Player Matchup

Cerberus
Cerberus
RedOnion1
Cerberus
Level 138
God Stats
65W - 54L
1,533 SR
Queue Stats
436W - 412L
1,497 Elo+
Solo
Heimdallr
Heimdallr
Sizeify
Heimdallr
Level 52
God Stats
9W - 9L
1,545 SR
Queue Stats
79W - 77L
1,509 Elo+
Solo
Bellona
Bellona
TheEnderKnight
Bellona
Level 105
God Stats
35W - 18L
1,738 SR
Queue Stats
286W - 237L
1,559 Elo+
Solo
Ra
Ra
Tofffik
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Wilbertius
Ratatoskr
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
275W - 265L
1,497 Elo+
Solo
Team Averages
Level 106
1,563 SR
1,512 Elo+

VS

Team Averages
Level 76
1,626 SR
1,600 Elo+
Tiamat
Tiamat
Daibob
Tiamat
Level 89
God Stats
1W - 1L
1,905 SR
Queue Stats
3W - 4L
1,763 Elo+
Party 1
Nu Wa
Nu Wa
MKblake
Nu Wa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,763 Elo+
Party 1
Xbalanque
Xbalanque
SebTheStar
Xbalanque
Level 66
God Stats
6W - 7L
1,538 SR
Queue Stats
109W - 86L
1,592 Elo+
Party 1
Kukulkan
Kukulkan
Stoneras
Kukulkan
Level 60
God Stats
7W - 12L
1,506 SR
Queue Stats
7W - 20L
1,291 Elo+
Solo
Cthulhu
Cthulhu
dunkyjames
Cthulhu
Level 65
God Stats
23W - 16L
1,682 SR
Queue Stats
80W - 70L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RedOnion1
Cerberus
13
2 / 3 / 12
8,720
484
6,281
14,627
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Sizeify
Heimdallr
16
12 / 0 / 6
10,075
560
14,305
9,942
3,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 1 / 3
10,650
592
10,124
13,920
11,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 7 / 4
9,980
554
9,377
12,519
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Wilbertius
Ratatoskr
16
5 / 2 / 8
9,830
546
7,392
12,828
4,501
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Daibob
Tiamat
14
2 / 5 / 3
8,427
468
10,230
14,698
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
MKblake
Nu Wa
15
4 / 7 / 3
9,283
516
11,764
8,767
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
SebTheStar
Xbalanque
13
3 / 5 / 3
7,827
435
8,610
11,416
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Stoneras
Kukulkan
11
1 / 8 / 0
6,682
371
3,479
10,659
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
dunkyjames
Cthulhu
12
2 / 6 / 3
7,857
437
7,896
15,691
8,360
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
31
Kills
12
13
Deaths
31
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Daibob
Tiamat
2
5
3
0.7
L
Nu Wa
MKblake
Nu Wa
4
7
3
0.79
W
Cerberus
RedOnion1
Cerberus
2
3
12
2.67
L
Xbalanque
SebTheStar
Xbalanque
3
5
3
0.9
W
Heimdallr
Sizeify
Heimdallr
12
0
6
15
L
Kukulkan
Stoneras
Kukulkan
1
8
0
0.13
W
9
1
3
10.5
W
3
7
4
0.71
W
Ratatoskr
Wilbertius
Ratatoskr
5
2
8
4.5
L
Cthulhu
dunkyjames
Cthulhu
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,479
Damage
41,979
63,836
Taken
61,231
34,688
Mitigated
27,446
24,386
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Daibob
Tiamat
10,230
1,534
0
4,767
14,698
8,282
146
2,265
12,370
51,296
0
L
Nu Wa
MKblake
Nu Wa
11,764
1,611
0
250
8,767
2,557
810
2,278
6,343
57,112
0
W
Cerberus
RedOnion1
Cerberus
6,281
509
0
4,327
14,627
10,309
0
7,090
7,263
25,533
0
L
Xbalanque
SebTheStar
Xbalanque
8,610
5,488
0
2,842
11,416
4,293
78
2,614
8,682
0
36,437
W
Heimdallr
Sizeify
Heimdallr
14,305
6,514
0
5,389
9,942
3,577
0
5,753
3,991
0
63,736
L
Kukulkan
Stoneras
Kukulkan
3,479
398
0
750
10,659
3,954
0
795
9,827
30,769
0
W
10,124
2,864
0
5,793
13,920
11,607
340
5,473
8,351
0
57,839
W
9,377
897
912
4,140
12,519
4,694
662
8,113
4,144
69,399
0
W
Ratatoskr
Wilbertius
Ratatoskr
7,392
1,833
0
3,825
12,828
4,501
75
5,865
6,718
0
67,563
L
Cthulhu
dunkyjames
Cthulhu
7,896
488
236
1,239
15,691
8,360
0
7,140
8,348
35,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,255
Gold Earned
40,076
540
Minions Killed
362
0
Camps Cleared
0
1,746,530
Distance Traveled
1,616,558
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,427
468
85
5
0
345,203
2
L
Nu Wa
9,283
516
108
6
0
292,317
0
W
Cerberus
8,720
484
46
3
0
347,398
7
L
Xbalanque
7,827
435
63
4
0
311,346
4
W
Heimdallr
10,075
560
106
6
0
324,360
1
L
Kukulkan
6,682
371
59
3
0
309,456
2
W
Bellona
10,650
592
136
8
0
357,463
4
W
Ra
9,980
554
131
7
0
329,405
3
W
Ratatoskr
9,830
546
121
7
0
387,904
4
L
Cthulhu
7,857
437
47
3
0
358,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role