Player Matchup

Bellona
Bellona
DéstinÝCookiÉ
Bellona
Level 39
God Stats
2W - 4L
1,402 SR
Queue Stats
10W - 19L
1,433 Elo+
Solo
Merlin
Merlin
RoYal1MPact
Merlin
Level 51
God Stats
1W - 3L
1,290 SR
Queue Stats
88W - 95L
1,546 Elo+
Party 1
Yemoja
Yemoja
XDLOLISBETTERLUL
Yemoja
Level 35
God Stats
0W - 1L
1,762 SR
Queue Stats
43W - 39L
1,559 Elo+
Party 1
Team Averages
Level 42
1,485 SR
1,513 Elo+

VS

Team Averages
Level 108
1,679 SR
1,569 Elo+
Neith
Neith
Ifajard0
Neith
Level 129
God Stats
21W - 4L
1,769 SR
Queue Stats
482W - 368L
1,576 Elo+
Party 2
Terra
Terra
MatadorLive
Terra
Level 67
God Stats
15W - 7L
1,691 SR
Queue Stats
120W - 97L
1,546 Elo+
Party 2
Anubis
Anubis
Rhinno54
Anubis
Level 127
God Stats
9W - 3L
1,578 SR
Queue Stats
374W - 275L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 1
6,627
663
6,318
10,525
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
10
0 / 4 / 3
6,628
663
4,918
6,286
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 2
6,570
657
4,734
11,578
5,816
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ifajard0
Neith
12
6 / 1 / 7
8,718
872
10,280
7,174
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 1 / 13
8,353
835
4,316
7,396
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Rhinno54
Anubis
12
7 / 1 / 6
8,610
861
9,366
6,518
3,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
14
14
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Neith
Ifajard0
Neith
6
1
7
9.5
W
1
1
13
7.5
W
Anubis
Rhinno54
Anubis
7
1
6
10
L
Merlin
0
4
3
0.38
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,970
Damage
23,962
28,389
Taken
21,088
12,948
Mitigated
11,624
6,172
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,318
1,262
0
1,045
10,525
5,600
0
4,195
6,330
277
17,162
W
Neith
Ifajard0
Neith
10,280
4,058
0
2,648
7,174
2,570
1,736
3,604
3,570
0
37,102
W
4,316
494
1,900
2,646
7,396
5,859
480
4,380
3,016
12,897
0
W
Anubis
Rhinno54
Anubis
9,366
250
0
2,896
6,518
3,195
1,059
1,977
4,541
38,991
0
L
Merlin
4,918
307
0
390
6,286
1,532
0
3,314
2,972
31,651
0
L
4,734
972
2,020
2,717
11,578
5,816
22
6,223
5,355
18,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,825
Gold Earned
25,681
110
Minions Killed
138
0
Camps Cleared
0
513,565
Distance Traveled
596,984
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,627
663
18
2
0
182,982
2
W
Neith
8,718
872
58
6
0
185,318
2
W
Terra
8,353
835
21
2
0
213,204
1
W
Anubis
8,610
861
59
6
0
198,462
4
L
Merlin
6,628
663
60
6
0
171,965
1
L
Yemoja
6,570
657
32
3
0
158,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role