Player Matchup

Fenrir
Fenrir
DARKROMA_59
Fenrir
Level 28
God Stats
3W - 2L
1,668 SR
Queue Stats
43W - 43L
1,339 Elo+
Solo
King Arthur
King Arthur
Inferno9739
King Arthur
Level 11
God Stats
2W - 2L
1,671 SR
Queue Stats
24W - 30L
1,368 Elo+
Solo
Nox
Nox
NicolasGM1882
Nox
Level 27
God Stats
5W - 5L
1,329 SR
Queue Stats
51W - 54L
1,360 Elo+
Solo
Scylla
Scylla
S0T0MOTO_79
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Artio
Artio
UnstoppableSKLZ
Artio
Level 28
God Stats
10W - 8L
1,500 SR
Queue Stats
170W - 165L
1,455 Elo+
Solo
Team Averages
Level 20
1,534 SR
1,404 Elo+

VS

Team Averages
Level 15
1,309 SR
1,217 Elo+
Thanatos
Thanatos
AskingHugO
Thanatos
Level 16
God Stats
15W - 14L
1,378 SR
Queue Stats
19W - 19L
1,262 Elo+
Solo
He Bo
He Bo
Tchags
He Bo
Level 16
God Stats
13W - 7L
1,274 SR
Queue Stats
450W - 478L
1,249 Elo+
Party 1
Tiamat
Tiamat
Theunholygod011
Tiamat
Level 5
God Stats
0W - 9L
1,035 SR
Queue Stats
1W - 12L
899 Elo+
Solo
Bellona
Bellona
Wedjer888
Bellona
Level 18
God Stats
1W - 4L
1,201 SR
Queue Stats
219W - 244L
1,323 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vMeloCashOut
Cu Chulainn
Level 18
God Stats
24W - 28L
1,658 SR
Queue Stats
120W - 148L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 1 / 3
7,574
379
3,061
7,077
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
Inferno9739
King Arthur
15
4 / 3 / 2
9,582
479
7,908
15,244
13,018
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 5 / 3
9,858
493
7,356
10,986
4,263
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
18
11 / 2 / 3
11,152
558
22,525
11,406
4,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 13
10,198
510
7,197
18,641
15,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AskingHugO
Thanatos
17
7 / 3 / 1
10,653
533
12,162
16,130
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Tchags
He Bo
12
1 / 7 / 3
7,850
393
7,346
12,601
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 1
7,536
377
5,021
11,405
12,142
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Wedjer888
Bellona
14
1 / 4 / 2
8,899
445
6,407
15,492
10,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
vMeloCashOut
Cu Chulainn
14
1 / 4 / 1
8,666
433
7,565
12,197
10,310
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
21
Kills
12
12
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AskingHugO
Thanatos
7
3
1
2.5
W
Fenrir
0
1
3
1.5
W
King Arthur
Inferno9739
King Arthur
4
3
2
1.67
W
5
5
3
1.3
W
Scylla
11
2
3
6.25
L
He Bo
Tchags
He Bo
1
7
3
0.36
L
2
3
1
0.83
W
1
1
13
7.5
L
Bellona
Wedjer888
Bellona
1
4
2
0.5
L
Cu Chulainn
vMeloCashOut
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,047
Damage
38,501
63,354
Taken
67,825
41,114
Mitigated
43,239
17,887
Healing
18,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AskingHugO
Thanatos
12,162
3,414
0
10,585
16,130
6,334
0
5,266
10,864
0
82,792
W
Fenrir
3,061
1,203
117
2,412
7,077
3,442
0
249
6,804
0
22,424
W
King Arthur
Inferno9739
King Arthur
7,908
1,342
0
3,645
15,244
13,018
1,538
2,004
13,188
0
44,673
W
7,356
1,004
0
2,066
10,986
4,263
4,149
1,661
9,297
47,083
0
W
Scylla
22,525
2,503
0
2,728
11,406
4,513
845
4,103
7,091
84,740
0
L
He Bo
Tchags
He Bo
7,346
736
0
1,381
12,601
4,397
217
8,490
4,111
32,094
0
L
5,021
517
183
1,925
11,405
12,142
131
9,569
1,836
20,537
0
W
7,197
1,467
923
5,996
18,641
15,878
688
6,325
12,112
25,808
0
L
Bellona
Wedjer888
Bellona
6,407
1,079
0
2,365
15,492
10,056
1,264
9,990
5,502
6,110
35,629
L
Cu Chulainn
vMeloCashOut
Cu Chulainn
7,565
1,292
0
1,732
12,197
10,310
698
3,763
8,434
4,097
43,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,364
Gold Earned
43,604
379
Minions Killed
359
0
Camps Cleared
0
1,781,438
Distance Traveled
1,757,920
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,653
533
123
6
0
395,411
1
W
Fenrir
7,574
379
44
2
0
246,770
1
W
King Arthur
9,582
479
88
4
0
383,546
2
W
Nox
9,858
493
77
4
0
338,345
0
W
Scylla
11,152
558
136
7
0
359,599
6
L
He Bo
7,850
393
57
3
0
336,241
4
L
Tiamat
7,536
377
23
1
0
324,075
5
W
Artio
10,198
510
34
2
0
453,178
2
L
Bellona
8,899
445
80
4
0
373,261
1
L
Cu Chulainn
8,666
433
76
4
0
328,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role