Player Matchup

Danzaburou
Danzaburou
Red ninja2238
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 36L
1,138 Elo+
Solo
Cerberus
Cerberus
zIKhaleeZY
Cerberus
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
79W - 77L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
zIReaZYI
Ah Puch
Level 85
God Stats
1W - 4L
1,231 SR
Queue Stats
79W - 78L
1,469 Elo+
Party 1
Team Averages
Level 55
1,410 SR
1,360 Elo+

VS

Team Averages
Level 72
1,493 SR
1,333 Elo+
Susano
Susano
NO NAME CUZ XXX
Susano
Level 126
God Stats
8W - 9L
1,533 SR
Queue Stats
187W - 209L
1,507 Elo+
Party 2
Hel
Hel
Uller13
Hel
Level 75
God Stats
2W - 0L
1,715 SR
Queue Stats
223W - 234L
1,516 Elo+
Party 2
Anhur
Anhur
richixlv87
Anhur
Level 16
God Stats
5W - 22L
1,231 SR
Queue Stats
9W - 42L
975 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Red ninja2238
Danzaburou
7
0 / 10 / 3
6,750
563
1,471
9,066
2,707
Cerberus
zIKhaleeZY
Cerberus
12
3 / 2 / 3
8,922
744
4,283
13,746
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
zIReaZYI
Ah Puch
13
2 / 3 / 3
8,434
703
8,838
8,995
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 6
9,832
819
14,213
9,778
4,887
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
13
5 / 2 / 9
9,837
820
8,651
9,700
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
12
1 / 3 / 12
8,579
715
4,962
7,352
2,796
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
15
15
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
L
Danzaburou
Red ninja2238
Danzaburou
0
10
3
0.15
W
Hel
5
2
9
4.75
W
Anhur
1
3
12
2.33
L
Cerberus
zIKhaleeZY
Cerberus
3
2
3
2.25
L
Ah Puch
zIReaZYI
Ah Puch
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,592
Damage
27,826
31,807
Taken
26,830
17,447
Mitigated
10,790
6,048
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,213
1,711
0
950
9,778
4,887
1,251
2,980
6,576
0
35,665
L
Danzaburou
Red ninja2238
Danzaburou
1,471
508
0
185
9,066
2,707
0
2,840
6,226
0
5,251
W
Hel
8,651
507
4,409
6,095
9,700
3,107
359
5,106
4,402
47,824
0
W
Anhur
4,962
2,354
0
0
7,352
2,796
340
4,439
2,659
0
18,741
L
Cerberus
zIKhaleeZY
Cerberus
4,283
271
0
3,873
13,746
11,423
0
3,516
10,230
21,312
0
L
Ah Puch
zIReaZYI
Ah Puch
8,838
461
0
1,990
8,995
3,317
0
2,394
6,601
43,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,106
Gold Earned
28,248
118
Minions Killed
154
0
Camps Cleared
0
559,779
Distance Traveled
671,231
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,832
819
43
4
0
263,960
4
L
Danzaburou
6,750
563
4
0
0
146,611
0
W
Hel
9,837
820
70
6
0
234,407
1
W
Anhur
8,579
715
41
3
0
172,864
0
L
Cerberus
8,922
744
42
4
0
204,516
2
L
Ah Puch
8,434
703
72
6
0
208,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role