Player Matchup

Thor
Thor
Adibibi
Thor
Level 25
God Stats
3W - 8L
1,361 SR
Queue Stats
329W - 288L
1,471 Elo+
Solo
Ne Zha
Ne Zha
EasyBott
Ne Zha
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
76W - 33L
1,405 Elo+
Solo
Nox
Nox
NuuskaPeikko
Nox
Level 12
God Stats
12W - 5L
1,595 SR
Queue Stats
138W - 145L
1,492 Elo+
Solo
Bellona
Bellona
Onnane
Bellona
Level 19
God Stats
5W - 4L
1,538 SR
Queue Stats
25W - 16L
1,492 Elo+
Solo
Apollo
Apollo
SneakyNoob
Apollo
Level 8
God Stats
7W - 9L
1,583 SR
Queue Stats
102W - 83L
1,501 Elo+
Solo
Team Averages
Level 16
1,515 SR
1,472 Elo+

VS

Team Averages
Level 13
1,552 SR
1,572 Elo+
The Morrigan
The Morrigan
Ferve
The Morrigan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 57L
1,585 Elo+
Solo
Khepri
Khepri
TurboAztrab
Khepri
Level 2
God Stats
1W - 1L
1,723 SR
Queue Stats
3W - 2L
1,657 Elo+
Party 1
Freya
Freya
anisM16
Freya
Level 6
God Stats
0W - 2L
1,312 SR
Queue Stats
4W - 4L
1,453 Elo+
Solo
Hun Batz
Hun Batz
jasa05cz2
Hun Batz
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 13L
1,505 Elo+
Solo
Izanami
Izanami
zatarupfr
Izanami
Level 25
God Stats
1W - 2L
1,723 SR
Queue Stats
48W - 45L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Adibibi
Thor
20
2 / 1 / 10
17,101
633
10,824
18,799
9,354
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
EasyBott
Ne Zha
20
16 / 2 / 20
16,255
602
21,385
25,367
29,329
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 2 / 18
14,748
546
20,980
14,482
6,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
Onnane
Bellona
20
12 / 1 / 4
14,956
554
10,872
18,804
15,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
SneakyNoob
Apollo
20
9 / 0 / 14
15,095
559
15,918
14,062
6,055
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ferve
The Morrigan
18
2 / 8 / 1
11,612
430
10,539
10,919
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
11
0 / 10 / 0
8,823
327
3,135
19,712
17,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
anisM16
Freya
18
1 / 12 / 0
10,910
404
5,584
24,776
9,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
jasa05cz2
Hun Batz
19
2 / 10 / 1
12,217
452
9,393
24,223
13,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
zatarupfr
Izanami
16
1 / 10 / 3
10,892
403
14,146
22,250
10,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
11
50
Kills
6
6
Deaths
50
66
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
Adibibi
Thor
2
1
10
7
W
Ne Zha
EasyBott
Ne Zha
16
2
20
13
L
The Morrigan
Ferve
The Morrigan
2
8
1
0.31
W
11
2
18
10
W
Bellona
Onnane
Bellona
12
1
4
14
W
Apollo
SneakyNoob
Apollo
9
0
14
16
L
Khepri
0
10
0
0
L
Freya
anisM16
Freya
1
12
0
0.08
L
Hun Batz
jasa05cz2
Hun Batz
2
10
1
0.25
L
Izanami
zatarupfr
Izanami
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,979
Damage
42,797
91,514
Taken
101,880
67,075
Mitigated
54,612
33,881
Healing
17,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Adibibi
Thor
10,824
4,365
0
8,216
18,799
9,354
3,221
1,863
16,896
0
146,819
W
Ne Zha
EasyBott
Ne Zha
21,385
10,615
0
11,291
25,367
29,329
444
3,515
21,602
0
106,951
L
The Morrigan
Ferve
The Morrigan
10,539
1,130
0
806
10,919
4,373
0
2,200
8,603
62,011
946
W
20,980
2,139
479
4,349
14,482
6,523
879
3,709
10,442
90,821
0
W
Bellona
Onnane
Bellona
10,872
3,239
0
2,868
18,804
15,814
2,312
4,732
13,828
0
78,654
W
Apollo
SneakyNoob
Apollo
15,918
10,340
0
6,678
14,062
6,055
5,992
4,387
9,507
0
120,969
L
Khepri
3,135
370
0
597
19,712
17,034
0
8,377
11,335
15,802
0
L
Freya
anisM16
Freya
5,584
1,701
0
6,372
24,776
9,414
647
2,275
22,501
62,045
0
L
Hun Batz
jasa05cz2
Hun Batz
9,393
2,420
0
4,201
24,223
13,036
0
3,924
20,299
0
91,789
L
Izanami
zatarupfr
Izanami
14,146
8,597
0
5,584
22,250
10,755
0
4,204
18,046
0
73,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,155
Gold Earned
54,454
777
Minions Killed
527
0
Camps Cleared
0
2,764,158
Distance Traveled
2,160,246
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
17,101
633
249
9
0
546,250
0
W
Ne Zha
16,255
602
122
5
0
525,831
3
L
The Morrigan
11,612
430
120
4
0
480,115
1
W
Nox
14,748
546
131
5
0
537,649
9
W
Bellona
14,956
554
114
4
0
561,827
7
W
Apollo
15,095
559
161
6
0
592,601
10
L
Khepri
8,823
327
20
1
0
443,329
4
L
Freya
10,910
404
102
4
0
412,839
1
L
Hun Batz
12,217
452
163
6
0
449,287
2
L
Izanami
10,892
403
122
5
0
374,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role