Player Matchup

Pele
Pele
AGIANTPANDA2
Pele
Level 28
God Stats
15W - 22L
1,437 SR
Queue Stats
196W - 220L
1,412 Elo+
Solo
Khepri
Khepri
Bananas4life426
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Kazzerus
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,195 Elo+
Solo
Artemis
Artemis
bigNIBBAdiq
Artemis
Level 26
God Stats
17W - 13L
1,529 SR
Queue Stats
104W - 106L
1,390 Elo+
Solo
Ares
Ares
zeid_121
Ares
Level 4
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 4L
1,105 Elo+
Solo
Team Averages
Level 15
1,443 SR
1,320 Elo+

VS

Team Averages
Level 23
1,447 SR
1,404 Elo+
Danzaburou
Danzaburou
CoolKidsDoDrugs
Danzaburou
Level 28
God Stats
1W - 3L
1,129 SR
Queue Stats
84W - 91L
1,375 Elo+
Solo
Arachne
Arachne
DJDeviL205
Arachne
Level 28
God Stats
17W - 20L
1,615 SR
Queue Stats
790W - 915L
1,382 Elo+
Solo
Kukulkan
Kukulkan
GhostyFever
Kukulkan
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 54L
1,541 Elo+
Party 1
Athena
Athena
JackRanger
Athena
Level 18
God Stats
20W - 14L
1,516 SR
Queue Stats
80W - 91L
1,419 Elo+
Party 1
Mulan
Mulan
VespidPainter83
Mulan
Level 26
God Stats
16W - 12L
1,474 SR
Queue Stats
96W - 95L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 0
7,492
681
4,929
6,417
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

1
0 / 2 / 0
3,801
346
17
1,558
506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thoth
Kazzerus
Thoth
8
0 / 5 / 1
4,881
444
1,735
5,160
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
bigNIBBAdiq
Artemis
10
0 / 1 / 3
5,675
516
3,338
4,212
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
2
0 / 3 / 0
3,772
343
49
1,930
645
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoolKidsDoDrugs
Danzaburou
10
2 / 2 / 2
6,284
571
3,026
5,435
1,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
DJDeviL205
Arachne
9
4 / 2 / 4
6,334
576
1,785
6,943
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
GhostyFever
Kukulkan
11
3 / 0 / 6
6,583
598
3,643
2,166
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
JackRanger
Athena
8
1 / 1 / 3
5,518
502
773
5,307
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 1 / 3
6,403
582
2,756
3,279
1,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
13
13
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
2
0
3
L
0
2
0
0
W
Danzaburou
CoolKidsDoDrugs
Danzaburou
2
2
2
1.5
W
Arachne
DJDeviL205
Arachne
4
2
4
3
W
Kukulkan
GhostyFever
Kukulkan
3
0
6
6
W
Athena
JackRanger
Athena
1
1
3
2.5
L
Thoth
Kazzerus
Thoth
0
5
1
0.1
W
3
1
3
4.5
L
Artemis
bigNIBBAdiq
Artemis
0
1
3
1.5
L
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,068
Damage
11,983
19,277
Taken
23,130
5,838
Mitigated
8,909
4,290
Healing
5,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,929
1,556
0
2,802
6,417
1,834
0
359
5,932
0
44,559
L
17
17
0
72
1,558
506
0
409
1,149
991
0
W
Danzaburou
CoolKidsDoDrugs
Danzaburou
3,026
1,000
0
1,987
5,435
1,566
2,880
0
5,435
0
31,942
W
Arachne
DJDeviL205
Arachne
1,785
1,178
0
3,223
6,943
2,655
0
286
6,635
0
33,109
W
Kukulkan
GhostyFever
Kukulkan
3,643
405
0
0
2,166
603
790
980
1,000
23,071
0
W
Athena
JackRanger
Athena
773
457
0
483
5,307
2,321
295
238
5,029
3,928
0
L
Thoth
Kazzerus
Thoth
1,735
255
0
0
5,160
1,513
0
2,587
2,292
15,939
0
W
2,756
707
0
287
3,279
1,764
171
49
3,230
0
20,778
L
Artemis
bigNIBBAdiq
Artemis
3,338
876
0
1,416
4,212
1,340
0
258
3,954
0
23,565
L
Ares
49
49
0
0
1,930
645
84
411
1,384
373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,621
Gold Earned
31,122
178
Minions Killed
249
0
Camps Cleared
0
713,278
Distance Traveled
1,018,173
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,492
681
94
9
0
252,349
1
L
Khepri
3,801
346
3
0
0
48,697
0
W
Danzaburou
6,284
571
63
6
0
165,100
0
W
Arachne
6,334
576
63
6
0
222,307
0
W
Kukulkan
6,583
598
60
5
0
199,837
0
W
Athena
5,518
502
13
1
0
222,088
3
L
Thoth
4,881
444
30
3
0
174,141
4
W
Mulan
6,403
582
50
5
0
208,841
0
L
Artemis
5,675
516
51
5
0
174,429
0
L
Ares
3,772
343
0
0
0
63,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role