Player Matchup

Bakasura
Bakasura
B_Bomb0360
Bakasura
Level 102
God Stats
5W - 8L
1,518 SR
Queue Stats
247W - 303L
1,469 Elo+
Party 3
Artemis
Artemis
Skache
Artemis
Level 104
God Stats
13W - 18L
1,455 SR
Queue Stats
356W - 367L
1,479 Elo+
Solo
Sylvanus
Sylvanus
Strunk420
Sylvanus
Level 60
God Stats
15W - 34L
1,338 SR
Queue Stats
70W - 150L
1,349 Elo+
Party 3
Agni
Agni
XxStronger92xX
Agni
Level 127
God Stats
6W - 9L
1,307 SR
Queue Stats
395W - 384L
1,487 Elo+
Solo
Cabrakan
Cabrakan
slayeryou
Cabrakan
Level 83
God Stats
11W - 15L
1,425 SR
Queue Stats
536W - 567L
1,454 Elo+
Solo
Team Averages
Level 95
1,409 SR
1,448 Elo+

VS

Team Averages
Level 96
1,574 SR
1,470 Elo+
Mulan
Mulan
DauletKon
Mulan
Level 106
God Stats
9W - 3L
1,774 SR
Queue Stats
18W - 14L
1,509 Elo+
Party 1
Erlang Shen
Erlang Shen
IDrUntouchable
Erlang Shen
Level 66
God Stats
5W - 3L
1,512 SR
Queue Stats
159W - 164L
1,444 Elo+
Party 2
Anhur
Anhur
Katchu99
Anhur
Level 83
God Stats
22W - 14L
1,576 SR
Queue Stats
325W - 302L
1,489 Elo+
Party 2
Ymir
Ymir
Onris
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,403 Elo+
Party 1
Nox
Nox
RubenIsCool
Nox
Level 78
God Stats
11W - 10L
1,507 SR
Queue Stats
231W - 249L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B_Bomb0360
Bakasura
15
8 / 7 / 6
10,658
508
11,760
16,790
7,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Skache
Artemis
17
1 / 3 / 6
10,593
504
8,690
12,865
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Strunk420
Sylvanus
16
7 / 7 / 8
10,802
514
18,715
17,524
9,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 8 / 8
11,689
557
15,767
17,738
6,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
slayeryou
Cabrakan
11
2 / 10 / 6
8,723
415
9,855
21,859
17,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DauletKon
Mulan
19
9 / 6 / 9
12,123
577
15,244
21,214
18,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
IDrUntouchable
Erlang Shen
18
5 / 7 / 14
11,384
542
12,601
18,051
10,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Katchu99
Anhur
19
9 / 2 / 6
12,342
588
13,183
14,683
5,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Onris
Ymir
16
4 / 7 / 13
11,010
524
9,578
21,980
19,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
8 / 4 / 12
11,762
560
13,740
10,721
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
26
Kills
35
35
Deaths
26
34
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bakasura
B_Bomb0360
Bakasura
8
7
6
1.57
W
Mulan
DauletKon
Mulan
9
6
9
2.25
W
Erlang Shen
IDrUntouchable
Erlang Shen
5
7
14
1.71
W
Anhur
Katchu99
Anhur
9
2
6
6
W
Ymir
Onris
Ymir
4
7
13
1.5
W
8
4
12
3.5
L
Artemis
Skache
Artemis
1
3
6
1.33
L
Sylvanus
Strunk420
Sylvanus
7
7
8
1.57
L
8
8
8
1.5
L
Cabrakan
slayeryou
Cabrakan
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,787
Damage
64,346
86,776
Taken
86,649
44,591
Mitigated
58,075
23,708
Healing
18,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
B_Bomb0360
Bakasura
11,760
7,067
0
2,506
16,790
7,419
1,285
6,462
10,153
0
56,386
W
Mulan
DauletKon
Mulan
15,244
1,675
0
7,675
21,214
18,415
640
10,713
9,726
0
77,917
W
Erlang Shen
IDrUntouchable
Erlang Shen
12,601
7,504
0
1,390
18,051
10,365
1,535
7,613
9,704
0
69,511
W
Anhur
Katchu99
Anhur
13,183
8,660
0
6,681
14,683
5,268
5,074
5,323
9,231
0
81,636
W
Ymir
Onris
Ymir
9,578
1,997
0
1,023
21,980
19,809
140
13,398
7,903
33,020
0
W
13,740
761
0
1,577
10,721
4,218
260
6,434
4,010
69,523
0
L
Artemis
Skache
Artemis
8,690
3,033
0
5,846
12,865
3,803
788
1,443
11,422
0
67,054
L
Sylvanus
Strunk420
Sylvanus
18,715
6,139
1,803
4,698
17,524
9,640
1,155
4,903
12,272
47,122
5,037
L
15,767
2,081
134
4,738
17,738
6,664
237
3,324
14,364
87,976
0
L
Cabrakan
slayeryou
Cabrakan
9,855
1,364
0
3,983
21,859
17,065
165
7,186
14,599
23,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,465
Gold Earned
58,621
456
Minions Killed
526
0
Camps Cleared
0
1,699,436
Distance Traveled
1,905,458
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,658
508
115
5
0
340,752
0
W
Mulan
12,123
577
138
7
0
383,919
1
W
Erlang Shen
11,384
542
94
4
0
394,664
9
W
Anhur
12,342
588
123
6
0
380,783
1
W
Ymir
11,010
524
41
2
0
342,537
5
W
Nox
11,762
560
130
6
0
403,555
4
L
Artemis
10,593
504
104
5
0
360,357
7
L
Sylvanus
10,802
514
81
4
0
319,669
0
L
Agni
11,689
557
131
6
0
341,502
2
L
Cabrakan
8,723
415
25
1
0
337,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role