Player Matchup

Jing Wei
Jing Wei
AwPeasley
Jing Wei
Level 143
God Stats
3W - 4L
1,500 SR
Queue Stats
450W - 373L
1,680 Elo+
Party 1
Ullr
Ullr
BlwnrBackout
Ullr
Level 126
God Stats
5W - 2L
1,827 SR
Queue Stats
89W - 76L
1,681 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DwarfishBrake64
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 12L
1,804 Elo+
Party 1
Cthulhu
Cthulhu
IOWAHAWKEYES1418
Cthulhu
Level 29
God Stats
31W - 25L
1,530 SR
Queue Stats
479W - 442L
1,583 Elo+
Party 3
Bacchus
Bacchus
Meckles-
Bacchus
Level 105
God Stats
7W - 7L
1,791 SR
Queue Stats
413W - 356L
1,638 Elo+
Party 3
Team Averages
Level 86
1,630 SR
1,677 Elo+

VS

Team Averages
Level 61
1,548 SR
1,575 Elo+
Chang'e
Chang'e
BaneOfXistense5
Chang'e
Level 107
God Stats
5W - 4L
1,761 SR
Queue Stats
218W - 207L
1,497 Elo+
Party 4
Odin
Odin
Markxdk
Odin
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 23L
1,567 Elo+
Party 4
Xbalanque
Xbalanque
PoniiC
Xbalanque
Level 43
God Stats
2W - 0L
1,409 SR
Queue Stats
68W - 54L
1,616 Elo+
Party 2
Serqet
Serqet
Purpleinvade
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 95L
1,662 Elo+
Party 2
Tyr
Tyr
pookachu150
Tyr
Level 115
God Stats
11W - 8L
1,571 SR
Queue Stats
83W - 98L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AwPeasley
Jing Wei
15
0 / 7 / 2
9,141
457
8,110
15,366
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 2
8,657
433
6,631
9,356
3,163
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DwarfishBrake64
Kumbhakarna
15
4 / 3 / 0
9,423
471
4,793
15,190
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 1 / 1
8,817
441
5,693
11,982
10,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Meckles-
Bacchus
11
0 / 9 / 2
7,522
376
5,285
14,366
10,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
10,352
518
12,082
12,019
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
Markxdk
Odin
17
4 / 0 / 10
10,378
519
5,235
8,565
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
PoniiC
Xbalanque
18
5 / 1 / 8
11,328
566
8,936
8,931
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
14
6 / 1 / 14
10,421
521
10,259
15,012
14,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 0 / 0
11,892
595
5,084
9,105
7,231
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
4
Kills
23
23
Deaths
4
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AwPeasley
Jing Wei
0
7
2
0.14
W
4
2
8
4
L
0
3
2
0.33
L
Kumbhakarna
DwarfishBrake64
Kumbhakarna
4
3
0
1.33
L
0
1
1
0.5
W
Odin
Markxdk
Odin
4
0
10
9
L
Bacchus
Meckles-
Bacchus
0
9
2
0.11
W
Xbalanque
PoniiC
Xbalanque
5
1
8
9
W
Serqet
6
1
14
13
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,512
Damage
41,596
66,260
Taken
53,632
35,883
Mitigated
36,030
18,166
Healing
21,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AwPeasley
Jing Wei
8,110
4,854
0
5,231
15,366
5,137
913
1,429
13,742
0
73,437
W
12,082
701
3,844
4,664
12,019
6,534
306
4,161
7,833
83,998
0
L
6,631
2,746
0
2,428
9,356
3,163
0
3,262
5,977
0
56,244
L
Kumbhakarna
DwarfishBrake64
Kumbhakarna
4,793
640
0
4,578
15,190
6,242
0
3,651
11,161
51,739
0
L
5,693
361
0
3,734
11,982
10,642
0
1,574
9,967
53,786
0
W
Odin
Markxdk
Odin
5,235
1,534
0
3,312
8,565
5,020
180
1,103
7,462
0
77,717
L
Bacchus
Meckles-
Bacchus
5,285
1,031
0
2,195
14,366
10,699
0
2,166
11,740
27,768
0
W
Xbalanque
PoniiC
Xbalanque
8,936
5,278
0
3,013
8,931
3,146
1,362
2,600
6,331
0
65,620
W
Serqet
10,259
1,859
0
2,324
15,012
14,099
72
4,167
10,745
0
19,405
W
5,084
689
0
4,209
9,105
7,231
188
3,340
5,490
0
80,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
54,371
461
Minions Killed
545
0
Camps Cleared
0
1,810,840
Distance Traveled
2,078,067
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,141
457
113
6
0
364,487
1
W
Chang'e
10,352
518
128
6
0
376,325
2
L
Ullr
8,657
433
111
6
0
373,273
2
L
Kumbhakarna
9,423
471
90
5
0
368,725
4
L
Cthulhu
8,817
441
111
6
0
393,073
2
W
Odin
10,378
519
120
6
0
458,288
4
L
Bacchus
7,522
376
36
2
0
311,282
6
W
Xbalanque
11,328
566
121
6
0
346,888
3
W
Serqet
10,421
521
12
1
0
441,051
5
W
Tyr
11,892
595
164
8
0
455,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role