Player Matchup

Cupid
Cupid
Bronze III
CreamCh33se
Cupid
Bronze III
Level 84
God Stats
0W - 5L
1,815 SR
Queue Stats
23W - 41L
1,600 MMR
Solo
Fafnir
Fafnir
Silver I
DanielLCrandall
Fafnir
Silver I
Level 59
God Stats
1W - 2L
1,568 SR
Queue Stats
7W - 5L
1,585 MMR
Solo
Bellona
Bellona
Gold II
LcaseTheGreat
Bellona
Gold II
Level 66
God Stats
1W - 1L
1,209 SR
Queue Stats
532W - 524L
1,565 MMR
Solo
Scylla
Scylla
Gold I
Reynoldsss
Scylla
Gold I
Level 153
God Stats
3W - 8L
1,166 SR
Queue Stats
519W - 509L
1,622 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
TheStretch
Tsukuyomi
Gold I
Level 129
God Stats
4W - 5L
1,787 SR
Queue Stats
63W - 64L
1,673 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,509 SR
1,609 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,684 SR
1,609 MMR
Odin
Odin
Platinum V
CNDruid
Odin
Platinum V
Level 128
God Stats
28W - 14L
1,702 SR
Queue Stats
473W - 461L
1,627 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
KoroneCH
Ao Kuang
Gold II
Level 129
God Stats
14W - 7L
1,728 SR
Queue Stats
357W - 350L
1,635 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Nehxas
Zhong Kui
Gold I
Level 160
God Stats
102W - 71L
1,671 SR
Queue Stats
728W - 728L
1,604 MMR
Solo
Rama
Rama
Gold I
Remic
Rama
Gold I
Level 160
God Stats
37W - 33L
1,528 SR
Queue Stats
454W - 463L
1,563 MMR
Solo
Ymir
Ymir
Gold IV
xVigar
Ymir
Gold IV
Level 143
God Stats
2W - 0L
1,790 SR
Queue Stats
16W - 15L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 2
10,793
469
4,818
15,374
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 3 / 7
9,791
426
5,503
16,950
17,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
20
2 / 3 / 2
12,432
541
9,983
16,361
17,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Reynoldsss
Scylla
17
2 / 4 / 4
10,208
444
11,625
10,392
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
TheStretch
Tsukuyomi
18
4 / 8 / 2
11,223
488
13,077
19,873
8,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetAthenaTiamatGuan YuDanzaburou

VS

Bans
ApolloAnhurSobekCu ChulainnPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CNDruid
Odin
20
2 / 1 / 8
14,578
634
9,144
15,762
18,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
KoroneCH
Ao Kuang
20
11 / 1 / 6
14,391
626
16,021
22,927
10,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
Nehxas
Zhong Kui
20
4 / 2 / 7
13,862
603
13,147
13,406
10,824
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
Remic
Rama
20
2 / 2 / 7
14,057
611
13,076
13,357
5,783
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ymir
xVigar
Ymir
17
2 / 2 / 8
12,016
522
6,645
19,217
24,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
8
Kills
21
21
Deaths
8
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Odin
CNDruid
Odin
2
1
8
6
L
0
3
2
0.33
L
0
3
7
1.17
W
Ao Kuang
KoroneCH
Ao Kuang
11
1
6
14
L
Bellona
2
3
2
1
W
Zhong Kui
Nehxas
Zhong Kui
4
2
7
3.75
W
Rama
Remic
Rama
2
2
7
2.75
L
Scylla
Reynoldsss
Scylla
2
4
4
1
L
Tsukuyomi
TheStretch
Tsukuyomi
4
8
2
0.63
W
Ymir
xVigar
Ymir
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,006
Damage
58,033
78,950
Taken
84,669
54,769
Mitigated
70,018
21,802
Healing
47,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
CNDruid
Odin
9,144
2,706
0
6,515
15,762
18,596
373
182
15,580
239
93,145
L
4,818
2,361
106
6,108
15,374
6,420
1,384
4,503
10,871
0
84,685
L
5,503
962
0
4,462
16,950
17,609
0
8,246
8,704
27,647
0
W
Ao Kuang
KoroneCH
Ao Kuang
16,021
2,755
0
17,082
22,927
10,740
1,806
4,444
17,683
118,802
0
L
Bellona
9,983
3,169
0
6,053
16,361
17,523
0
4,989
11,372
0
86,504
W
Zhong Kui
Nehxas
Zhong Kui
13,147
1,115
0
8,265
13,406
10,824
1,471
4,637
8,769
98,886
0
W
Rama
Remic
Rama
13,076
8,924
0
8,388
13,357
5,783
10,110
2,953
10,404
0
115,796
L
Scylla
Reynoldsss
Scylla
11,625
1,493
0
500
10,392
4,305
0
7,818
2,574
79,210
0
L
Tsukuyomi
TheStretch
Tsukuyomi
13,077
2,294
0
4,573
19,873
8,912
0
10,496
9,377
0
85,292
W
Ymir
xVigar
Ymir
6,645
611
0
6,912
19,217
24,075
0
5,356
13,861
27,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,447
Gold Earned
68,904
679
Minions Killed
754
0
Camps Cleared
0
2,120,656
Distance Traveled
2,271,138
30
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,578
634
199
9
0
485,959
9
L
Cupid
10,793
469
163
7
0
362,446
9
L
Fafnir
9,791
426
34
1
0
460,379
5
W
Ao Kuang
14,391
626
142
6
0
529,799
9
L
Bellona
12,432
541
196
9
0
437,010
6
W
Zhong Kui
13,862
603
181
8
0
430,703
5
W
Rama
14,057
611
194
8
0
416,832
10
L
Scylla
10,208
444
149
6
0
413,380
6
L
Tsukuyomi
11,223
488
137
6
0
447,441
4
W
Ymir
12,016
522
38
2
0
407,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role