Player Matchup

Pele
Pele
ImRuizz
Pele
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 70L
1,482 Elo+
Party 1
Ganesha
Ganesha
Shythree8
Ganesha
Level 66
God Stats
12W - 15L
1,502 SR
Queue Stats
49W - 48L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
s3zero
Zhong Kui
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,261 Elo+
Party 1
Team Averages
Level 70
1,501 SR
1,402 Elo+

VS

Team Averages
Level 95
1,558 SR
1,513 Elo+
Ra
Ra
Gaviria_legend
Ra
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,323 Elo+
Party 2
Hercules
Hercules
Oneshipnew
Hercules
Level 129
God Stats
10W - 9L
1,473 SR
Queue Stats
99W - 88L
1,574 Elo+
Party 2
Heimdallr
Heimdallr
TheStacherNew
Heimdallr
Level 89
God Stats
7W - 3L
1,702 SR
Queue Stats
96W - 77L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ImRuizz
Pele
15
3 / 1 / 6
12,219
611
11,098
13,509
6,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Shythree8
Ganesha
15
0 / 5 / 12
13,061
653
7,208
18,633
24,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
s3zero
Zhong Kui
17
9 / 2 / 3
13,517
676
18,445
16,955
14,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
11,491
575
8,200
10,629
3,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Oneshipnew
Hercules
16
2 / 5 / 6
12,031
602
13,549
19,867
17,297
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
TheStacherNew
Heimdallr
17
5 / 1 / 3
13,627
681
19,427
18,461
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
12
Kills
8
8
Deaths
13
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
7
5
0.5
L
Pele
ImRuizz
Pele
3
1
6
6
W
Hercules
Oneshipnew
Hercules
2
5
6
1
L
Ganesha
Shythree8
Ganesha
0
5
12
1.2
W
Heimdallr
TheStacherNew
Heimdallr
5
1
3
6.5
L
Zhong Kui
s3zero
Zhong Kui
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,751
Damage
41,176
49,097
Taken
48,957
44,906
Mitigated
27,032
13,698
Healing
18,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,200
211
1,784
3,652
10,629
3,141
661
6,933
3,696
44,459
0
L
Pele
ImRuizz
Pele
11,098
1,792
0
4,055
13,509
6,146
0
2,387
11,122
0
60,228
W
Hercules
Oneshipnew
Hercules
13,549
2,132
0
4,587
19,867
17,297
796
10,224
9,643
0
42,996
L
Ganesha
Shythree8
Ganesha
7,208
323
231
422
18,633
24,652
0
3,452
15,181
44,749
0
W
Heimdallr
TheStacherNew
Heimdallr
19,427
9,587
0
8,228
18,461
6,594
2,086
9,491
8,970
0
107,426
L
Zhong Kui
s3zero
Zhong Kui
18,445
4,383
0
8,990
16,955
14,108
0
2,421
14,534
76,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,797
Gold Earned
37,149
259
Minions Killed
226
0
Camps Cleared
0
1,202,159
Distance Traveled
1,086,523
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,491
575
57
3
0
337,450
0
L
Pele
12,219
611
86
4
0
433,173
1
W
Hercules
12,031
602
52
3
0
373,262
1
L
Ganesha
13,061
653
1
0
0
395,666
0
W
Heimdallr
13,627
681
117
6
0
375,811
2
L
Zhong Kui
13,517
676
172
9
0
373,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role