Player Matchup

Hachiman
Hachiman
Cuzimmabeast
Hachiman
Level 29
God Stats
7W - 4L
1,532 SR
Queue Stats
181W - 125L
1,665 Elo+
Solo
Scylla
Scylla
DMC2ji
Scylla
Level 8
God Stats
1W - 0L
1,718 SR
Queue Stats
8W - 2L
1,668 Elo+
Party 1
Achilles
Achilles
Rom4n
Achilles
Level 160
God Stats
7W - 3L
1,500 SR
Queue Stats
108W - 77L
1,642 Elo+
Party 1
Nemesis
Nemesis
eltodo123
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Artio
Artio
gotohellp
Artio
Level 29
God Stats
1W - 3L
1,254 SR
Queue Stats
266W - 254L
1,672 Elo+
Solo
Team Averages
Level 46
1,501 SR
1,629 Elo+

VS

Team Averages
Level 20
1,523 SR
1,679 Elo+
Fenrir
Fenrir
AioriaLionheart
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,618 Elo+
Solo
Anhur
Anhur
SamChispas
Anhur
Level 14
God Stats
3W - 3L
1,674 SR
Queue Stats
36W - 22L
1,691 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Xx420X69X420xX
Cu Chulainn
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 60L
1,766 Elo+
Solo
Ymir
Ymir
bebecitabebelin
Ymir
Level 22
God Stats
1W - 3L
1,215 SR
Queue Stats
29W - 19L
1,654 Elo+
Party 2
Ra
Ra
footsock
Ra
Level 24
God Stats
1W - 2L
1,726 SR
Queue Stats
79W - 48L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cuzimmabeast
Hachiman
6
1 / 2 / 2
3,736
623
3,130
3,566
715
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
DMC2ji
Scylla
6
1 / 1 / 2
3,766
628
2,059
2,225
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Rom4n
Achilles
7
2 / 0 / 0
4,121
687
3,044
3,232
1,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
eltodo123
Nemesis
7
3 / 1 / 1
4,244
707
2,363
3,240
914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
gotohellp
Artio
6
1 / 0 / 2
3,824
637
1,575
3,214
1,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 1
3,205
534
618
3,232
813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
6
0 / 1 / 2
3,516
586
1,355
3,440
555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Xx420X69X420xX
Cu Chulainn
6
0 / 2 / 1
3,502
584
2,501
4,687
1,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
2 / 3 / 0
3,566
594
1,865
5,094
2,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 2 / 0
4,001
667
1,572
2,532
678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
4
4
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Hachiman
Cuzimmabeast
Hachiman
1
2
2
1
W
Scylla
DMC2ji
Scylla
1
1
2
2
W
Achilles
Rom4n
Achilles
2
0
0
2
L
Anhur
0
1
2
1
L
Cu Chulainn
Xx420X69X420xX
Cu Chulainn
0
2
1
0.25
L
2
3
0
0.67
W
Nemesis
eltodo123
Nemesis
3
1
1
3.5
L
2
2
0
1
W
Artio
gotohellp
Artio
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,171
Damage
7,911
15,477
Taken
18,985
4,906
Mitigated
5,397
6,587
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
618
321
0
1,445
3,232
813
0
359
2,847
0
6,464
W
Hachiman
Cuzimmabeast
Hachiman
3,130
1,650
0
1,349
3,566
715
0
825
2,741
0
13,087
W
Scylla
DMC2ji
Scylla
2,059
583
0
564
2,225
610
0
1,107
1,118
16,497
0
W
Achilles
Rom4n
Achilles
3,044
1,280
0
1,876
3,232
1,569
0
0
3,232
0
17,924
L
Anhur
1,355
681
0
1,131
3,440
555
0
492
2,948
0
11,824
L
Cu Chulainn
Xx420X69X420xX
Cu Chulainn
2,501
766
0
1,099
4,687
1,320
0
603
4,042
0
11,971
L
1,865
1,004
0
1,266
5,094
2,031
0
1,130
3,964
8,634
0
W
Nemesis
eltodo123
Nemesis
2,363
1,669
0
600
3,240
914
0
839
2,401
0
15,413
L
1,572
642
76
777
2,532
678
0
900
1,550
18,121
0
W
Artio
gotohellp
Artio
1,575
472
161
2,037
3,214
1,098
0
666
2,548
9,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,691
Gold Earned
17,790
147
Minions Killed
115
0
Camps Cleared
0
582,471
Distance Traveled
497,859
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,205
534
24
4
0
62,891
0
W
Hachiman
3,736
623
21
4
0
103,653
2
W
Scylla
3,766
628
30
5
0
97,798
1
W
Achilles
4,121
687
39
7
0
123,410
2
L
Anhur
3,516
586
20
3
0
110,622
1
L
Cu Chulainn
3,502
584
19
3
0
115,787
0
L
Ymir
3,566
594
16
3
0
98,042
3
W
Nemesis
4,244
707
42
7
0
137,742
0
L
Ra
4,001
667
36
6
0
110,517
2
W
Artio
3,824
637
15
3
0
119,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role