Player Matchup

Thor
Thor
JonaLuedtke
Thor
Level 37
God Stats
2W - 1L
1,230 SR
Queue Stats
61W - 85L
1,354 Elo+
Party 1
Ne Zha
Ne Zha
btw_Cruzz
Ne Zha
Level 26
God Stats
3W - 0L
1,610 SR
Queue Stats
8W - 19L
1,247 Elo+
Party 1
Odin
Odin
firstsgt999
Odin
Level 109
God Stats
7W - 15L
1,439 SR
Queue Stats
58W - 87L
1,351 Elo+
Party 1
Team Averages
Level 57
1,426 SR
1,317 Elo+

VS

Team Averages
Level 17
1,500 SR
1,397 Elo+
Olorun
Olorun
enox_1996
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
lahaches69
King Arthur
Level 27
God Stats
6W - 8L
1,501 SR
Queue Stats
35W - 40L
1,344 Elo+
Solo
Danzaburou
Danzaburou
nitaz65
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 11
11,116
741
9,830
12,034
4,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
btw_Cruzz
Ne Zha
15
10 / 1 / 13
11,866
791
10,643
7,733
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
9 / 0 / 12
11,956
797
9,760
6,975
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
enox_1996
Olorun
11
0 / 9 / 1
8,248
550
1,233
10,234
2,963
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
lahaches69
King Arthur
12
1 / 11 / 0
8,863
591
5,042
19,025
7,232
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
nitaz65
Danzaburou
11
0 / 6 / 0
8,252
550
8,018
10,951
3,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
2
24
Kills
1
1
Deaths
26
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
W
Ne Zha
btw_Cruzz
Ne Zha
10
1
13
16.5
L
Olorun
enox_1996
Olorun
0
9
1
0.06
W
9
0
12
15
L
King Arthur
lahaches69
King Arthur
1
11
0
0.09
L
Danzaburou
nitaz65
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
14,293
26,742
Taken
40,210
14,522
Mitigated
13,584
11,866
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,830
2,199
0
4,714
12,034
4,496
1,188
959
11,075
0
61,594
W
Ne Zha
btw_Cruzz
Ne Zha
10,643
4,065
0
3,284
7,733
2,996
831
169
7,564
0
42,463
L
Olorun
enox_1996
Olorun
1,233
181
240
732
10,234
2,963
12
0
10,184
9,154
0
W
9,760
2,036
0
3,868
6,975
7,030
932
562
6,413
0
49,336
L
King Arthur
lahaches69
King Arthur
5,042
1,151
135
3,114
19,025
7,232
0
32
18,624
0
25,750
L
Danzaburou
nitaz65
Danzaburou
8,018
3,828
147
1,776
10,951
3,389
0
0
10,826
0
31,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,938
Gold Earned
25,363
206
Minions Killed
108
0
Camps Cleared
0
908,626
Distance Traveled
668,302
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,116
741
76
5
0
281,779
0
W
Ne Zha
11,866
791
33
2
0
312,368
1
L
Olorun
8,248
550
10
1
0
203,448
0
W
Odin
11,956
797
97
6
0
314,479
3
L
King Arthur
8,863
591
38
3
0
229,339
4
L
Danzaburou
8,252
550
60
4
0
235,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role