Player Matchup

Hel
Hel
KaRanDaSHuRik
Hel
Level 128
God Stats
8W - 2L
1,817 SR
Queue Stats
218W - 188L
1,587 Elo+
Party 2
Ymir
Ymir
N4shyFlexTh4Face
Ymir
Level 146
God Stats
1W - 1L
1,629 SR
Queue Stats
161W - 137L
1,555 Elo+
Solo
Cupid
Cupid
Nashabenzo
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,505 Elo+
Solo
Ares
Ares
Pekarnik174
Ares
Level 28
God Stats
1W - 2L
1,299 SR
Queue Stats
77W - 60L
1,513 Elo+
Party 2
Sol
Sol
Vortex_of_Chaoz
Sol
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 255L
1,395 Elo+
Solo
Team Averages
Level 97
1,549 SR
1,511 Elo+

VS

Team Averages
Level 71
1,521 SR
1,637 Elo+
Janus
Janus
DarkMagpie
Janus
Level 18
God Stats
4W - 10L
1,500 SR
Queue Stats
261W - 217L
1,675 Elo+
Party 1
Chaac
Chaac
Hаlo
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,487 Elo+
Solo
Anhur
Anhur
Just Didds
Anhur
Level 73
God Stats
5W - 5L
1,486 SR
Queue Stats
348W - 277L
1,627 Elo+
Party 1
Mulan
Mulan
OrangeZest
Mulan
Level 110
God Stats
3W - 3L
1,619 SR
Queue Stats
298W - 173L
1,692 Elo+
Party 1
Chronos
Chronos
TheDayMan1504
Chronos
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
469W - 315L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 21
9,237
1,026
10,300
10,038
8,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
6 / 3 / 16
8,757
973
7,235
18,674
16,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
14
4 / 3 / 15
8,617
957
14,029
9,449
5,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
11 / 2 / 14
10,220
1,136
11,082
16,501
20,868
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 1 / 19
9,147
1,016
9,422
6,765
3,970
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 9 / 8
6,964
774
5,599
9,554
3,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Hаlo
Chaac
14
3 / 4 / 6
7,635
848
9,921
13,034
16,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
13
2 / 6 / 4
7,571
841
10,306
9,808
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
13
1 / 7 / 8
7,017
780
5,063
17,265
11,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
15
5 / 4 / 4
8,107
901
9,908
8,846
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
42
30
Kills
12
12
Deaths
30
85
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
1
9
8
0.56
L
Chaac
Hаlo
Chaac
3
4
6
1.5
L
Anhur
2
6
4
0.67
W
5
3
21
5.17
W
6
3
16
4.67
W
Cupid
4
3
15
3.83
L
Mulan
1
7
8
0.71
W
11
2
14
9
L
Chronos
5
4
4
1.75
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,068
Damage
40,797
61,427
Taken
58,507
55,220
Mitigated
38,587
27,797
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,599
1,258
414
207
9,554
3,380
43
7,027
2,427
11,211
0
L
Chaac
Hаlo
Chaac
9,921
1,487
1,847
4,911
13,034
16,765
0
6,589
6,345
469
18,955
L
Anhur
10,306
4,053
101
1,135
9,808
3,471
0
6,938
2,770
0
17,509
W
10,300
633
9,324
3,841
10,038
8,163
919
3,299
6,604
22,567
0
W
7,235
677
2,030
5,829
18,674
16,690
148
4,359
14,127
11,686
0
W
Cupid
14,029
9,306
1,294
639
9,449
5,529
1,180
2,217
7,115
0
25,748
L
Mulan
5,063
1,333
183
3,210
17,265
11,320
41
11,104
6,036
0
9,780
W
11,082
829
255
2,536
16,501
20,868
77
4,110
12,211
12,685
0
L
Chronos
9,908
2,115
0
1,582
8,846
3,651
0
5,881
2,890
19,423
0
W
9,422
4,682
556
1,493
6,765
3,970
2,416
1,283
5,436
28,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,978
Gold Earned
37,294
97
Minions Killed
80
0
Camps Cleared
0
848,630
Distance Traveled
739,581
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,964
774
15
2
0
133,927
0
L
Chaac
7,635
848
9
1
0
166,500
1
L
Anhur
7,571
841
27
3
0
152,593
0
W
Hel
9,237
1,026
26
3
0
172,473
0
W
Ymir
8,757
973
10
1
0
183,445
0
W
Cupid
8,617
957
16
2
0
176,540
2
L
Mulan
7,017
780
9
1
0
127,462
0
W
Ares
10,220
1,136
1
0
0
170,901
1
L
Chronos
8,107
901
20
2
0
159,099
0
W
Sol
9,147
1,016
44
5
0
145,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role