Player Matchup

Anhur
Anhur
Silver I
CivilPsycho
Anhur
Silver I
Level 123
God Stats
11W - 8L
1,692 SR
Queue Stats
16W - 15L
1,436 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,692 SR
1,436 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 66
1,400 SR
1,348 MMR
Skadi
Skadi
Gold III
ElpetiZo1
Skadi
Gold III
Level 66
God Stats
4W - 5L
1,400 SR
Queue Stats
36W - 40L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 0
11,048
789
9,960
14,742
8,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BakasuraTiamatFreyaTsukuyomiHe Bo

VS

Bans
SetUllrBellonaAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ElpetiZo1
Skadi
18
1 / 4 / 0
11,696
835
11,768
14,781
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
Skadi
ElpetiZo1
Skadi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,960
Damage
11,768
14,742
Taken
14,781
8,032
Mitigated
4,622
3,225
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,960
4,531
0
3,225
14,742
8,032
1,196
32
14,710
0
64,592
W
Skadi
ElpetiZo1
Skadi
11,768
6,113
0
6,179
14,781
4,622
2,797
60
14,721
0
96,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,048
Gold Earned
11,696
119
Minions Killed
159
0
Camps Cleared
0
241,775
Distance Traveled
226,365
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,048
789
119
9
0
241,775
0
W
Skadi
11,696
835
159
11
0
226,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role