Player Matchup

Baron Samedi
Baron Samedi
Silver V
Mole Snappers
Baron Samedi
Silver V
Level 36
God Stats
0W - 2L
1,387 SR
Queue Stats
6W - 10L
1,261 MMR
Party 3
Athena
Athena
Gold V
SHAD RADICAL
Athena
Gold V
Level 128
God Stats
3W - 2L
1,623 SR
Queue Stats
62W - 64L
1,450 MMR
Solo
Khepri
Khepri
Gold V
Snuppes
Khepri
Gold V
Level 125
God Stats
3W - 9L
1,465 SR
Queue Stats
40W - 48L
1,329 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
mboGARRON
Jing Wei
Bronze III
Level 56
God Stats
1W - 7L
1,401 SR
Queue Stats
18W - 28L
1,369 MMR
Party 1
Thanatos
Thanatos
Bronze III
softweener
Thanatos
Bronze III
Level 33
God Stats
2W - 7L
1,406 SR
Queue Stats
2W - 7L
1,423 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,457 SR
1,366 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,562 SR
1,375 MMR
Nu Wa
Nu Wa
Gold V
BouncyPigeon348
Nu Wa
Gold V
Level 159
God Stats
190W - 165L
1,638 SR
Queue Stats
422W - 435L
1,121 MMR
Party 2
Freya
Freya
Bronze III
ChrisDestroier
Freya
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 83L
1,421 MMR
Solo
Cerberus
Cerberus
Silver I
ELCHH69
Cerberus
Silver I
Level 87
God Stats
7W - 9L
1,607 SR
Queue Stats
164W - 173L
1,412 MMR
Solo
Neith
Neith
Bronze III
NutrientSubset
Neith
Bronze III
Level 67
God Stats
2W - 0L
1,565 SR
Queue Stats
3W - 1L
1,420 MMR
Solo
Bellona
Bellona
Gold I
celloooo
Bellona
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mole Snappers
Baron Samedi
14
2 / 7 / 2
8,610
410
11,182
20,804
11,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
15
5 / 3 / 5
10,124
482
10,890
18,313
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
Snuppes
Khepri
16
1 / 7 / 3
9,479
451
7,007
17,267
10,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
mboGARRON
Jing Wei
17
4 / 5 / 2
9,915
472
8,508
15,288
5,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
softweener
Thanatos
15
3 / 3 / 4
9,713
463
5,620
15,774
6,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
PeleCthulhuSetDanzaburouTiamat

VS

Bans
ArachneCu ChulainnYmirOsirisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 5
11,536
549
13,128
10,935
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 3 / 5
11,703
557
20,343
20,785
9,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
ELCHH69
Cerberus
20
6 / 2 / 4
12,720
606
10,105
11,815
7,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 3 / 0
11,722
558
11,752
13,934
4,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
celloooo
Bellona
17
2 / 6 / 4
11,871
565
9,369
16,392
15,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
15
Kills
25
25
Deaths
15
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
7
3
5
3.17
W
Cerberus
ELCHH69
Cerberus
6
2
4
4
L
Baron Samedi
Mole Snappers
Baron Samedi
2
7
2
0.43
W
5
3
0
1.67
L
Athena
5
3
5
2.5
L
Khepri
Snuppes
Khepri
1
7
3
0.36
W
Bellona
celloooo
Bellona
2
6
4
0.67
L
Jing Wei
mboGARRON
Jing Wei
4
5
2
1
L
Thanatos
softweener
Thanatos
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,207
Damage
64,697
87,446
Taken
73,861
49,234
Mitigated
40,415
33,838
Healing
26,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,128
3,607
0
500
10,935
3,654
211
2,997
7,938
87,225
0
W
20,343
6,946
0
12,517
20,785
9,257
864
11,733
8,951
66,156
3,743
W
Cerberus
ELCHH69
Cerberus
10,105
639
0
4,728
11,815
7,613
1,832
4,400
7,415
91,250
0
L
Baron Samedi
Mole Snappers
Baron Samedi
11,182
680
1,471
9,233
20,804
11,343
315
13,508
6,966
57,017
0
W
11,752
7,544
0
7,360
13,934
4,840
2,925
4,032
9,902
0
80,803
L
Athena
10,890
2,880
0
4,184
18,313
15,276
0
6,851
11,086
37,086
0
L
Khepri
Snuppes
Khepri
7,007
1,511
0
4,127
17,267
10,794
0
10,216
6,566
56,677
0
W
Bellona
celloooo
Bellona
9,369
2,155
93
1,395
16,392
15,051
538
5,816
10,576
10,816
52,755
L
Jing Wei
mboGARRON
Jing Wei
8,508
6,365
0
4,571
15,288
5,323
0
5,409
9,638
0
65,135
L
Thanatos
softweener
Thanatos
5,620
1,717
0
10,252
15,774
6,498
0
7,642
7,973
0
47,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,841
Gold Earned
59,552
421
Minions Killed
715
0
Camps Cleared
0
1,804,033
Distance Traveled
1,818,100
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,536
549
135
6
0
368,007
0
W
Freya
11,703
557
88
4
0
373,266
1
W
Cerberus
12,720
606
248
12
0
333,905
2
L
Baron Samedi
8,610
410
88
4
0
305,449
1
W
Neith
11,722
558
143
7
0
336,461
4
L
Athena
10,124
482
44
2
0
406,155
5
L
Khepri
9,479
451
108
5
0
334,926
4
W
Bellona
11,871
565
101
5
0
406,461
5
L
Jing Wei
9,915
472
101
5
0
345,570
2
L
Thanatos
9,713
463
80
4
0
411,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role