Player Matchup

Kuzenbo
Kuzenbo
Gold V
GandalfTheQuack
Kuzenbo
Gold V
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 77L
1,236 MMR
Solo
Janus
Janus
Silver I
ItzMinutO
Janus
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
PanzerOfTheDeep
Chiron
Silver II
Level 102
God Stats
6W - 4L
1,714 SR
Queue Stats
427W - 437L
1,032 MMR
Solo
Ravana
Ravana
Silver II
plazmanemesis
Ravana
Silver II
Level 159
God Stats
7W - 5L
1,500 SR
Queue Stats
434W - 422L
1,204 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
theefrainable
Zhong Kui
Silver II
Level 149
God Stats
1W - 2L
1,539 SR
Queue Stats
54W - 44L
1,375 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,551 SR
1,269 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,675 SR
1,225 MMR
Merlin
Merlin
Silver I
BlanksCLos
Merlin
Silver I
Level 60
God Stats
4W - 3L
1,622 SR
Queue Stats
104W - 127L
997 MMR
Solo
Skadi
Skadi
Gold V
Möönzie
Skadi
Gold V
Level 160
God Stats
55W - 45L
1,754 SR
Queue Stats
811W - 817L
1,303 MMR
Solo
Guan Yu
Guan Yu
Silver I
NeoLightAngel10
Guan Yu
Silver I
Level 119
God Stats
13W - 11L
1,715 SR
Queue Stats
817W - 827L
1,159 MMR
Party 1
Tiamat
Tiamat
Gold V
NeoLightPC
Tiamat
Gold V
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 101L
1,370 MMR
Party 1
Cerberus
Cerberus
Gold III
Wrathsingaming
Cerberus
Gold III
Level 65
God Stats
16W - 9L
1,785 SR
Queue Stats
354W - 343L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 2
3,595
719
1,529
2,785
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
ItzMinutO
Janus
6
1 / 1 / 1
4,117
823
631
2,241
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 0 / 2
3,462
692
1,776
1,763
349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
3 / 1 / 1
4,058
812
931
1,721
464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
theefrainable
Zhong Kui
7
1 / 0 / 0
3,708
742
2,420
2,476
1,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Bans
ScyllaDanzaburouApolloSetTsukuyomi

VS

Bans
AthenaNemesisKhepriYmirDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlanksCLos
Merlin
5
1 / 3 / 1
3,280
656
1,256
1,891
436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Möönzie
Skadi
1
0 / 0 / 0
945
189
0
0
0
5
0 / 2 / 0
2,996
599
1,018
3,538
918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
NeoLightPC
Tiamat
6
0 / 1 / 1
3,627
725
547
2,773
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
5
0 / 1 / 0
2,937
587
1,020
3,885
1,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
1
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
BlanksCLos
Merlin
1
3
1
0.5
W
1
0
2
2
W
Janus
ItzMinutO
Janus
1
1
1
1.5
L
Skadi
Möönzie
Skadi
0
0
0
0
L
0
2
0
0
L
Tiamat
NeoLightPC
Tiamat
0
1
1
0.5
W
1
0
2
2
L
Cerberus
0
1
0
0
W
3
1
1
3.5
W
Zhong Kui
theefrainable
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,287
Damage
3,841
10,986
Taken
12,087
4,819
Mitigated
4,170
5,172
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BlanksCLos
Merlin
1,256
155
0
25
1,891
436
0
782
1,063
10,312
0
W
1,529
787
0
872
2,785
2,039
0
608
2,177
7,722
0
W
Janus
ItzMinutO
Janus
631
72
0
750
2,241
471
0
596
1,645
17,693
0
L
Skadi
Möönzie
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
1,018
196
18
1,435
3,538
918
0
1,101
2,437
0
6,233
L
Tiamat
NeoLightPC
Tiamat
547
157
0
1,478
2,773
999
0
604
2,143
13,601
0
W
1,776
1,008
275
1,137
1,763
349
132
213
1,550
0
13,063
L
Cerberus
1,020
0
0
1,386
3,885
1,817
0
2,021
1,864
7,916
0
W
931
520
0
904
1,721
464
0
118
1,603
0
13,009
W
Zhong Kui
theefrainable
Zhong Kui
2,420
579
0
1,234
2,476
1,496
0
1,288
1,188
12,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,940
Gold Earned
13,785
135
Minions Killed
93
0
Camps Cleared
0
461,922
Distance Traveled
359,428
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,280
656
15
3
0
98,176
3
W
Kuzenbo
3,595
719
14
3
0
93,244
1
W
Janus
4,117
823
41
8
0
88,495
0
L
Skadi
945
189
0
0
0
0
0
L
Guan Yu
2,996
599
16
3
0
98,355
1
L
Tiamat
3,627
725
45
9
0
92,373
1
W
Chiron
3,462
692
21
4
0
86,875
0
L
Cerberus
2,937
587
17
3
0
70,524
0
W
Ravana
4,058
812
41
8
0
112,919
2
W
Zhong Kui
3,708
742
18
4
0
80,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role