Player Matchup

Arachne
Arachne
Platinum IV
GrabSnacks
Arachne
Platinum IV
Level 108
God Stats
8W - 5L
1,721 SR
Queue Stats
328W - 329L
1,460 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,721 SR
1,460 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 82
1,657 SR
1,436 MMR
Erlang Shen
Erlang Shen
Gold III
papidulce88
Erlang Shen
Gold III
Level 82
God Stats
7W - 5L
1,657 SR
Queue Stats
149W - 141L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GrabSnacks
Arachne
15
3 / 2 / 0
8,743
874
5,956
9,168
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
TiamatSkadiHe BoAh Muzen CabHades

VS

Bans
IzanamiOsirisCu ChulainnBellonaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
papidulce88
Erlang Shen
14
2 / 3 / 0
8,567
857
4,802
8,432
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
GrabSnacks
Arachne
3
2
0
1.5
L
Erlang Shen
papidulce88
Erlang Shen
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,956
Damage
4,802
9,168
Taken
8,432
4,235
Mitigated
4,975
2,889
Healing
2,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GrabSnacks
Arachne
5,956
4,228
0
2,889
9,168
4,235
0
80
9,088
2,228
53,638
L
Erlang Shen
papidulce88
Erlang Shen
4,802
2,713
0
2,964
8,432
4,975
356
600
7,832
0
56,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,743
Gold Earned
8,567
94
Minions Killed
123
0
Camps Cleared
0
203,979
Distance Traveled
181,412
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,743
874
94
9
0
203,979
1
L
Erlang Shen
8,567
857
123
12
0
181,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role