Player Matchup

Raijin
Raijin
CRE3Dv2
Raijin
Level 7
God Stats
4W - 5L
1,317 SR
Queue Stats
29W - 30L
1,248 Elo+
Party 1
Bellona
Bellona
ForMion
Bellona
Level 18
God Stats
10W - 8L
1,231 SR
Queue Stats
89W - 92L
1,388 Elo+
Solo
Cabrakan
Cabrakan
Lopozni
Cabrakan
Level 4
God Stats
1W - 2L
1,480 SR
Queue Stats
12W - 13L
1,263 Elo+
Party 1
Hachiman
Hachiman
LouTown
Hachiman
Level 13
God Stats
5W - 4L
1,702 SR
Queue Stats
16W - 15L
1,436 Elo+
Party 1
Loki
Loki
worldofhabbo
Loki
Level 29
God Stats
3W - 5L
1,452 SR
Queue Stats
102W - 146L
1,349 Elo+
Solo
Team Averages
Level 14
1,437 SR
1,337 Elo+

VS

Team Averages
Level 29
1,585 SR
1,402 Elo+
Ratatoskr
Ratatoskr
Nesspine
Ratatoskr
Level 32
God Stats
6W - 9L
1,473 SR
Queue Stats
82W - 115L
1,404 Elo+
Party 2
Tiamat
Tiamat
Shappow
Tiamat
Level 25
God Stats
32W - 33L
1,500 SR
Queue Stats
82W - 104L
1,404 Elo+
Party 2
Ganesha
Ganesha
Tennisgreen
Ganesha
Level 29
God Stats
18W - 18L
1,525 SR
Queue Stats
124W - 159L
1,378 Elo+
Party 2
King Arthur
King Arthur
Valarym
King Arthur
Level 29
God Stats
2W - 0L
1,701 SR
Queue Stats
125W - 154L
1,428 Elo+
Party 2
Neith
Neith
andresdark
Neith
Level 28
God Stats
6W - 4L
1,724 SR
Queue Stats
89W - 101L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CRE3Dv2
Raijin
11
3 / 6 / 3
7,559
472
8,606
9,550
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ForMion
Bellona
13
4 / 5 / 3
7,938
496
8,248
12,527
11,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cabrakan
Lopozni
Cabrakan
10
2 / 6 / 5
7,219
451
5,661
11,014
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
LouTown
Hachiman
11
1 / 5 / 6
7,239
452
4,946
7,525
2,417
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 4 / 4
8,001
500
7,164
9,965
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Nesspine
Ratatoskr
14
4 / 1 / 4
9,202
575
3,501
10,770
3,798
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Shappow
Tiamat
15
14 / 4 / 1
10,073
630
14,338
12,793
8,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Tennisgreen
Ganesha
14
0 / 3 / 17
9,161
573
6,208
12,606
9,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Valarym
King Arthur
14
1 / 5 / 4
8,904
557
4,975
10,408
9,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
14
7 / 2 / 4
8,900
556
7,058
8,207
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
15
Kills
26
26
Deaths
15
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Raijin
CRE3Dv2
Raijin
3
6
3
0.75
L
Bellona
ForMion
Bellona
4
5
3
1.1
L
Cabrakan
Lopozni
Cabrakan
2
6
5
0.75
L
Hachiman
LouTown
Hachiman
1
5
6
0.8
W
Ratatoskr
Nesspine
Ratatoskr
4
1
4
6
W
Tiamat
Shappow
Tiamat
14
4
1
3.63
W
Ganesha
Tennisgreen
Ganesha
0
3
17
2.83
W
King Arthur
Valarym
King Arthur
1
5
4
0.6
W
Neith
7
2
4
4.5
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,625
Damage
36,080
50,581
Taken
54,784
29,073
Mitigated
34,043
6,641
Healing
16,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
CRE3Dv2
Raijin
8,606
1,080
0
440
9,550
2,860
28
5,953
3,203
29,803
0
L
Bellona
ForMion
Bellona
8,248
2,679
0
1,860
12,527
11,215
514
2,877
9,260
0
36,087
L
Cabrakan
Lopozni
Cabrakan
5,661
801
0
900
11,014
9,452
0
5,625
5,240
19,939
0
L
Hachiman
LouTown
Hachiman
4,946
2,752
0
250
7,525
2,417
0
3,178
4,224
0
25,982
W
Ratatoskr
Nesspine
Ratatoskr
3,501
427
0
4,356
10,770
3,798
157
678
9,952
0
53,787
W
Tiamat
Shappow
Tiamat
14,338
1,418
243
5,077
12,793
8,515
1,807
5,684
6,723
42,986
0
W
Ganesha
Tennisgreen
Ganesha
6,208
1,358
0
1,427
12,606
9,523
1,145
4,821
7,621
31,090
0
W
King Arthur
Valarym
King Arthur
4,975
1,304
0
1,200
10,408
9,045
645
205
10,163
0
35,064
W
Neith
7,058
3,035
0
4,037
8,207
3,162
1,817
2,063
6,058
0
49,911
L
7,164
1,991
0
3,191
9,965
3,129
0
2,054
7,550
0
32,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,956
Gold Earned
46,240
263
Minions Killed
396
0
Camps Cleared
0
1,354,214
Distance Traveled
1,543,900
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,559
472
60
4
0
263,068
0
L
Bellona
7,938
496
63
4
0
299,432
3
L
Cabrakan
7,219
451
31
2
0
285,976
0
L
Hachiman
7,239
452
51
3
0
217,379
1
W
Ratatoskr
9,202
575
112
7
0
416,270
0
W
Tiamat
10,073
630
92
6
0
301,065
1
W
Ganesha
9,161
573
11
1
0
302,977
0
W
King Arthur
8,904
557
89
6
0
256,572
0
W
Neith
8,900
556
92
6
0
267,016
1
L
Loki
8,001
500
58
4
0
288,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role