo
Apollo
Apollo
Gold V
Octagonal Echo
Apollo
Gold V
Level 123
God Stats
3W - 5L
1,493 SR
Queue Stats
31W - 30L
1,461 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
fisch35
Guan Yu
Platinum IV
Level 149
God Stats
3W - 2L
1,782 SR
Queue Stats
70W - 52L
1,728 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,591 SR
1,558 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,542 SR
1,477 MMR
Cthulhu
Cthulhu
Gold I
CEEYAL8ter
Cthulhu
Gold I
Level 145
God Stats
19W - 24L
1,801 SR
Queue Stats
356W - 358L
1,628 MMR
Solo
King Arthur
King Arthur
Gold II
KEVNUP
King Arthur
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Mole Snappers
Baron Samedi
Silver V
Level 36
God Stats
0W - 2L
1,349 SR
Queue Stats
6W - 10L
1,219 MMR
Party 1
Heimdallr
Heimdallr
Gold II
dukedrift
Heimdallr
Gold II
Level 109
God Stats
68W - 68L
1,660 SR
Queue Stats
479W - 467L
1,658 MMR
Solo
Thanatos
Thanatos
Bronze IV
softweener
Thanatos
Bronze IV
Level 33
God Stats
2W - 7L
1,397 SR
Queue Stats
2W - 7L
1,381 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 0 / 6
5,524
552
4,958
7,503
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
AceMAteus0202
Zhong Kui
9
5 / 2 / 2
5,904
590
5,834
6,220
4,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
9
1 / 2 / 7
5,103
510
3,401
6,036
2,383
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 2 / 0
5,410
541
2,519
5,505
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
fisch35
Guan Yu
11
7 / 1 / 3
6,729
673
7,925
6,723
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetCu ChulainnScyllaTsukuyomiDanzaburou

VS

Bans
TiamatAthenaFenrirNemesisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CEEYAL8ter
Cthulhu
8
1 / 3 / 2
4,915
492
4,268
7,162
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
KEVNUP
King Arthur
10
0 / 3 / 0
5,423
542
3,664
8,997
4,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
Mole Snappers
Baron Samedi
8
1 / 5 / 3
5,036
504
2,952
7,988
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
dukedrift
Heimdallr
10
4 / 0 / 2
5,936
594
4,811
4,204
1,120
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
softweener
Thanatos
7
0 / 3 / 4
4,664
466
2,317
7,408
2,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
6
7
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
6
3
W
Zhong Kui
AceMAteus0202
Zhong Kui
5
2
2
3
W
Ares
1
2
7
2.25
L
Cthulhu
CEEYAL8ter
Cthulhu
1
3
2
0.67
L
King Arthur
KEVNUP
King Arthur
0
3
0
0
L
Baron Samedi
Mole Snappers
Baron Samedi
1
5
3
0.5
W
1
2
0
0.5
L
Heimdallr
dukedrift
Heimdallr
4
0
2
5
W
Guan Yu
fisch35
Guan Yu
7
1
3
8.5
L
Thanatos
softweener
Thanatos
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,637
Damage
18,012
31,987
Taken
35,759
16,801
Mitigated
14,230
14,989
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,958
1,394
0
5,043
7,503
4,191
786
595
6,908
0
28,306
W
Zhong Kui
AceMAteus0202
Zhong Kui
5,834
615
0
2,965
6,220
4,075
538
2,511
3,709
28,482
0
W
Ares
3,401
69
378
1,370
6,036
2,383
0
1,872
4,164
14,997
0
L
Cthulhu
CEEYAL8ter
Cthulhu
4,268
571
0
1,936
7,162
2,768
74
2,846
4,246
19,862
0
L
King Arthur
KEVNUP
King Arthur
3,664
568
0
2,729
8,997
4,867
0
682
8,022
0
28,973
L
Baron Samedi
Mole Snappers
Baron Samedi
2,952
691
973
2,207
7,988
2,879
222
2,918
5,020
18,661
0
W
2,519
1,797
0
1,706
5,505
1,809
0
824
4,681
0
32,257
L
Heimdallr
dukedrift
Heimdallr
4,811
2,470
0
1,523
4,204
1,120
0
1,258
2,946
0
28,753
W
Guan Yu
fisch35
Guan Yu
7,925
1,718
606
2,921
6,723
4,343
0
1,418
5,305
0
34,681
L
Thanatos
softweener
Thanatos
2,317
561
0
3,573
7,408
2,596
0
1,531
5,877
0
16,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,670
Gold Earned
25,974
250
Minions Killed
214
0
Camps Cleared
0
936,688
Distance Traveled
905,707
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,524
552
54
5
0
181,406
2
W
Zhong Kui
5,904
590
47
5
0
171,288
4
W
Ares
5,103
510
19
2
0
165,237
2
L
Cthulhu
4,915
492
32
3
0
195,888
3
L
King Arthur
5,423
542
66
7
0
172,947
0
L
Baron Samedi
5,036
504
31
3
0
146,840
2
W
Apollo
5,410
541
62
6
0
191,249
0
L
Heimdallr
5,936
594
49
5
0
176,782
0
W
Guan Yu
6,729
673
68
7
0
227,508
1
L
Thanatos
4,664
466
36
4
0
213,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role