Player Matchup

Chaac
Chaac
Gold IV
AlexQuigz25
Chaac
Gold IV
Level 82
God Stats
8W - 6L
1,415 SR
Queue Stats
12W - 11L
1,495 MMR
Party 1
Eset
Eset
Gold II
ChunkyOfficer
Eset
Gold II
Level 52
God Stats
11W - 6L
1,574 SR
Queue Stats
11W - 6L
1,604 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
LargeJunkBob
Xbalanque
Gold IV
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,495 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 87
1,497 SR
1,531 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,627 SR
1,529 MMR
Chang'e
Chang'e
Gold II
GVNS N R0SES656
Chang'e
Gold II
Level 102
God Stats
7W - 9L
1,647 SR
Queue Stats
239W - 208L
1,392 MMR
Party 2
Ganesha
Ganesha
Bronze III
ManyMadMidgetz
Ganesha
Bronze III
Level 62
God Stats
0W - 1L
1,569 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Izanami
Izanami
Gold IV
Sha6ow
Izanami
Gold IV
Level 157
God Stats
21W - 18L
1,666 SR
Queue Stats
85W - 77L
1,696 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
8,501
708
6,333
10,687
6,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 0 / 7
8,736
728
9,767
5,887
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
LargeJunkBob
Xbalanque
13
4 / 0 / 8
9,045
754
12,318
7,444
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CthulhuPersephoneAphroditeSobekAres

VS

Bans
ZeusAh Muzen CabKumbhakarnaMedusaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,206
601
3,358
10,179
2,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 2
8,363
697
2,900
12,570
9,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Sha6ow
Izanami
10
1 / 5 / 2
7,766
647
7,865
10,347
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
4
0
7
7.5
L
1
5
1
0.3
W
Xbalanque
LargeJunkBob
Xbalanque
4
0
8
8
L
1
2
2
1
L
Izanami
Sha6ow
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,418
Damage
14,123
24,018
Taken
33,096
11,420
Mitigated
15,665
9,054
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,333
1,235
0
2,650
10,687
6,876
169
3,078
7,609
0
24,365
W
9,767
588
530
2,904
5,887
2,027
687
1,510
4,377
36,934
0
L
3,358
300
2,155
3,878
10,179
2,784
105
2,900
7,202
21,129
0
W
Xbalanque
LargeJunkBob
Xbalanque
12,318
4,714
0
2,970
7,444
2,517
1,961
1,715
5,729
0
48,409
L
2,900
0
0
1,996
12,570
9,120
0
3,875
8,545
9,430
0
L
Izanami
Sha6ow
Izanami
7,865
5,076
0
266
10,347
3,761
112
3,060
7,123
0
48,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,282
Gold Earned
23,335
158
Minions Killed
130
0
Camps Cleared
0
684,813
Distance Traveled
621,155
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,501
708
31
3
0
232,969
2
W
Eset
8,736
728
53
4
0
236,700
2
L
Chang'e
7,206
601
61
5
0
200,715
3
W
Xbalanque
9,045
754
74
6
0
215,144
3
L
Ganesha
8,363
697
0
0
0
224,017
3
L
Izanami
7,766
647
69
6
0
196,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role