Player Matchup

Mulan
Mulan
Jaffacc
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LionX315
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Smaug_Gamer_Alb
Ah Puch
Level 100
God Stats
23W - 20L
1,482 SR
Queue Stats
333W - 353L
1,447 Elo+
Solo
Freya
Freya
Stpartco
Freya
Level 124
God Stats
2W - 3L
1,652 SR
Queue Stats
164W - 165L
1,458 Elo+
Solo
Ao Kuang
Ao Kuang
rosolen0
Ao Kuang
Level 38
God Stats
35W - 28L
1,606 SR
Queue Stats
311W - 321L
1,490 Elo+
Solo
Team Averages
Level 112
1,548 SR
1,479 Elo+

VS

Team Averages
Level 49
1,552 SR
1,631 Elo+
Ymir
Ymir
BarãoBento
Ymir
Level 43
God Stats
41W - 32L
1,530 SR
Queue Stats
236W - 217L
1,457 Elo+
Solo
Hachiman
Hachiman
INDIMANO
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 124L
1,640 Elo+
Party 1
Thor
Thor
MonoDash-Toxic
Thor
Level 28
God Stats
5W - 4L
1,632 SR
Queue Stats
69W - 32L
1,631 Elo+
Party 1
Baba Yaga
Baba Yaga
OokamiCPS
Baba Yaga
Level 119
God Stats
2W - 1L
1,299 SR
Queue Stats
96W - 83L
1,657 Elo+
Party 1
Nemesis
Nemesis
nanoelcrack5
Nemesis
Level 24
God Stats
5W - 3L
1,797 SR
Queue Stats
30W - 15L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jaffacc
Mulan
8
0 / 1 / 1
5,033
503
3,178
6,265
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
LionX315
Hun Batz
10
1 / 1 / 0
5,495
550
1,931
5,561
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 1
5,376
538
2,826
7,334
2,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Freya
Stpartco
Freya
9
1 / 1 / 0
4,787
479
3,723
6,085
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
rosolen0
Ao Kuang
8
0 / 4 / 0
4,845
485
2,984
6,630
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,127
513
2,268
5,847
2,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
INDIMANO
Hachiman
9
0 / 1 / 2
5,335
534
5,453
6,269
1,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
6 / 0 / 0
7,006
701
4,885
6,764
2,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
OokamiCPS
Baba Yaga
10
0 / 0 / 4
5,548
555
2,862
2,937
1,267
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Nemesis
nanoelcrack5
Nemesis
10
3 / 1 / 0
5,805
581
4,613
6,049
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
10
10
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Hachiman
INDIMANO
Hachiman
0
1
2
1
L
Mulan
Jaffacc
Mulan
0
1
1
0.5
L
Hun Batz
LionX315
Hun Batz
1
1
0
1
W
6
0
0
6
W
Baba Yaga
OokamiCPS
Baba Yaga
0
0
4
2
L
1
3
1
0.5
L
Freya
Stpartco
Freya
1
1
0
1
W
Nemesis
nanoelcrack5
Nemesis
3
1
0
3
L
Ao Kuang
rosolen0
Ao Kuang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,642
Damage
20,081
31,875
Taken
27,866
10,310
Mitigated
9,897
12,803
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,268
611
0
1,321
5,847
2,704
510
2,024
3,823
13,574
0
W
Hachiman
INDIMANO
Hachiman
5,453
2,575
0
3,796
6,269
1,516
387
2,409
3,860
0
32,769
L
Mulan
Jaffacc
Mulan
3,178
388
0
2,482
6,265
2,527
0
1,529
4,736
0
17,416
L
Hun Batz
LionX315
Hun Batz
1,931
196
0
2,479
5,561
1,762
0
499
5,062
0
30,038
W
4,885
674
0
2,650
6,764
2,555
132
2,984
3,780
0
32,560
W
Baba Yaga
OokamiCPS
Baba Yaga
2,862
798
0
1,396
2,937
1,267
135
1,225
1,712
26,020
0
L
2,826
172
0
3,010
7,334
2,539
0
2,837
4,497
25,081
0
L
Freya
Stpartco
Freya
3,723
1,741
0
2,782
6,085
1,609
0
265
5,820
23,583
0
W
Nemesis
nanoelcrack5
Nemesis
4,613
3,051
0
2,410
6,049
1,855
237
891
5,158
0
29,028
L
Ao Kuang
rosolen0
Ao Kuang
2,984
538
0
2,050
6,630
1,873
0
0
6,630
18,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
28,821
241
Minions Killed
285
0
Camps Cleared
0
900,928
Distance Traveled
908,108
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,127
513
24
2
0
170,634
1
W
Hachiman
5,335
534
61
6
0
159,348
3
L
Mulan
5,033
503
29
3
0
191,872
5
L
Hun Batz
5,495
550
79
8
0
196,758
2
W
Thor
7,006
701
75
8
0
180,433
2
W
Baba Yaga
5,548
555
63
6
0
165,858
3
L
Ah Puch
5,376
538
52
5
0
170,607
0
L
Freya
4,787
479
35
4
0
185,105
0
W
Nemesis
5,805
581
62
6
0
231,835
1
L
Ao Kuang
4,845
485
46
5
0
156,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role