Player Matchup

Danzaburou
Danzaburou
Bisa24
Danzaburou
Level 8
God Stats
1W - 1L
1,728 SR
Queue Stats
11W - 16L
1,295 Elo+
Party 2
Nemesis
Nemesis
DSA99
Nemesis
Level 15
God Stats
4W - 3L
1,422 SR
Queue Stats
25W - 31L
1,268 Elo+
Party 2
Bellona
Bellona
Randaliertier
Bellona
Level 24
God Stats
3W - 5L
1,393 SR
Queue Stats
26W - 33L
1,378 Elo+
Solo
Nu Wa
Nu Wa
RobertLeca3
Nu Wa
Level 18
God Stats
52W - 37L
1,440 SR
Queue Stats
393W - 396L
1,373 Elo+
Solo
Ymir
Ymir
Алексашка007
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,497 SR
1,363 Elo+

VS

Team Averages
Level 17
1,525 SR
1,446 Elo+
Anubis
Anubis
BenDaichi
Anubis
Level 16
God Stats
9W - 6L
1,662 SR
Queue Stats
20W - 23L
1,389 Elo+
Solo
King Arthur
King Arthur
Jcmnia
King Arthur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Jhoticakitkat
Hades
Level 26
God Stats
79W - 86L
1,463 SR
Queue Stats
106W - 127L
1,341 Elo+
Solo
Khepri
Khepri
TurboAztrab
Khepri
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
zatarupfr
Izanami
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 45L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bisa24
Danzaburou
15
3 / 4 / 4
9,278
488
6,584
11,521
3,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
DSA99
Nemesis
14
8 / 5 / 3
9,553
503
9,891
11,435
3,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
12
4 / 7 / 3
9,668
509
10,693
15,390
7,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 3 / 4
8,858
466
9,060
7,536
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 3
7,010
369
2,568
8,808
3,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BenDaichi
Anubis
18
10 / 3 / 3
11,822
622
13,455
14,941
7,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Jcmnia
King Arthur
12
3 / 7 / 2
8,419
443
2,003
15,955
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 6 / 5
9,212
485
5,749
14,499
6,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
14
1 / 1 / 8
9,754
513
3,232
5,625
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
zatarupfr
Izanami
17
6 / 2 / 4
11,037
581
10,035
9,918
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
19
Kills
24
24
Deaths
19
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
BenDaichi
Anubis
10
3
3
3.83
L
Danzaburou
Bisa24
Danzaburou
3
4
4
1.25
L
Nemesis
DSA99
Nemesis
8
5
3
1.9
W
King Arthur
Jcmnia
King Arthur
3
7
2
0.57
W
4
6
5
1.08
L
Bellona
4
7
3
0.79
L
3
3
4
1.67
W
Khepri
1
1
8
5
W
Izanami
zatarupfr
Izanami
6
2
4
4
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,796
Damage
34,474
54,690
Taken
60,938
19,264
Mitigated
34,761
6,048
Healing
22,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BenDaichi
Anubis
13,455
700
0
8,640
14,941
7,995
1,078
1,608
13,151
71,931
0
L
Danzaburou
Bisa24
Danzaburou
6,584
3,614
0
2,372
11,521
3,513
662
3,615
7,881
0
57,284
L
Nemesis
DSA99
Nemesis
9,891
4,428
0
480
11,435
3,671
0
4,034
7,401
0
41,118
W
King Arthur
Jcmnia
King Arthur
2,003
768
0
1,539
15,955
10,102
352
1,230
14,639
0
16,840
W
5,749
570
780
6,585
14,499
6,934
1,856
4,826
9,357
37,339
0
L
Bellona
10,693
3,813
0
2,092
15,390
7,076
878
7,671
7,619
289
38,442
L
9,060
2,746
0
753
7,536
1,837
351
3,715
3,821
44,242
0
W
Khepri
3,232
333
0
655
5,625
5,087
1,975
1,085
4,459
16,606
0
W
Izanami
zatarupfr
Izanami
10,035
7,091
0
4,588
9,918
4,643
5,336
2,307
7,415
0
82,976
L
2,568
967
0
351
8,808
3,167
368
3,401
5,382
21,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,367
Gold Earned
50,244
352
Minions Killed
404
0
Camps Cleared
0
1,484,601
Distance Traveled
1,652,297
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,822
622
156
8
0
348,407
3
L
Danzaburou
9,278
488
101
5
0
325,502
0
L
Nemesis
9,553
503
66
3
0
369,710
0
W
King Arthur
8,419
443
23
1
0
345,254
0
W
Hades
9,212
485
62
3
0
298,121
0
L
Bellona
9,668
509
64
3
0
275,311
0
L
Nu Wa
8,858
466
75
4
0
298,995
2
W
Khepri
9,754
513
16
1
0
344,381
3
W
Izanami
11,037
581
147
8
0
316,134
6
L
Ymir
7,010
369
46
2
0
215,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role