Player Matchup

Heimdallr
Heimdallr
BigBob101
Heimdallr
Level 27
God Stats
3W - 3L
1,712 SR
Queue Stats
26W - 16L
1,568 Elo+
Party 1
Thor
Thor
Mgrlam
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Protato06
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,517 Elo+
Party 1
Ymir
Ymir
p0ph55
Ymir
Level 15
God Stats
8W - 5L
1,656 SR
Queue Stats
26W - 17L
1,519 Elo+
Solo
Izanami
Izanami
vineetshourya
Izanami
Level 29
God Stats
3W - 0L
1,844 SR
Queue Stats
112W - 89L
1,431 Elo+
Solo
Team Averages
Level 25
1,643 SR
1,507 Elo+

VS

Team Averages
Level 25
1,584 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kuty87
Ah Muzen Cab
Level 28
God Stats
17W - 16L
1,541 SR
Queue Stats
104W - 115L
1,407 Elo+
Solo
Khepri
Khepri
Mezo29
Khepri
Level 26
God Stats
7W - 5L
1,596 SR
Queue Stats
23W - 22L
1,571 Elo+
Solo
Tyr
Tyr
MrEagle101
Tyr
Level 18
God Stats
3W - 5L
1,477 SR
Queue Stats
58W - 49L
1,561 Elo+
Party 2
Merlin
Merlin
NlAG
Merlin
Level 26
God Stats
5W - 5L
1,619 SR
Queue Stats
110W - 94L
1,535 Elo+
Party 2
Apollo
Apollo
THEPONCHO
Apollo
Level 29
God Stats
9W - 4L
1,689 SR
Queue Stats
95W - 102L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigBob101
Heimdallr
16
9 / 1 / 4
9,655
603
10,584
10,482
8,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
Mgrlam
Thor
15
4 / 0 / 4
8,594
537
7,049
10,882
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Protato06
Scylla
16
6 / 2 / 6
9,219
576
9,182
7,048
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
p0ph55
Ymir
13
2 / 2 / 9
8,006
500
7,982
10,847
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
13
2 / 4 / 3
8,040
503
3,984
10,472
4,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kuty87
Ah Muzen Cab
11
1 / 4 / 6
7,119
445
9,069
11,362
3,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Mezo29
Khepri
12
4 / 2 / 3
8,041
503
4,205
8,002
3,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 0
7,015
438
4,601
11,224
5,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
NlAG
Merlin
12
1 / 5 / 0
6,972
436
7,258
8,094
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
THEPONCHO
Apollo
12
1 / 7 / 1
7,254
453
4,419
12,395
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
23
Kills
9
9
Deaths
23
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigBob101
Heimdallr
9
1
4
11
L
Ah Muzen Cab
Kuty87
Ah Muzen Cab
1
4
6
1
L
Khepri
Mezo29
Khepri
4
2
3
2.75
W
Thor
Mgrlam
Thor
4
0
4
6
L
2
5
0
0.4
L
Merlin
NlAG
Merlin
1
5
0
0.2
W
Scylla
Protato06
Scylla
6
2
6
4.5
L
Apollo
THEPONCHO
Apollo
1
7
1
0.21
W
Ymir
p0ph55
Ymir
2
2
9
3.25
W
Izanami
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,781
Damage
29,552
49,731
Taken
51,077
26,859
Mitigated
19,325
17,756
Healing
9,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigBob101
Heimdallr
10,584
4,257
0
4,060
10,482
8,601
1,091
2,573
7,715
0
57,840
L
Ah Muzen Cab
Kuty87
Ah Muzen Cab
9,069
4,496
0
5,148
11,362
3,800
72
6,146
5,144
0
37,423
L
Khepri
Mezo29
Khepri
4,205
542
0
1,208
8,002
3,924
0
3,293
4,633
22,387
0
W
Thor
Mgrlam
Thor
7,049
2,067
0
6,350
10,882
4,115
370
1,891
8,831
0
62,022
L
4,601
816
0
1,935
11,224
5,387
0
1,846
9,370
0
26,270
L
Merlin
NlAG
Merlin
7,258
459
0
302
8,094
2,644
0
2,182
5,888
38,796
0
W
Scylla
Protato06
Scylla
9,182
1,546
0
1,576
7,048
2,611
478
2,050
4,786
54,792
0
L
Apollo
THEPONCHO
Apollo
4,419
1,330
0
1,154
12,395
3,570
0
3,413
8,878
0
41,046
W
Ymir
p0ph55
Ymir
7,982
2,497
0
766
10,847
7,423
68
1,681
9,108
27,110
0
W
Izanami
3,984
2,054
465
4,539
10,472
4,109
1,001
2,598
7,828
0
52,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,514
Gold Earned
36,401
494
Minions Killed
316
0
Camps Cleared
0
1,410,238
Distance Traveled
1,682,306
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,655
603
95
6
0
253,885
4
L
Ah Muzen Cab
7,119
445
71
4
0
291,667
1
L
Khepri
8,041
503
33
2
0
373,584
1
W
Thor
8,594
537
121
8
0
324,566
2
L
Tyr
7,015
438
53
3
0
346,043
2
L
Merlin
6,972
436
80
5
0
347,438
3
W
Scylla
9,219
576
112
7
0
281,890
3
L
Apollo
7,254
453
79
5
0
323,574
1
W
Ymir
8,006
500
60
4
0
294,905
3
W
Izanami
8,040
503
106
7
0
254,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role