Player Matchup

Mulan
Mulan
Lord_Wulgemort
Mulan
Level 78
God Stats
5W - 4L
1,419 SR
Queue Stats
27W - 28L
1,320 Elo+
Party 1
Loki
Loki
NymTraveel
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Schwackel
Danzaburou
Level 27
God Stats
3W - 1L
1,644 SR
Queue Stats
3W - 3L
1,738 Elo+
Party 1
King Arthur
King Arthur
YaboChan
King Arthur
Level 16
God Stats
8W - 8L
1,343 SR
Queue Stats
17W - 21L
1,320 Elo+
Party 1
Scylla
Scylla
plex4451
Scylla
Level 16
God Stats
7W - 7L
1,423 SR
Queue Stats
9W - 9L
1,372 Elo+
Party 1
Team Averages
Level 28
1,466 SR
1,450 Elo+

VS

Team Averages
Level 21
1,594 SR
1,604 Elo+
Serqet
Serqet
Ayamogul
Serqet
Level 22
God Stats
9W - 10L
1,561 SR
Queue Stats
78W - 67L
1,693 Elo+
Solo
Janus
Janus
Subizu
Janus
Level 18
God Stats
4W - 1L
1,692 SR
Queue Stats
38W - 27L
1,612 Elo+
Solo
Bacchus
Bacchus
Topkillers22
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wat4That
Cu Chulainn
Level 21
God Stats
6W - 7L
1,500 SR
Queue Stats
185W - 249L
1,518 Elo+
Solo
Medusa
Medusa
XxKawaiPopItxX
Medusa
Level 19
God Stats
2W - 0L
1,719 SR
Queue Stats
2W - 1L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 8 / 2
7,781
458
4,966
13,914
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 9 / 1
7,862
462
2,645
12,783
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Schwackel
Danzaburou
12
3 / 7 / 3
7,894
464
9,161
13,341
4,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
YaboChan
King Arthur
11
5 / 8 / 2
7,655
450
7,823
23,216
15,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
plex4451
Scylla
13
2 / 7 / 0
7,800
459
4,591
11,807
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ayamogul
Serqet
16
13 / 1 / 7
10,558
621
13,459
12,482
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Janus
Subizu
Janus
13
9 / 5 / 6
9,394
553
12,477
9,107
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Topkillers22
Bacchus
13
4 / 1 / 14
9,104
536
10,403
11,746
12,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Wat4That
Cu Chulainn
14
4 / 6 / 4
9,291
547
8,392
11,297
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 2 / 4
10,696
629
16,993
12,142
5,252
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
15
Kills
39
39
Deaths
15
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Serqet
Ayamogul
Serqet
13
1
7
16.5
L
4
8
2
0.63
L
1
9
1
0.17
L
Danzaburou
Schwackel
Danzaburou
3
7
3
0.64
W
Janus
Subizu
Janus
9
5
6
2.4
W
Bacchus
Topkillers22
Bacchus
4
1
14
11
W
Cu Chulainn
Wat4That
Cu Chulainn
4
6
4
1
W
9
2
4
5.5
L
King Arthur
YaboChan
King Arthur
5
8
2
0.75
L
Scylla
plex4451
Scylla
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,186
Damage
61,724
75,061
Taken
56,774
33,697
Mitigated
33,501
15,980
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Ayamogul
Serqet
13,459
4,053
0
3,190
12,482
4,968
1,420
729
11,655
0
62,399
L
4,966
963
612
2,671
13,914
6,739
45
5,758
7,376
0
17,360
L
2,645
390
0
3,475
12,783
3,512
0
3,726
8,957
0
41,339
L
Danzaburou
Schwackel
Danzaburou
9,161
5,066
154
4,278
13,341
4,427
61
5,096
7,875
0
29,046
W
Janus
Subizu
Janus
12,477
1,422
0
471
9,107
3,016
0
1,501
7,404
40,510
0
W
Bacchus
Topkillers22
Bacchus
10,403
1,995
0
1,268
11,746
12,775
472
436
11,279
29,705
0
W
Cu Chulainn
Wat4That
Cu Chulainn
8,392
2,153
0
1,067
11,297
7,490
1,412
1,486
9,703
3,847
38,023
W
16,993
7,735
0
1,036
12,142
5,252
2,484
0
12,142
0
92,046
L
King Arthur
YaboChan
King Arthur
7,823
1,183
0
4,342
23,216
15,521
120
4,473
18,352
0
23,662
L
Scylla
plex4451
Scylla
4,591
213
0
448
11,807
3,498
0
4,025
7,078
29,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,992
Gold Earned
49,043
249
Minions Killed
411
0
Camps Cleared
0
1,469,673
Distance Traveled
1,722,597
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,558
621
93
5
0
400,986
2
L
Mulan
7,781
458
34
2
0
316,200
3
L
Loki
7,862
462
77
5
0
290,300
1
L
Danzaburou
7,894
464
40
2
0
271,797
2
W
Janus
9,394
553
65
4
0
317,803
5
W
Bacchus
9,104
536
44
3
0
373,269
4
W
Cu Chulainn
9,291
547
82
5
0
323,030
4
W
Medusa
10,696
629
127
7
0
307,509
4
L
King Arthur
7,655
450
27
2
0
295,567
1
L
Scylla
7,800
459
71
4
0
295,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role