Player Matchup

Thor
Thor
IISplashin
Thor
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,662 Elo+
Party 1
Ra
Ra
Willyboyp
Ra
Level 14
God Stats
9W - 6L
1,574 SR
Queue Stats
21W - 23L
1,448 Elo+
Solo
Achilles
Achilles
xxxsmokingas420
Achilles
Level 127
God Stats
2W - 0L
1,307 SR
Queue Stats
98W - 128L
1,610 Elo+
Party 1
Team Averages
Level 69
1,460 SR
1,573 Elo+

VS

Team Averages
Level 50
1,366 SR
1,440 Elo+
Da Ji
Da Ji
T5ukuy0mi
Da Ji
Level 18
God Stats
0W - 1L
1,442 SR
Queue Stats
11W - 7L
1,721 Elo+
Solo
Cerberus
Cerberus
TTV_FuegoDrakoGG
Cerberus
Level 32
God Stats
7W - 11L
1,326 SR
Queue Stats
7W - 12L
1,230 Elo+
Solo
Poseidon
Poseidon
iBamBamCam
Poseidon
Level 99
God Stats
0W - 2L
1,330 SR
Queue Stats
39W - 35L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 3
8,095
810
3,059
8,263
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 1 / 5
8,509
851
8,243
6,502
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
2 / 3 / 6
7,737
774
6,201
10,094
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
T5ukuy0mi
Da Ji
9
1 / 7 / 5
6,997
700
6,044
8,257
3,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 7
7,261
726
5,909
8,700
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
iBamBamCam
Poseidon
11
6 / 4 / 1
8,119
812
8,472
6,923
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
12
Kills
7
7
Deaths
12
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
L
Da Ji
T5ukuy0mi
Da Ji
1
7
5
0.5
L
0
1
7
3.5
W
6
1
5
8.5
L
Poseidon
iBamBamCam
Poseidon
6
4
1
1.63
W
Achilles
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,503
Damage
20,425
24,859
Taken
23,880
9,547
Mitigated
12,358
7,896
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,059
909
269
2,512
8,263
2,804
0
4,160
3,889
0
21,825
L
Da Ji
T5ukuy0mi
Da Ji
6,044
1,635
0
605
8,257
3,855
0
2,834
5,261
0
22,274
L
5,909
96
266
2,501
8,700
6,571
0
2,999
5,389
21,239
0
W
8,243
360
895
3,225
6,502
2,194
522
4,037
2,213
30,685
0
L
Poseidon
iBamBamCam
Poseidon
8,472
1,664
0
2,223
6,923
1,932
0
1,861
4,948
25,989
0
W
Achilles
6,201
1,981
0
995
10,094
4,549
0
5,579
4,295
0
24,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,341
Gold Earned
22,377
127
Minions Killed
120
0
Camps Cleared
0
565,612
Distance Traveled
555,592
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,095
810
37
4
0
177,030
0
L
Da Ji
6,997
700
33
3
0
171,915
3
L
Cerberus
7,261
726
46
5
0
208,096
0
W
Ra
8,509
851
61
6
0
205,777
3
L
Poseidon
8,119
812
41
4
0
175,581
3
W
Achilles
7,737
774
29
3
0
182,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role