Player Matchup

Chang'e
Chang'e
Fslimjim
Chang'e
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 89L
1,545 Elo+
Solo
Artio
Artio
HunterSensei
Artio
Level 97
God Stats
0W - 2L
1,314 SR
Queue Stats
161W - 152L
1,618 Elo+
Party 1
Raijin
Raijin
Lizkimo
Raijin
Level 136
God Stats
6W - 5L
1,500 SR
Queue Stats
346W - 340L
1,563 Elo+
Solo
Apollo
Apollo
P13lord
Apollo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 52L
1,437 Elo+
Solo
Ullr
Ullr
Trainwreck13
Ullr
Level 129
God Stats
0W - 5L
1,500 SR
Queue Stats
193W - 165L
1,654 Elo+
Party 1
Team Averages
Level 89
1,463 SR
1,563 Elo+

VS

Team Averages
Level 111
1,612 SR
1,524 Elo+
Horus
Horus
Jurgi3l
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 175L
1,592 Elo+
Solo
Rama
Rama
LexicaUK
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
OG_PapaSmurf_89
Artemis
Level 79
God Stats
9W - 1L
1,742 SR
Queue Stats
247W - 232L
1,538 Elo+
Solo
Nemesis
Nemesis
TheDayDreamerr
Nemesis
Level 122
God Stats
2W - 0L
1,848 SR
Queue Stats
123W - 114L
1,510 Elo+
Solo
Ullr
Ullr
Нomicide
Ullr
Level 101
God Stats
1W - 2L
1,470 SR
Queue Stats
5W - 6L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fslimjim
Chang'e
12
1 / 5 / 5
6,968
774
8,022
10,095
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 5
7,269
808
4,667
12,684
12,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
Lizkimo
Raijin
16
4 / 5 / 4
9,440
1,049
11,676
8,890
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
P13lord
Apollo
13
2 / 6 / 7
7,968
885
5,277
9,948
3,483
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 6 / 3
7,931
881
8,164
11,263
4,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jurgi3l
Horus
14
1 / 2 / 18
7,860
873
2,342
11,809
11,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
15
3 / 3 / 21
8,634
959
12,197
9,056
3,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 3 / 17
9,355
1,039
16,725
9,038
4,071
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
3 / 4 / 20
8,583
954
7,001
13,305
8,845
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
17
12 / 1 / 12
9,949
1,105
10,734
6,762
2,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
115
12
Kills
27
27
Deaths
13
24
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Fslimjim
Chang'e
1
5
5
0.7
L
2
5
5
0.9
W
Horus
Jurgi3l
Horus
1
2
18
5
W
Rama
3
3
21
4.5
L
Raijin
Lizkimo
Raijin
4
5
4
1.2
W
8
3
17
5.5
L
Apollo
P13lord
Apollo
2
6
7
0.92
W
3
4
20
3.25
L
3
6
3
0.75
W
Ullr
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,806
Damage
48,999
52,880
Taken
49,970
26,602
Mitigated
30,355
14,109
Healing
25,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Fslimjim
Chang'e
8,022
363
2,500
2,560
10,095
3,259
0
0
10,095
18,197
0
L
4,667
805
2,221
1,803
12,684
12,168
0
0
12,684
5,783
0
W
Horus
Jurgi3l
Horus
2,342
1,262
5,868
4,145
11,809
11,001
56
4,861
6,677
0
6,233
W
Rama
12,197
8,738
1,910
1,509
9,056
3,578
2,263
4,446
4,374
0
24,359
L
Raijin
Lizkimo
Raijin
11,676
1,142
750
965
8,890
3,225
415
0
8,890
23,813
0
W
16,725
6,902
1,645
964
9,038
4,071
1,271
5,313
3,407
0
29,580
L
Apollo
P13lord
Apollo
5,277
2,480
409
832
9,948
3,483
824
0
9,948
0
10,721
W
7,001
2,013
1,834
3,228
13,305
8,845
266
5,424
7,471
0
15,406
L
8,164
4,333
361
1,708
11,263
4,467
0
0
11,263
0
12,980
W
Ullr
10,734
3,998
1,937
2,404
6,762
2,860
1,378
2,930
3,676
0
21,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,576
Gold Earned
44,381
84
Minions Killed
92
0
Camps Cleared
0
759,863
Distance Traveled
847,773
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,968
774
16
2
0
178,916
1
L
Artio
7,269
808
6
1
0
152,439
0
W
Horus
7,860
873
2
0
0
183,958
0
W
Rama
8,634
959
19
2
0
146,786
0
L
Raijin
9,440
1,049
32
4
0
132,414
0
W
Artemis
9,355
1,039
30
3
0
164,251
0
L
Apollo
7,968
885
15
2
0
151,592
0
W
Nemesis
8,583
954
12
1
0
178,800
0
L
Ullr
7,931
881
15
2
0
144,502
1
W
Ullr
9,949
1,105
29
3
0
173,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role