Player Matchup

Bellona
Bellona
GRIS-HEART
Bellona
Level 4
God Stats
1W - 2L
1,396 SR
Queue Stats
4W - 5L
1,402 Elo+
Party 3
Nemesis
Nemesis
GaGaRIN3108
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,682 Elo+
Party 2
Tyr
Tyr
GuaanYu_
Tyr
Level 77
God Stats
3W - 3L
1,600 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Arachne
Arachne
mihaniiik
Arachne
Level 16
God Stats
36W - 34L
1,631 SR
Queue Stats
88W - 98L
1,300 Elo+
Party 2
Izanami
Izanami
trku
Izanami
Level 28
God Stats
2W - 1L
1,748 SR
Queue Stats
9W - 8L
1,144 Elo+
Party 3
Team Averages
Level 25
1,575 SR
1,406 Elo+

VS

Team Averages
Level 21
1,472 SR
1,358 Elo+
Chang'e
Chang'e
AzuTeki
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Khur123
Cabrakan
Level 25
God Stats
5W - 10L
1,267 SR
Queue Stats
65W - 148L
1,180 Elo+
Party 1
Chernobog
Chernobog
Morneo78
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 85L
1,174 Elo+
Party 1
Rama
Rama
Whyutalking
Rama
Level 22
God Stats
51W - 26L
1,665 SR
Queue Stats
174W - 126L
1,558 Elo+
Solo
Discordia
Discordia
ПодружкаБога
Discordia
Level 17
God Stats
9W - 15L
1,430 SR
Queue Stats
42W - 49L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GRIS-HEART
Bellona
19
2 / 6 / 9
12,889
859
11,299
20,274
17,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
GaGaRIN3108
Nemesis
17
0 / 5 / 2
11,560
771
3,712
9,714
3,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
9 / 2 / 9
15,829
1,055
24,336
29,932
26,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
mihaniiik
Arachne
20
3 / 14 / 15
15,034
1,002
21,285
29,298
16,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
trku
Izanami
20
12 / 8 / 9
16,628
1,109
44,751
27,843
13,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AzuTeki
Chang'e
20
3 / 3 / 13
13,758
917
11,343
22,033
8,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Khur123
Cabrakan
20
4 / 7 / 18
13,868
925
17,352
23,213
34,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Morneo78
Chernobog
19
7 / 8 / 11
14,455
964
21,960
22,530
10,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
19 / 5 / 12
17,921
1,195
39,324
28,425
13,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 3 / 15
14,060
937
17,256
13,553
5,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
104
26
Kills
35
35
Deaths
26
44
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AzuTeki
Chang'e
3
3
13
3.17
L
Bellona
GRIS-HEART
Bellona
2
6
9
1.08
L
Nemesis
GaGaRIN3108
Nemesis
0
5
2
0.2
L
9
2
9
6.75
W
Cabrakan
Khur123
Cabrakan
4
7
18
1.86
W
Chernobog
Morneo78
Chernobog
7
8
11
1.56
W
19
5
12
5
L
Arachne
mihaniiik
Arachne
3
14
15
0.75
L
Izanami
trku
Izanami
12
8
9
2.06
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,383
Damage
107,235
117,061
Taken
109,754
77,600
Mitigated
71,856
29,325
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AzuTeki
Chang'e
11,343
2,151
5,660
4,268
22,033
8,979
0
0
22,033
39,287
0
L
Bellona
GRIS-HEART
Bellona
11,299
4,316
0
726
20,274
17,242
0
8,211
12,063
0
15,870
L
Nemesis
GaGaRIN3108
Nemesis
3,712
793
0
420
9,714
3,891
0
1,336
8,378
0
11,361
L
24,336
1,927
0
13,190
29,932
26,860
0
15,471
14,461
0
49,430
W
Cabrakan
Khur123
Cabrakan
17,352
1,495
0
708
23,213
34,601
0
0
23,213
25,776
0
W
Chernobog
Morneo78
Chernobog
21,960
11,675
0
1,571
22,530
10,059
0
0
22,530
0
41,669
W
39,324
32,445
0
5,570
28,425
13,160
0
0
28,425
0
74,300
L
Arachne
mihaniiik
Arachne
21,285
13,604
0
3,846
29,298
16,474
0
10,828
18,470
0
39,104
L
Izanami
trku
Izanami
44,751
34,707
0
11,143
27,843
13,133
0
10,105
17,738
0
97,015
W
17,256
2,174
176
925
13,553
5,057
0
0
13,553
53,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,940
Gold Earned
74,062
224
Minions Killed
303
5
Camps Cleared
9
1,289,741
Distance Traveled
1,184,816
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,758
917
80
5
0
262,014
0
L
Bellona
12,889
859
8
1
0
288,972
1
L
Nemesis
11,560
771
16
1
0
121,211
0
L
Tyr
15,829
1,055
43
3
0
332,853
0
W
Cabrakan
13,868
925
21
1
1
234,232
0
W
Chernobog
14,455
964
32
2
4
215,845
1
W
Rama
17,921
1,195
64
4
1
250,072
1
L
Arachne
15,034
1,002
33
2
2
306,317
0
L
Izanami
16,628
1,109
124
8
3
240,388
0
W
Discordia
14,060
937
106
7
3
222,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role