Player Matchup

Rama
Rama
Alfredme99
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Chekii0
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
DafuII
Vamana
Level 157
God Stats
2W - 0L
1,722 SR
Queue Stats
11W - 4L
1,763 Elo+
Party 2
Merlin
Merlin
ItzMarc
Merlin
Level 156
God Stats
5W - 1L
1,727 SR
Queue Stats
123W - 70L
1,731 Elo+
Party 2
Fenrir
Fenrir
TheRayShadow
Fenrir
Level 160
God Stats
2W - 0L
1,243 SR
Queue Stats
58W - 34L
1,658 Elo+
Party 2
Team Averages
Level 159
1,538 SR
1,630 Elo+

VS

Team Averages
Level 111
1,588 SR
1,554 Elo+
Janus
Janus
RedMyth
Janus
Level 160
God Stats
47W - 66L
1,574 SR
Queue Stats
750W - 823L
1,583 Elo+
Solo
Bacchus
Bacchus
Ugniagesys
Bacchus
Level 110
God Stats
2W - 3L
1,760 SR
Queue Stats
13W - 20L
1,484 Elo+
Party 1
Thanatos
Thanatos
aightson
Thanatos
Level 109
God Stats
4W - 7L
1,465 SR
Queue Stats
18W - 24L
1,570 Elo+
Party 1
Poseidon
Poseidon
serfru
Poseidon
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,620 Elo+
Solo
Artemis
Artemis
ηєllуOnCrαcκ
Artemis
Level 63
God Stats
37W - 36L
1,641 SR
Queue Stats
42W - 49L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 9
7,869
1,574
7,377
3,483
1,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Chekii0
Bacchus
12
3 / 2 / 10
7,003
1,401
5,903
4,078
2,999
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
DafuII
Vamana
12
3 / 1 / 10
7,192
1,438
1,964
3,165
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
ItzMarc
Merlin
12
1 / 3 / 9
6,266
1,253
3,998
3,906
1,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
12
3 / 1 / 8
7,074
1,415
3,812
4,814
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

348

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
RedMyth
Janus
12
1 / 2 / 5
6,638
1,328
2,861
2,914
854
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Ugniagesys
Bacchus
11
0 / 1 / 6
5,746
1,149
3,331
5,132
4,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
aightson
Thanatos
10
1 / 6 / 4
5,857
1,171
2,251
6,107
2,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
serfru
Poseidon
11
2 / 6 / 3
6,200
1,240
3,561
6,238
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 2 / 3
6,809
1,362
4,716
4,792
1,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
17
Kills
8
8
Deaths
17
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
Bacchus
Chekii0
Bacchus
3
2
10
4
W
Vamana
DafuII
Vamana
3
1
10
8
W
Merlin
ItzMarc
Merlin
1
3
9
1.83
L
Janus
RedMyth
Janus
1
2
5
1.75
W
Fenrir
3
1
8
7
L
Bacchus
Ugniagesys
Bacchus
0
1
6
3
L
Thanatos
aightson
Thanatos
1
6
4
0.5
L
Poseidon
serfru
Poseidon
2
6
3
0.58
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
16,720
19,446
Taken
25,183
8,374
Mitigated
10,991
3,443
Healing
1,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,377
4,117
0
225
3,483
1,036
0
1,487
1,902
0
18,933
W
Bacchus
Chekii0
Bacchus
5,903
829
579
262
4,078
2,999
0
1,874
2,097
13,746
0
W
Vamana
DafuII
Vamana
1,964
1,109
0
1,352
3,165
1,221
0
1,320
1,737
0
9,735
W
Merlin
ItzMarc
Merlin
3,998
245
0
322
3,906
1,221
0
2,531
1,173
22,599
0
L
Janus
RedMyth
Janus
2,861
98
0
0
2,914
854
0
981
1,933
22,692
0
W
Fenrir
3,812
1,363
0
703
4,814
1,897
0
1,928
2,784
0
10,264
L
Bacchus
Ugniagesys
Bacchus
3,331
630
0
0
5,132
4,443
0
1,968
3,164
7,980
0
L
Thanatos
aightson
Thanatos
2,251
366
0
1,071
6,107
2,193
0
2,104
4,003
0
5,699
L
Poseidon
serfru
Poseidon
3,561
677
0
174
6,238
1,839
0
2,499
3,739
12,657
0
L
4,716
2,685
0
258
4,792
1,662
0
2,349
2,443
0
11,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,404
Gold Earned
31,250
122
Minions Killed
104
8
Camps Cleared
4
585,055
Distance Traveled
482,607
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,869
1,574
39
8
2
111,909
2
W
Bacchus
7,003
1,401
11
2
0
123,250
1
W
Vamana
7,192
1,438
23
5
3
111,661
0
W
Merlin
6,266
1,253
38
8
0
100,636
0
L
Janus
6,638
1,328
45
9
0
112,321
0
W
Fenrir
7,074
1,415
11
2
3
137,599
0
L
Bacchus
5,746
1,149
18
4
0
104,137
0
L
Thanatos
5,857
1,171
7
1
2
81,163
0
L
Poseidon
6,200
1,240
26
5
1
96,122
2
L
Artemis
6,809
1,362
8
2
1
88,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role