Player Matchup

Danzaburou
Danzaburou
ELVzNzGM
Danzaburou
Level 28
God Stats
1W - 2L
1,538 SR
Queue Stats
79W - 70L
1,509 Elo+
Solo
Janus
Janus
MeditationMeta
Janus
Level 12
God Stats
27W - 18L
1,813 SR
Queue Stats
120W - 94L
1,699 Elo+
Solo
Aphrodite
Aphrodite
ODST DANIEL1
Aphrodite
Level 19
God Stats
2W - 1L
1,341 SR
Queue Stats
87W - 56L
1,648 Elo+
Solo
Khepri
Khepri
bestmomever4
Khepri
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,671 Elo+
Solo
Loki
Loki
iEzbeel
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 39L
1,525 Elo+
Solo
Team Averages
Level 17
1,538 SR
1,610 Elo+

VS

Team Averages
Level 17
1,531 SR
1,532 Elo+
Zhong Kui
Zhong Kui
Fatcatdotexe
Zhong Kui
Level 17
God Stats
0W - 2L
1,316 SR
Queue Stats
43W - 32L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
ItsNemocake
Cu Chulainn
Level 26
God Stats
27W - 13L
1,611 SR
Queue Stats
38W - 26L
1,652 Elo+
Solo
Cthulhu
Cthulhu
MachineGunJack30
Cthulhu
Level 26
God Stats
6W - 4L
1,851 SR
Queue Stats
156W - 113L
1,622 Elo+
Solo
Mercury
Mercury
prjonku
Mercury
Level 8
God Stats
1W - 2L
1,317 SR
Queue Stats
39W - 37L
1,466 Elo+
Solo
Xbalanque
Xbalanque
xPIKACHUxLOVEx2
Xbalanque
Level 8
God Stats
1W - 3L
1,558 SR
Queue Stats
137W - 140L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ELVzNzGM
Danzaburou
20
16 / 3 / 5
16,359
629
22,280
23,975
10,197
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 2 / 12
14,587
561
18,679
16,061
7,163
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ODST DANIEL1
Aphrodite
18
7 / 3 / 4
12,513
481
9,611
14,918
10,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
15
0 / 11 / 12
10,805
416
6,638
24,398
23,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
iEzbeel
Loki
20
9 / 7 / 9
13,630
524
13,654
23,425
11,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fatcatdotexe
Zhong Kui
18
6 / 7 / 6
11,790
453
19,471
17,859
12,228
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cu Chulainn
ItsNemocake
Cu Chulainn
20
7 / 8 / 6
13,207
508
19,252
22,833
24,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 6 / 1
11,177
430
12,177
20,180
19,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
prjonku
Mercury
17
4 / 12 / 3
11,384
438
10,412
21,490
8,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
xPIKACHUxLOVEx2
Xbalanque
18
3 / 6 / 8
11,607
446
14,248
15,859
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
49
39
Kills
25
26
Deaths
39
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ELVzNzGM
Danzaburou
16
3
5
6.17
L
Zhong Kui
Fatcatdotexe
Zhong Kui
6
7
6
1.29
L
Cu Chulainn
ItsNemocake
Cu Chulainn
7
8
6
1.25
L
5
6
1
0.92
W
7
2
12
6.5
W
Aphrodite
ODST DANIEL1
Aphrodite
7
3
4
3
W
Khepri
0
11
12
0.55
W
Loki
iEzbeel
Loki
9
7
9
1.93
L
Mercury
prjonku
Mercury
4
12
3
0.46
L
Xbalanque
xPIKACHUxLOVEx2
Xbalanque
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,862
Damage
75,560
102,777
Taken
98,221
63,466
Mitigated
70,762
31,463
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ELVzNzGM
Danzaburou
22,280
14,133
0
7,175
23,975
10,197
3,722
11,323
12,609
0
117,031
L
Zhong Kui
Fatcatdotexe
Zhong Kui
19,471
3,887
0
5,749
17,859
12,228
1,014
8,035
9,548
67,697
0
L
Cu Chulainn
ItsNemocake
Cu Chulainn
19,252
4,593
0
2,704
22,833
24,174
28
7,425
15,338
12,227
75,660
L
12,177
2,139
783
4,994
20,180
19,700
432
5,582
14,371
54,824
0
W
18,679
2,312
96
3,975
16,061
7,163
0
5,036
11,025
118,502
0
W
Aphrodite
ODST DANIEL1
Aphrodite
9,611
1,479
2,884
10,891
14,918
10,572
1,636
3,519
11,399
67,640
0
W
Khepri
6,638
1,366
0
216
24,398
23,686
205
9,007
15,391
28,492
0
W
Loki
iEzbeel
Loki
13,654
6,127
0
6,226
23,425
11,848
0
5,897
17,528
0
92,837
L
Mercury
prjonku
Mercury
10,412
5,607
0
0
21,490
8,913
0
8,860
12,418
0
65,701
L
Xbalanque
xPIKACHUxLOVEx2
Xbalanque
14,248
5,640
718
2,922
15,859
5,747
702
4,161
11,618
0
68,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,894
Gold Earned
59,165
662
Minions Killed
537
0
Camps Cleared
0
2,184,703
Distance Traveled
2,186,461
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,359
629
183
7
0
467,835
1
L
Zhong Kui
11,790
453
102
4
0
413,665
4
L
Cu Chulainn
13,207
508
140
5
0
479,484
0
L
Cthulhu
11,177
430
79
3
0
358,874
5
W
Janus
14,587
561
187
7
0
546,845
7
W
Aphrodite
12,513
481
132
5
0
268,719
4
W
Khepri
10,805
416
36
1
0
419,923
1
W
Loki
13,630
524
124
5
0
481,381
11
L
Mercury
11,384
438
89
3
0
469,985
0
L
Xbalanque
11,607
446
127
5
0
464,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role