Player Matchup

Izanami
Izanami
Gold II
GREYC0UCH
Izanami
Gold II
Level 104
God Stats
7W - 4L
1,884 SR
Queue Stats
334W - 381L
1,595 MMR
Solo
Chang'e
Chang'e
Platinum II
P4K Dunk
Chang'e
Platinum II
Level 129
God Stats
13W - 12L
1,626 SR
Queue Stats
71W - 62L
1,788 MMR
Party 2
Bellona
Bellona
Gold II
P4K Hugh Hef
Bellona
Gold II
Level 142
God Stats
5W - 5L
1,874 SR
Queue Stats
290W - 294L
1,445 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,795 SR
1,609 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 87
1,568 SR
1,576 MMR
Chaac
Chaac
Gold IV
AlexQuigz25
Chaac
Gold IV
Level 82
God Stats
8W - 6L
1,500 SR
Queue Stats
12W - 11L
1,540 MMR
Party 1
Eset
Eset
Gold II
ChunkyOfficer
Eset
Gold II
Level 52
God Stats
11W - 6L
1,610 SR
Queue Stats
11W - 6L
1,649 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
LargeJunkBob
Ah Muzen Cab
Gold IV
Level 127
God Stats
6W - 3L
1,594 SR
Queue Stats
12W - 11L
1,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GREYC0UCH
Izanami
15
1 / 5 / 14
11,245
661
9,571
13,683
4,023
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
P4K Dunk
Chang'e
17
6 / 2 / 9
12,742
750
13,506
16,880
5,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
P4K Hugh Hef
Bellona
17
9 / 7 / 7
13,314
783
15,432
18,669
12,671
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AphroditeCthulhuDanzaburouCabrakanCerberus

VS

Bans
SobekAthenaGaneshaKhepriKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 9
11,006
647
10,742
19,758
15,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
5 / 5 / 6
11,971
704
10,552
11,666
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
LargeJunkBob
Ah Muzen Cab
15
7 / 5 / 5
12,497
735
15,864
16,671
5,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
16
Kills
14
14
Deaths
16
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
L
5
5
6
1.6
W
Izanami
GREYC0UCH
Izanami
1
5
14
1.6
L
Ah Muzen Cab
LargeJunkBob
Ah Muzen Cab
7
5
5
1.9
W
Chang'e
P4K Dunk
Chang'e
6
2
9
5.25
W
Bellona
P4K Hugh Hef
Bellona
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,509
Damage
37,158
49,232
Taken
48,095
22,080
Mitigated
25,231
18,726
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,742
1,936
0
5,344
19,758
15,664
460
5,381
14,121
0
38,071
L
10,552
1,092
1,143
2,933
11,666
3,853
333
2,645
8,859
60,174
0
W
Izanami
GREYC0UCH
Izanami
9,571
4,320
0
3,069
13,683
4,023
681
3,178
10,305
0
60,374
L
Ah Muzen Cab
LargeJunkBob
Ah Muzen Cab
15,864
5,493
0
3,658
16,671
5,714
2,407
4,742
11,553
0
76,710
W
Chang'e
P4K Dunk
Chang'e
13,506
1,231
3,679
8,341
16,880
5,386
840
3,536
13,219
56,489
0
W
Bellona
P4K Hugh Hef
Bellona
15,432
4,567
947
2,690
18,669
12,671
1,709
3,934
14,460
0
44,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,301
Gold Earned
35,474
247
Minions Killed
232
0
Camps Cleared
0
917,092
Distance Traveled
949,858
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,006
647
29
2
0
342,874
2
L
Eset
11,971
704
95
6
0
305,826
3
W
Izanami
11,245
661
91
5
0
288,633
5
L
Ah Muzen Cab
12,497
735
108
6
0
301,158
3
W
Chang'e
12,742
750
100
6
0
317,455
3
W
Bellona
13,314
783
56
3
0
311,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role