Player Matchup

Kukulkan
Kukulkan
AshNagDurbatuluk
Kukulkan
Level 37
God Stats
6W - 10L
1,660 SR
Queue Stats
62W - 81L
1,342 Elo+
Party 2
Anhur
Anhur
DamienSpencer77
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,663 Elo+
Solo
Heimdallr
Heimdallr
Ich_bin_Uwe_2001
Heimdallr
Level 68
God Stats
26W - 27L
1,364 SR
Queue Stats
232W - 262L
1,310 Elo+
Party 3
Fenrir
Fenrir
Oriane63
Fenrir
Level 69
God Stats
7W - 8L
1,338 SR
Queue Stats
92W - 111L
1,359 Elo+
Party 2
Cabrakan
Cabrakan
xXAnneSchrankXx
Cabrakan
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 286L
1,306 Elo+
Party 3
Team Averages
Level 63
1,472 SR
1,396 Elo+

VS

Team Averages
Level 69
1,522 SR
1,383 Elo+
Bellona
Bellona
Cintaral
Bellona
Level 98
God Stats
33W - 33L
1,491 SR
Queue Stats
96W - 105L
1,405 Elo+
Solo
Ymir
Ymir
R4d14t0r_-
Ymir
Level 69
God Stats
7W - 6L
1,593 SR
Queue Stats
82W - 95L
1,394 Elo+
Party 1
Discordia
Discordia
TheOriginalProZ-
Discordia
Level 77
God Stats
11W - 5L
1,500 SR
Queue Stats
323W - 345L
1,375 Elo+
Party 1
Set
Set
adrieze-jerez
Set
Level 45
God Stats
6W - 5L
1,416 SR
Queue Stats
245W - 274L
1,356 Elo+
Solo
Skadi
Skadi
xXstiffxX
Skadi
Level 58
God Stats
32W - 21L
1,612 SR
Queue Stats
244W - 313L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,100
510
1,698
4,483
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
4,922
492
2,687
6,989
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
8
1 / 3 / 1
4,741
474
5,351
6,849
2,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Oriane63
Fenrir
8
1 / 0 / 0
4,841
484
1,688
6,469
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
8
0 / 3 / 0
4,955
496
1,755
8,343
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cintaral
Bellona
13
4 / 0 / 0
7,240
724
5,493
8,911
5,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 3
6,344
634
3,335
7,127
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
11
1 / 0 / 0
6,115
612
3,907
2,740
754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 1
5,311
531
1,059
4,982
1,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
xXstiffxX
Skadi
10
3 / 2 / 3
5,717
572
7,936
5,520
1,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
11
11
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Bellona
Cintaral
Bellona
4
0
0
4
L
0
4
1
0.13
L
Heimdallr
1
3
1
0.5
L
Fenrir
Oriane63
Fenrir
1
0
0
1
W
3
0
3
4.5
W
Discordia
1
0
0
1
W
0
1
1
0.5
L
Cabrakan
0
3
0
0
W
Skadi
xXstiffxX
Skadi
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,179
Damage
21,730
33,133
Taken
29,280
12,387
Mitigated
12,501
10,387
Healing
11,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,698
315
0
1,530
4,483
1,427
0
3,645
838
22,390
0
W
Bellona
Cintaral
Bellona
5,493
1,664
0
4,691
8,911
5,741
541
0
8,911
0
39,430
L
2,687
1,081
0
1,703
6,989
1,838
0
0
6,989
0
20,435
L
Heimdallr
5,351
2,966
421
2,362
6,849
2,092
0
1,692
5,157
0
25,284
L
Fenrir
Oriane63
Fenrir
1,688
301
0
2,144
6,469
1,895
0
338
6,131
0
23,376
W
3,335
706
517
3,476
7,127
2,915
0
844
6,283
21,555
0
W
Discordia
3,907
63
0
1,072
2,740
754
531
1,274
1,292
35,891
0
W
1,059
496
0
165
4,982
1,646
0
210
4,732
0
26,626
L
Cabrakan
1,755
263
334
1,893
8,343
5,135
0
1,567
6,776
13,556
0
W
Skadi
xXstiffxX
Skadi
7,936
5,123
504
1,513
5,520
1,445
584
911
4,609
0
25,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
30,727
214
Minions Killed
275
0
Camps Cleared
0
877,690
Distance Traveled
1,024,740
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,100
510
53
5
0
178,867
0
W
Bellona
7,240
724
79
8
0
192,108
0
L
Anhur
4,922
492
41
4
0
141,460
2
L
Heimdallr
4,741
474
43
4
0
182,983
1
L
Fenrir
4,841
484
49
5
0
198,582
2
W
Ymir
6,344
634
34
3
0
217,885
0
W
Discordia
6,115
612
65
7
0
197,972
3
W
Set
5,311
531
46
5
0
220,127
1
L
Cabrakan
4,955
496
28
3
0
175,798
2
W
Skadi
5,717
572
51
5
0
196,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role