Player Matchup

King Arthur
King Arthur
IXL_TOTTI_091
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,330 Elo+
Party 1
Ullr
Ullr
PEPOTE86
Ullr
Level 25
God Stats
1W - 2L
1,726 SR
Queue Stats
47W - 73L
1,298 Elo+
Party 1
Pele
Pele
eldest_bolt
Pele
Level 23
God Stats
3W - 9L
1,110 SR
Queue Stats
53W - 63L
1,336 Elo+
Solo
Agni
Agni
milicia
Agni
Level 29
God Stats
3W - 2L
1,425 SR
Queue Stats
98W - 143L
1,308 Elo+
Party 1
Cernunnos
Cernunnos
tepelo10
Cernunnos
Level 8
God Stats
2W - 7L
1,432 SR
Queue Stats
3W - 11L
1,249 Elo+
Party 1
Team Averages
Level 20
1,439 SR
1,304 Elo+

VS

Team Averages
Level 21
1,524 SR
1,389 Elo+
Chernobog
Chernobog
Nuuubiii
Chernobog
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 56L
1,331 Elo+
Solo
Hel
Hel
Paf Thief
Hel
Level 31
God Stats
7W - 9L
1,539 SR
Queue Stats
149W - 167L
1,327 Elo+
Solo
Loki
Loki
Xl-Good-Night-lX
Loki
Level 18
God Stats
7W - 7L
1,440 SR
Queue Stats
37W - 47L
1,344 Elo+
Solo
Hades
Hades
stein-kerckhoffs
Hades
Level 29
God Stats
9W - 8L
1,477 SR
Queue Stats
99W - 124L
1,466 Elo+
Solo
Cthulhu
Cthulhu
x2xex2-miron2505
Cthulhu
Level 16
God Stats
1W - 0L
1,662 SR
Queue Stats
5W - 4L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IXL_TOTTI_091
King Arthur
13
0 / 5 / 1
7,549
377
3,084
18,111
12,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
12
2 / 6 / 1
7,725
386
4,805
12,604
4,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 4 / 0
8,456
423
10,834
14,111
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
milicia
Agni
13
1 / 6 / 1
8,330
417
11,098
10,730
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
tepelo10
Cernunnos
12
0 / 6 / 1
6,890
345
4,873
12,518
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Nuuubiii
Chernobog
16
3 / 2 / 10
9,860
493
10,939
13,478
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 12
10,420
521
13,121
11,411
3,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 2 / 6
9,878
494
8,592
9,003
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 0 / 6
11,280
564
10,228
12,939
5,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 2 / 6
10,153
508
12,535
15,086
14,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
7
Kills
27
27
Deaths
8
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
King Arthur
IXL_TOTTI_091
King Arthur
0
5
1
0.1
W
Chernobog
Nuuubiii
Chernobog
3
2
10
4
L
Ullr
2
6
1
0.42
W
4
2
12
5
W
5
2
6
4
L
4
4
0
1
L
Agni
milicia
Agni
1
6
1
0.25
W
7
0
6
10
L
Cernunnos
tepelo10
Cernunnos
0
6
1
0.08
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,694
Damage
55,415
68,074
Taken
61,917
29,630
Mitigated
32,132
5,919
Healing
30,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
IXL_TOTTI_091
King Arthur
3,084
455
0
2,894
18,111
12,057
0
7,414
10,673
0
26,830
W
Chernobog
Nuuubiii
Chernobog
10,939
7,213
0
5,098
13,478
4,798
3,101
1,081
12,308
0
54,924
L
Ullr
4,805
2,757
0
49
12,604
4,565
0
6,934
5,495
0
32,095
W
13,121
1,157
5,513
7,060
11,411
3,869
3,229
905
10,309
57,889
0
W
8,592
1,881
609
2,569
9,003
3,039
1,752
1,670
7,005
0
47,262
L
10,834
1,719
0
2,896
14,111
4,658
0
5,662
8,299
0
46,783
L
Agni
milicia
Agni
11,098
320
0
0
10,730
3,702
222
7,102
3,528
40,201
0
W
10,228
1,847
111
6,748
12,939
5,635
1,548
3,982
8,493
66,700
0
L
Cernunnos
tepelo10
Cernunnos
4,873
2,204
0
80
12,518
4,648
0
7,998
4,195
0
32,266
W
12,535
607
510
2,399
15,086
14,791
2,444
2,436
12,435
46,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
51,591
289
Minions Killed
484
0
Camps Cleared
0
1,724,218
Distance Traveled
1,905,371
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,549
377
37
2
0
374,474
0
W
Chernobog
9,860
493
101
5
0
364,642
5
L
Ullr
7,725
386
53
3
0
311,784
0
W
Hel
10,420
521
112
6
0
376,374
1
W
Loki
9,878
494
83
4
0
409,934
3
L
Pele
8,456
423
75
4
0
377,568
0
L
Agni
8,330
417
73
4
0
342,552
0
W
Hades
11,280
564
118
6
0
365,227
0
L
Cernunnos
6,890
345
51
3
0
317,840
0
W
Cthulhu
10,153
508
70
4
0
389,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role