Player Matchup

Cerberus
Cerberus
Gold IV
Anixyia
Cerberus
Gold IV
Level 129
God Stats
3W - 0L
1,754 SR
Queue Stats
22W - 9L
1,769 MMR
Party 4
Guan Yu
Guan Yu
Platinum IV
Nyrei
Guan Yu
Platinum IV
Level 143
God Stats
1W - 0L
1,580 SR
Queue Stats
42W - 23L
2,068 MMR
Party 4
Chang'e
Chang'e
Platinum IV
Salaminero
Chang'e
Platinum IV
Level 147
God Stats
6W - 2L
1,476 SR
Queue Stats
115W - 92L
1,888 MMR
Solo
Chernobog
Chernobog
Diamond V
Tozumbao
Chernobog
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold I
tacharrero69
Mercury
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,562 SR
1,745 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,630 SR
1,841 MMR
Sobek
Sobek
Gold I
Yukirby
Sobek
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold II
enmerkan
Tyr
Gold II
Level 93
God Stats
6W - 3L
1,781 SR
Queue Stats
18W - 11L
1,820 MMR
Party 3
Xbalanque
Xbalanque
Platinum I
quillord
Xbalanque
Platinum I
Level 137
God Stats
64W - 57L
1,572 SR
Queue Stats
291W - 291L
2,036 MMR
Party 2
Susano
Susano
Platinum I
sammi12395
Susano
Platinum I
Level 106
God Stats
1W - 1L
1,733 SR
Queue Stats
62W - 45L
1,974 MMR
Party 3
Raijin
Raijin
Platinum III
tecoN
Raijin
Platinum III
Level 160
God Stats
5W - 6L
1,562 SR
Queue Stats
248W - 265L
1,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anixyia
Cerberus
15
2 / 1 / 6
10,009
556
4,980
12,614
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Nyrei
Guan Yu
17
3 / 2 / 5
10,787
599
11,796
16,592
19,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Salaminero
Chang'e
16
6 / 1 / 4
10,283
571
8,926
9,193
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Tozumbao
Chernobog
16
1 / 2 / 5
10,296
572
5,266
11,073
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
tacharrero69
Mercury
18
6 / 1 / 6
11,086
616
5,528
11,623
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Bans
AthenaSetTsukuyomiTiamatApollo

VS

Bans
ScyllaNemesisOdinRatatoskrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Yukirby
Sobek
13
0 / 1 / 3
7,910
439
3,477
9,743
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 1
8,490
472
9,604
16,256
10,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
quillord
Xbalanque
15
2 / 4 / 4
9,221
512
6,094
9,571
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
sammi12395
Susano
16
3 / 4 / 2
9,188
510
6,717
12,228
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Raijin
tecoN
Raijin
15
2 / 5 / 3
9,035
502
7,280
7,906
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
18
Kills
7
7
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anixyia
Cerberus
2
1
6
5
W
Guan Yu
Nyrei
Guan Yu
3
2
5
2.75
W
Chang'e
Salaminero
Chang'e
6
1
4
8
W
Chernobog
Tozumbao
Chernobog
1
2
5
1.75
L
Sobek
Yukirby
Sobek
0
1
3
1.5
L
0
4
1
0.13
L
Xbalanque
quillord
Xbalanque
2
4
4
1
L
Susano
sammi12395
Susano
3
4
2
1
W
Mercury
tacharrero69
Mercury
6
1
6
9
L
Raijin
tecoN
Raijin
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,496
Damage
33,172
61,095
Taken
55,704
42,021
Mitigated
27,252
33,662
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anixyia
Cerberus
4,980
445
0
4,242
12,614
10,948
361
3,385
9,229
31,740
0
W
Guan Yu
Nyrei
Guan Yu
11,796
2,253
1,874
8,548
16,592
19,302
0
1,493
15,099
0
68,442
W
Chang'e
Salaminero
Chang'e
8,926
954
4,212
5,303
9,193
3,405
739
4,485
4,708
61,152
0
W
Chernobog
Tozumbao
Chernobog
5,266
2,805
0
4,907
11,073
3,753
2,013
1,214
9,859
0
77,665
L
Sobek
Yukirby
Sobek
3,477
106
0
4,912
9,743
5,682
0
3,988
5,615
20,889
0
L
9,604
1,445
0
5,599
16,256
10,629
0
2,917
13,265
140
62,343
L
Xbalanque
quillord
Xbalanque
6,094
2,059
0
2,793
9,571
3,249
1,086
953
8,578
0
64,293
L
Susano
sammi12395
Susano
6,717
1,305
0
5,156
12,228
4,673
0
1,317
10,799
0
69,828
W
Mercury
tacharrero69
Mercury
5,528
2,755
0
4,576
11,623
4,613
1,474
2,207
9,416
0
78,506
L
Raijin
tecoN
Raijin
7,280
630
0
408
7,906
3,019
0
4,358
3,388
65,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,461
Gold Earned
43,844
581
Minions Killed
563
0
Camps Cleared
0
1,901,298
Distance Traveled
1,641,947
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,009
556
53
3
0
358,324
6
W
Guan Yu
10,787
599
128
7
0
389,070
6
W
Chang'e
10,283
571
138
8
0
390,177
7
W
Chernobog
10,296
572
141
8
0
334,554
4
L
Sobek
7,910
439
25
1
0
373,633
9
L
Tyr
8,490
472
130
7
0
322,940
5
L
Xbalanque
9,221
512
132
7
0
258,399
4
L
Susano
9,188
510
129
7
0
373,305
3
W
Mercury
11,086
616
121
7
0
429,173
1
L
Raijin
9,035
502
147
8
0
313,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role