Player Matchup

Thanatos
Thanatos
Jigub
Thanatos
Level 17
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
Nacho Nolab
Olorun
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,072 Elo+
Party 1
Guan Yu
Guan Yu
Qxpser
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,500 Elo+
Solo
Yemoja
Yemoja
Rex Stryker
Yemoja
Level 14
God Stats
0W - 2L
1,210 SR
Queue Stats
2W - 8L
1,072 Elo+
Party 1
Artemis
Artemis
bigNIBBAdiq
Artemis
Level 26
God Stats
17W - 13L
1,492 SR
Queue Stats
104W - 106L
1,387 Elo+
Solo
Team Averages
Level 12
1,410 SR
1,306 Elo+

VS

Team Averages
Level 18
1,452 SR
1,369 Elo+
Sol
Sol
BeachenBabe
Sol
Level 17
God Stats
36W - 33L
1,386 SR
Queue Stats
122W - 123L
1,266 Elo+
Solo
Kuzenbo
Kuzenbo
DiRiVa
Kuzenbo
Level 13
God Stats
5W - 3L
1,585 SR
Queue Stats
21W - 18L
1,341 Elo+
Solo
Ra
Ra
leo13din_02
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,274 Elo+
Solo
King Arthur
King Arthur
rockdudeman1
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,496 Elo+
Solo
Ullr
Ullr
sh1n_wulf
Ullr
Level 26
God Stats
3W - 4L
1,290 SR
Queue Stats
22W - 19L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jigub
Thanatos
18
9 / 8 / 4
11,815
454
9,846
22,134
9,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
19
6 / 7 / 5
13,138
505
15,152
16,258
7,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Qxpser
Guan Yu
20
9 / 5 / 9
13,397
515
24,605
30,132
28,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
15
0 / 5 / 10
9,623
370
6,713
20,527
20,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
bigNIBBAdiq
Artemis
14
3 / 1 / 2
9,308
358
6,807
7,461
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 3
16,664
641
40,899
25,114
11,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
DiRiVa
Kuzenbo
18
1 / 4 / 0
11,883
457
8,850
16,300
17,179
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 8 / 3
11,598
446
6,513
18,102
7,451
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
rockdudeman1
King Arthur
15
4 / 4 / 4
11,300
435
7,994
16,266
12,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
16
1 / 8 / 6
11,134
428
7,771
16,992
5,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
27
Kills
25
26
Deaths
27
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
17
3
3
6.17
W
Kuzenbo
DiRiVa
Kuzenbo
1
4
0
0.25
L
Thanatos
Jigub
Thanatos
9
8
4
1.38
L
Olorun
6
7
5
1.21
L
Guan Yu
Qxpser
Guan Yu
9
5
9
2.7
L
Yemoja
0
5
10
1
L
Artemis
bigNIBBAdiq
Artemis
3
1
2
4
W
2
8
3
0.44
W
King Arthur
rockdudeman1
King Arthur
4
4
4
1.5
W
Ullr
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,123
Damage
72,027
96,512
Taken
92,774
68,182
Mitigated
53,386
30,196
Healing
30,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,899
21,991
0
17,297
25,114
11,030
10,632
4,826
20,188
174,135
9,416
W
Kuzenbo
DiRiVa
Kuzenbo
8,850
3,970
62
4,128
16,300
17,179
593
5,057
11,197
46,760
0
L
Thanatos
Jigub
Thanatos
9,846
2,639
0
14,492
22,134
9,081
388
10,767
11,367
0
60,736
L
Olorun
15,152
8,848
97
5,787
16,258
7,379
1,014
7,509
8,749
81,794
0
L
Guan Yu
Qxpser
Guan Yu
24,605
5,400
958
4,172
30,132
28,303
302
18,812
11,320
0
100,372
L
Yemoja
6,713
2,579
766
813
20,527
20,888
284
14,067
6,460
32,533
0
L
Artemis
bigNIBBAdiq
Artemis
6,807
2,532
0
3,111
7,461
2,531
394
3,908
3,553
0
38,827
W
6,513
1,071
619
4,798
18,102
7,451
526
5,125
12,702
37,214
0
W
King Arthur
rockdudeman1
King Arthur
7,994
1,570
40
752
16,266
12,149
0
3,393
12,774
160
43,772
W
Ullr
7,771
2,811
0
2,736
16,992
5,577
2,814
4,970
11,972
0
39,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,281
Gold Earned
62,579
500
Minions Killed
470
0
Camps Cleared
0
2,094,680
Distance Traveled
2,096,062
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,664
641
222
9
0
466,525
0
W
Kuzenbo
11,883
457
51
2
0
420,571
0
L
Thanatos
11,815
454
93
4
0
493,182
0
L
Olorun
13,138
505
145
6
0
412,628
0
L
Guan Yu
13,397
515
145
6
0
493,891
1
L
Yemoja
9,623
370
44
2
0
377,243
0
L
Artemis
9,308
358
73
3
0
317,736
2
W
Ra
11,598
446
70
3
0
382,269
2
W
King Arthur
11,300
435
59
2
0
444,445
0
W
Ullr
11,134
428
68
3
0
382,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role