Player Matchup

Erlang Shen
Erlang Shen
Arismendy29
Erlang Shen
Level 28
God Stats
18W - 24L
1,420 SR
Queue Stats
93W - 124L
1,378 Elo+
Party 1
Anhur
Anhur
ELITEXT936
Anhur
Level 28
God Stats
22W - 23L
1,478 SR
Queue Stats
106W - 110L
1,350 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gruicidal
Tsukuyomi
Level 12
God Stats
4W - 0L
1,908 SR
Queue Stats
25W - 9L
1,713 Elo+
Party 2
Zeus
Zeus
LynStarx
Zeus
Level 27
God Stats
7W - 8L
1,509 SR
Queue Stats
90W - 126L
1,369 Elo+
Party 1
Geb
Geb
realfaded
Geb
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 48L
1,401 Elo+
Solo
Team Averages
Level 25
1,563 SR
1,442 Elo+

VS

Team Averages
Level 14
1,546 SR
1,450 Elo+
Neith
Neith
DIXIT30
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Janus
Janus
TikiTorch77
Janus
Level 29
God Stats
2W - 8L
1,337 SR
Queue Stats
168W - 220L
1,383 Elo+
Solo
Khepri
Khepri
Wojiwoj
Khepri
Level 27
God Stats
18W - 14L
1,733 SR
Queue Stats
176W - 163L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
XAkainou
Tsukuyomi
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,671 Elo+
Party 3
Guan Yu
Guan Yu
cruzcisint
Guan Yu
Level 7
God Stats
1W - 1L
1,660 SR
Queue Stats
9W - 18L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arismendy29
Erlang Shen
10
5 / 1 / 4
6,730
673
5,162
6,257
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
10
5 / 3 / 2
5,928
593
2,972
4,521
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Gruicidal
Tsukuyomi
10
4 / 2 / 2
6,167
617
2,438
6,414
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
11
5 / 1 / 1
6,663
666
3,895
3,097
936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 2 / 6
5,557
556
2,606
5,302
3,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DIXIT30
Neith
7
0 / 5 / 0
4,422
442
2,526
5,159
1,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 0
5,760
576
1,824
6,011
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Wojiwoj
Khepri
2
0 / 0 / 0
3,940
394
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
XAkainou
Tsukuyomi
7
2 / 4 / 0
5,226
523
3,303
7,138
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
cruzcisint
Guan Yu
8
1 / 6 / 5
5,286
529
1,313
7,298
4,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
5
9
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Arismendy29
Erlang Shen
5
1
4
7
L
Neith
DIXIT30
Neith
0
5
0
0
W
Anhur
5
3
2
2
W
Tsukuyomi
Gruicidal
Tsukuyomi
4
2
2
2.5
W
Zeus
5
1
1
5.5
L
2
5
0
0.4
L
Khepri
Wojiwoj
Khepri
0
0
0
0
L
Tsukuyomi
XAkainou
Tsukuyomi
2
4
0
0.5
L
Guan Yu
cruzcisint
Guan Yu
1
6
5
0.58
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,073
Damage
8,966
25,591
Taken
25,606
11,056
Mitigated
9,238
9,015
Healing
3,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Arismendy29
Erlang Shen
5,162
2,390
0
3,354
6,257
3,210
57
0
6,257
0
28,981
L
Neith
DIXIT30
Neith
2,526
1,377
0
646
5,159
1,265
0
0
5,159
0
13,190
W
Anhur
2,972
973
0
232
4,521
1,827
463
496
3,908
0
19,964
W
Tsukuyomi
Gruicidal
Tsukuyomi
2,438
901
0
3,024
6,414
1,971
39
0
6,414
0
30,216
W
Zeus
3,895
960
0
1,352
3,097
936
278
1,086
1,811
28,027
0
L
1,824
162
0
750
6,011
1,979
0
4,162
1,849
21,513
0
L
Khepri
Wojiwoj
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
XAkainou
Tsukuyomi
3,303
1,529
0
1,380
7,138
1,702
0
549
6,589
0
17,375
L
Guan Yu
cruzcisint
Guan Yu
1,313
223
0
956
7,298
4,292
0
1,790
5,508
0
13,627
W
2,606
731
0
1,053
5,302
3,112
285
0
5,193
13,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,045
Gold Earned
24,634
242
Minions Killed
132
0
Camps Cleared
0
953,887
Distance Traveled
762,852
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,730
673
55
6
0
205,656
0
L
Neith
4,422
442
27
3
0
187,111
0
W
Anhur
5,928
593
37
4
0
170,788
0
W
Tsukuyomi
6,167
617
78
8
0
210,086
1
W
Zeus
6,663
666
55
6
0
178,122
1
L
Janus
5,760
576
53
5
0
158,590
2
L
Khepri
3,940
394
0
0
0
10,664
0
L
Tsukuyomi
5,226
523
33
3
0
202,752
0
L
Guan Yu
5,286
529
19
2
0
203,735
0
W
Geb
5,557
556
17
2
0
189,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role