Player Matchup

Cerberus
Cerberus
DarkStarTZ97
Cerberus
Level 69
God Stats
36W - 39L
1,495 SR
Queue Stats
83W - 98L
1,454 Elo+
Solo
Cernunnos
Cernunnos
Punk4Dead
Cernunnos
Level 128
God Stats
38W - 7L
1,778 SR
Queue Stats
407W - 367L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
xHelgrind
Sun Wukong
Level 129
God Stats
1W - 1L
1,257 SR
Queue Stats
168W - 141L
1,586 Elo+
Party 3
Set
Set
xMerlot
Set
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 97L
1,541 Elo+
Party 3
Poseidon
Poseidon
xXDestruydorXx
Poseidon
Level 69
God Stats
9W - 7L
1,444 SR
Queue Stats
130W - 140L
1,248 Elo+
Party 3
Team Averages
Level 100
1,495 SR
1,477 Elo+

VS

Team Averages
Level 100
1,446 SR
1,474 Elo+
Ymir
Ymir
CaiqueRoger
Ymir
Level 89
God Stats
7W - 4L
1,660 SR
Queue Stats
597W - 584L
1,515 Elo+
Party 2
King Arthur
King Arthur
ESET_Guizao
King Arthur
Level 109
God Stats
2W - 6L
1,212 SR
Queue Stats
250W - 256L
1,438 Elo+
Solo
Arachne
Arachne
JrAbreu
Arachne
Level 87
God Stats
1W - 5L
1,299 SR
Queue Stats
47W - 39L
1,410 Elo+
Party 2
Scylla
Scylla
Nacho_Delelis_05
Scylla
Level 88
God Stats
10W - 10L
1,593 SR
Queue Stats
467W - 453L
1,497 Elo+
Party 1
Hachiman
Hachiman
iCoFrAnSpamsL2
Hachiman
Level 125
God Stats
23W - 20L
1,465 SR
Queue Stats
709W - 682L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkStarTZ97
Cerberus
12
1 / 0 / 9
8,409
526
5,536
14,166
10,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Punk4Dead
Cernunnos
15
4 / 2 / 2
9,041
565
8,413
10,060
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
xHelgrind
Sun Wukong
17
6 / 1 / 1
9,708
607
12,172
11,580
9,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
15
5 / 0 / 1
9,171
573
6,119
8,569
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
12
0 / 5 / 3
7,483
468
1,897
6,797
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,276
455
2,896
9,015
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
ESET_Guizao
King Arthur
13
0 / 4 / 1
7,359
460
5,457
13,643
12,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
JrAbreu
Arachne
14
5 / 3 / 2
8,632
540
6,635
13,879
4,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 3 / 1
6,848
428
4,890
5,102
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
11
0 / 3 / 1
6,448
403
8,459
10,259
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
8
8
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Cerberus
DarkStarTZ97
Cerberus
1
0
9
5.5
L
King Arthur
ESET_Guizao
King Arthur
0
4
1
0.13
L
Arachne
JrAbreu
Arachne
5
3
2
2
L
3
3
1
1.17
W
Cernunnos
Punk4Dead
Cernunnos
4
2
2
2.5
L
Hachiman
0
3
1
0.17
W
Sun Wukong
xHelgrind
Sun Wukong
6
1
1
6.5
W
Set
5
0
1
5.5
W
Poseidon
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,137
Damage
28,337
51,172
Taken
51,898
28,527
Mitigated
26,386
19,595
Healing
15,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,896
229
0
1,406
9,015
5,375
0
2,075
6,940
25,416
0
W
Cerberus
DarkStarTZ97
Cerberus
5,536
185
0
4,358
14,166
10,555
0
1,927
12,201
26,830
0
L
King Arthur
ESET_Guizao
King Arthur
5,457
926
0
3,685
13,643
12,077
0
1,126
12,517
130
39,332
L
Arachne
JrAbreu
Arachne
6,635
4,673
0
6,125
13,879
4,780
0
1,111
12,768
0
50,822
L
4,890
110
0
408
5,102
1,559
0
926
4,176
31,054
0
W
Cernunnos
Punk4Dead
Cernunnos
8,413
3,709
0
5,630
10,060
3,212
358
1,036
8,984
0
70,224
L
Hachiman
8,459
4,144
0
4,223
10,259
2,595
0
2,195
8,064
0
48,881
W
Sun Wukong
xHelgrind
Sun Wukong
12,172
3,265
0
3,670
11,580
9,179
282
529
10,525
0
61,703
W
Set
6,119
2,617
0
5,008
8,569
3,484
0
1,542
6,959
0
61,057
W
Poseidon
1,897
240
0
929
6,797
2,097
0
2,496
4,087
31,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,812
Gold Earned
36,563
457
Minions Killed
325
0
Camps Cleared
0
1,496,970
Distance Traveled
1,419,142
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,276
455
35
2
0
313,066
9
W
Cerberus
8,409
526
30
2
0
286,861
5
L
King Arthur
7,359
460
73
5
0
274,506
0
L
Arachne
8,632
540
81
5
0
341,168
3
L
Scylla
6,848
428
56
4
0
245,347
2
W
Cernunnos
9,041
565
131
8
0
266,043
4
L
Hachiman
6,448
403
80
5
0
245,055
4
W
Sun Wukong
9,708
607
122
8
0
321,996
4
W
Set
9,171
573
107
7
0
360,956
3
W
Poseidon
7,483
468
67
4
0
261,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role