Player Matchup

King Arthur
King Arthur
Fatcatdotexe
King Arthur
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 32L
1,515 Elo+
Solo
Fenrir
Fenrir
TomiCabj2017
Fenrir
Level 29
God Stats
4W - 8L
1,202 SR
Queue Stats
36W - 37L
1,451 Elo+
Solo
Neith
Neith
bestmomever4
Neith
Level 8
God Stats
0W - 1L
1,787 SR
Queue Stats
5W - 6L
1,710 Elo+
Solo
Cerberus
Cerberus
bliingg
Cerberus
Level 29
God Stats
2W - 4L
1,389 SR
Queue Stats
93W - 76L
1,579 Elo+
Solo
Kukulkan
Kukulkan
markosjack
Kukulkan
Level 15
God Stats
7W - 9L
1,563 SR
Queue Stats
22W - 32L
1,487 Elo+
Solo
Team Averages
Level 20
1,488 SR
1,548 Elo+

VS

Team Averages
Level 22
1,583 SR
1,506 Elo+
Mercury
Mercury
Bad2151
Mercury
Level 14
God Stats
26W - 16L
1,288 SR
Queue Stats
86W - 78L
1,649 Elo+
Solo
Anhur
Anhur
ChipperBeet2524
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 14L
1,500 Elo+
Solo
Ganesha
Ganesha
Eusillia
Ganesha
Level 29
God Stats
11W - 7L
1,629 SR
Queue Stats
136W - 132L
1,495 Elo+
Solo
Anubis
Anubis
Jacobm4533
Anubis
Level 26
God Stats
1W - 0L
1,692 SR
Queue Stats
88W - 96L
1,436 Elo+
Solo
Chaac
Chaac
kiwyzaki
Chaac
Level 26
God Stats
26W - 21L
1,807 SR
Queue Stats
137W - 165L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fatcatdotexe
King Arthur
8
0 / 2 / 0
4,724
472
1,980
5,601
2,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
8
1 / 4 / 0
4,815
482
2,485
6,499
1,975
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 1
4,809
481
2,025
4,600
842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
bliingg
Cerberus
7
0 / 2 / 0
4,585
459
1,528
7,448
2,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
markosjack
Kukulkan
9
1 / 2 / 2
5,161
516
4,270
2,682
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bad2151
Mercury
12
4 / 0 / 2
6,710
671
4,077
4,598
1,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 0 / 0
7,058
706
7,033
6,486
1,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Eusillia
Ganesha
9
0 / 0 / 5
6,255
626
2,776
4,173
1,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Jacobm4533
Anubis
9
1 / 3 / 0
5,426
543
1,333
6,909
2,802
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
kiwyzaki
Chaac
11
1 / 0 / 0
6,201
620
1,533
5,422
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
13
14
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bad2151
Mercury
4
0
2
5
W
7
0
0
7
W
Ganesha
Eusillia
Ganesha
0
0
5
2.5
L
King Arthur
Fatcatdotexe
King Arthur
0
2
0
0
W
Anubis
Jacobm4533
Anubis
1
3
0
0.33
L
Fenrir
1
4
0
0.25
L
1
4
1
0.38
L
Cerberus
bliingg
Cerberus
0
2
0
0
W
Chaac
kiwyzaki
Chaac
1
0
0
1
L
Kukulkan
markosjack
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,288
Damage
16,752
26,830
Taken
27,588
8,134
Mitigated
9,905
6,040
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bad2151
Mercury
4,077
2,692
0
1,535
4,598
1,287
902
34
4,564
0
36,865
W
7,033
3,885
0
3,262
6,486
1,911
1,047
646
5,815
0
51,308
W
Ganesha
Eusillia
Ganesha
2,776
175
0
1,798
4,173
1,718
995
882
3,291
15,379
0
L
King Arthur
Fatcatdotexe
King Arthur
1,980
163
0
1,805
5,601
2,591
0
157
5,444
0
14,122
W
Anubis
Jacobm4533
Anubis
1,333
229
0
2,805
6,909
2,802
406
3,576
2,673
22,146
0
L
Fenrir
2,485
318
0
1,478
6,499
1,975
0
700
5,799
0
22,364
L
2,025
681
0
601
4,600
842
370
759
3,841
0
18,384
L
Cerberus
bliingg
Cerberus
1,528
93
0
1,636
7,448
2,017
0
1,737
5,711
12,600
0
W
Chaac
kiwyzaki
Chaac
1,533
186
207
2,252
5,422
2,187
1,137
0
5,159
0
31,103
L
Kukulkan
markosjack
Kukulkan
4,270
178
0
520
2,682
709
136
756
1,926
25,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,094
Gold Earned
31,650
187
Minions Killed
302
0
Camps Cleared
0
891,310
Distance Traveled
893,014
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,710
671
79
8
0
210,590
2
W
Anhur
7,058
706
113
11
0
172,611
1
W
Ganesha
6,255
626
6
1
0
181,907
1
L
King Arthur
4,724
472
29
3
0
192,929
2
W
Anubis
5,426
543
42
4
0
159,951
3
L
Fenrir
4,815
482
45
5
0
192,420
0
L
Neith
4,809
481
36
4
0
171,610
1
L
Cerberus
4,585
459
33
3
0
148,723
2
W
Chaac
6,201
620
62
6
0
167,955
0
L
Kukulkan
5,161
516
44
4
0
185,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role