Player Matchup

Apollo
Apollo
HisEminence
Apollo
Level 88
God Stats
6W - 6L
1,617 SR
Queue Stats
97W - 79L
1,587 Elo+
Solo
Ao Kuang
Ao Kuang
MingauGG
Ao Kuang
Level 92
God Stats
2W - 6L
1,500 SR
Queue Stats
331W - 331L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
PedroStarkzz
Aphrodite
Level 153
God Stats
0W - 2L
1,921 SR
Queue Stats
301W - 270L
1,509 Elo+
Party 2
Nike
Nike
whynot295
Nike
Level 58
God Stats
88W - 73L
1,573 SR
Queue Stats
144W - 134L
1,500 Elo+
Solo
Agni
Agni
yubarta000
Agni
Level 104
God Stats
3W - 5L
1,357 SR
Queue Stats
218W - 212L
1,540 Elo+
Solo
Team Averages
Level 99
1,594 SR
1,529 Elo+

VS

Team Averages
Level 84
1,654 SR
1,597 Elo+
Ganesha
Ganesha
CannabisPoptarts
Ganesha
Level 49
God Stats
7W - 9L
1,740 SR
Queue Stats
170W - 122L
1,776 Elo+
Party 1
Medusa
Medusa
GotRod
Medusa
Level 61
God Stats
4W - 4L
1,500 SR
Queue Stats
213W - 153L
1,776 Elo+
Party 1
Merlin
Merlin
Moladron2003
Merlin
Level 85
God Stats
11W - 17L
1,732 SR
Queue Stats
332W - 333L
1,498 Elo+
Solo
Thanatos
Thanatos
NatsuJr
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SvenBloker
Cerberus
Level 106
God Stats
8W - 11L
1,796 SR
Queue Stats
228W - 252L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 1 / 1
7,160
448
8,514
9,461
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
MingauGG
Ao Kuang
13
2 / 3 / 2
7,878
492
5,916
10,083
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
PedroStarkzz
Aphrodite
11
1 / 4 / 0
6,525
408
3,141
9,615
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
12
0 / 6 / 0
7,090
443
9,642
13,347
8,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 0
8,909
557
7,806
10,329
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 8
8,117
507
2,366
6,924
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
GotRod
Medusa
13
4 / 0 / 3
8,105
507
11,619
9,901
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
15
1 / 2 / 5
8,722
545
8,902
9,233
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
NatsuJr
Thanatos
16
7 / 0 / 3
9,335
583
4,823
8,680
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
SvenBloker
Cerberus
15
5 / 2 / 5
8,966
560
9,663
18,320
12,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
17
17
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
W
Medusa
GotRod
Medusa
4
0
3
5.5
L
Apollo
0
1
1
0.5
L
Ao Kuang
MingauGG
Ao Kuang
2
3
2
1
W
Merlin
1
2
5
1.75
W
Thanatos
NatsuJr
Thanatos
7
0
3
8.5
L
Aphrodite
PedroStarkzz
Aphrodite
1
4
0
0.25
W
Cerberus
SvenBloker
Cerberus
5
2
5
3.75
L
Nike
0
6
0
0
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,019
Damage
37,373
52,835
Taken
53,058
24,044
Mitigated
27,353
19,418
Healing
32,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,366
243
0
2,530
6,924
3,693
233
1,296
5,628
22,580
0
W
Medusa
GotRod
Medusa
11,619
5,786
0
6,322
9,901
3,673
937
2,564
7,269
0
59,330
L
Apollo
8,514
5,328
0
3,327
9,461
3,105
0
1,587
7,849
0
46,285
L
Ao Kuang
MingauGG
Ao Kuang
5,916
968
0
1,819
10,083
3,319
344
4,087
5,896
44,183
0
W
Merlin
8,902
410
0
2,913
9,233
3,264
568
5,647
3,184
67,039
0
W
Thanatos
NatsuJr
Thanatos
4,823
596
0
11,295
8,680
4,689
0
2,255
6,323
0
55,764
L
Aphrodite
PedroStarkzz
Aphrodite
3,141
501
3,054
4,365
9,615
5,885
160
3,185
6,430
34,869
0
W
Cerberus
SvenBloker
Cerberus
9,663
665
0
9,247
18,320
12,034
370
6,956
11,214
53,072
0
L
Nike
9,642
1,304
0
2,351
13,347
8,040
0
6,866
6,056
11,192
31,750
L
7,806
410
0
4,502
10,329
3,695
735
4,631
5,673
57,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,562
Gold Earned
43,245
449
Minions Killed
542
0
Camps Cleared
0
1,465,929
Distance Traveled
1,485,281
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,117
507
9
1
0
286,145
6
W
Medusa
8,105
507
121
8
0
273,350
3
L
Apollo
7,160
448
98
6
0
281,907
4
L
Ao Kuang
7,878
492
78
5
0
314,575
1
W
Merlin
8,722
545
130
8
0
311,983
2
W
Thanatos
9,335
583
114
7
0
339,755
1
L
Aphrodite
6,525
408
67
4
0
297,430
0
W
Cerberus
8,966
560
168
11
0
274,048
6
L
Nike
7,090
443
85
5
0
258,195
2
L
Agni
8,909
557
121
8
0
313,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role