Player Matchup

Skadi
Skadi
ErfanKa7
Skadi
Level 155
God Stats
2W - 0L
1,889 SR
Queue Stats
74W - 73L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Vybion
Nu Wa
Level 59
God Stats
7W - 3L
1,690 SR
Queue Stats
272W - 242L
1,480 Elo+
Party 2
Heimdallr
Heimdallr
enraltay
Heimdallr
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
344W - 318L
1,487 Elo+
Party 2
Sobek
Sobek
mahbal
Sobek
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
stormepic
Kuzenbo
Level 108
God Stats
3W - 1L
1,527 SR
Queue Stats
20W - 22L
1,551 Elo+
Solo
Team Averages
Level 110
1,621 SR
1,499 Elo+

VS

Team Averages
Level 122
1,473 SR
1,504 Elo+
Chaac
Chaac
Ch1ffa
Chaac
Level 109
God Stats
4W - 7L
1,285 SR
Queue Stats
275W - 287L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
Montekill
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Viesiek
Bellona
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,549 Elo+
Solo
Sobek
Sobek
elajzimo
Sobek
Level 123
God Stats
2W - 3L
1,582 SR
Queue Stats
163W - 146L
1,493 Elo+
Solo
Hera
Hera
sourab
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ErfanKa7
Skadi
19
10 / 2 / 16
11,810
844
15,922
11,791
6,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Vybion
Nu Wa
18
4 / 4 / 20
10,847
775
13,901
11,181
5,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
enraltay
Heimdallr
18
8 / 5 / 16
11,310
808
17,522
12,837
6,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
mahbal
Sobek
19
6 / 2 / 25
11,030
788
10,920
16,212
20,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
stormepic
Kuzenbo
19
5 / 2 / 21
10,649
761
9,420
13,745
18,157
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ch1ffa
Chaac
17
4 / 6 / 6
10,139
724
12,114
17,709
18,347
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Montekill
Ah Puch
18
5 / 6 / 5
10,648
761
18,014
13,019
6,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Viesiek
Bellona
14
1 / 5 / 5
8,516
608
7,037
11,968
7,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
elajzimo
Sobek
15
1 / 8 / 9
9,079
649
7,269
22,118
23,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
sourab
Hera
16
3 / 8 / 5
9,678
691
12,055
13,288
5,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
44
33
Kills
14
15
Deaths
33
98
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ch1ffa
Chaac
4
6
6
1.17
W
Skadi
ErfanKa7
Skadi
10
2
16
9
L
Ah Puch
Montekill
Ah Puch
5
6
5
1.25
L
Bellona
Viesiek
Bellona
1
5
5
0.7
W
Nu Wa
Vybion
Nu Wa
4
4
20
3.5
L
Sobek
elajzimo
Sobek
1
8
9
0.69
W
Heimdallr
enraltay
Heimdallr
8
5
16
3.2
W
Sobek
mahbal
Sobek
6
2
25
9.25
L
Hera
sourab
Hera
3
8
5
0.69
W
Kuzenbo
stormepic
Kuzenbo
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,685
Damage
56,489
65,766
Taken
78,102
56,812
Mitigated
60,765
24,932
Healing
17,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ch1ffa
Chaac
12,114
943
38
2,909
17,709
18,347
0
7,409
10,175
0
27,791
W
Skadi
ErfanKa7
Skadi
15,922
6,316
6,224
2,939
11,791
6,247
1,740
5,952
5,839
0
39,467
L
Ah Puch
Montekill
Ah Puch
18,014
488
62
1,814
13,019
6,117
41
5,981
7,004
41,609
0
L
Bellona
Viesiek
Bellona
7,037
1,306
1,161
1,386
11,968
7,612
0
6,373
5,495
0
18,079
W
Nu Wa
Vybion
Nu Wa
13,901
2,299
2,897
2,261
11,181
5,603
862
6,586
4,595
27,842
0
L
Sobek
elajzimo
Sobek
7,269
347
1,538
4,335
22,118
23,350
15
8,482
13,361
15,844
0
W
Heimdallr
enraltay
Heimdallr
17,522
7,564
9
1,920
12,837
6,671
1,642
8,650
4,187
0
35,924
W
Sobek
mahbal
Sobek
10,920
365
1,423
5,792
16,212
20,134
547
8,688
7,524
24,408
0
L
Hera
sourab
Hera
12,055
1,756
1,726
2,453
13,288
5,339
47
5,343
7,817
29,990
0
W
Kuzenbo
stormepic
Kuzenbo
9,420
3,611
587
880
13,745
18,157
614
7,462
6,283
17,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,646
Gold Earned
48,060
162
Minions Killed
162
0
Camps Cleared
0
1,370,533
Distance Traveled
1,312,069
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,139
724
19
1
0
274,737
0
W
Skadi
11,810
844
56
4
0
257,074
0
L
Ah Puch
10,648
761
64
5
0
261,509
0
L
Bellona
8,516
608
27
2
0
265,575
0
W
Nu Wa
10,847
775
31
2
0
265,717
1
L
Sobek
9,079
649
14
1
0
262,158
0
W
Heimdallr
11,310
808
43
3
0
262,812
0
W
Sobek
11,030
788
20
1
0
275,750
5
L
Hera
9,678
691
38
3
0
248,090
0
W
Kuzenbo
10,649
761
12
1
0
309,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role